Template:Pikmin technical: Difference between revisions
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{|class = "wikitable mw-collapsible mw-collapsed technicaltable" | {|class = "wikitable mw-collapsible mw-collapsed technicaltable" | ||
! colspan = 2 | {{#switch:{{{game}}}|p1={{p1}}|p2={{p2}}|p3={{p3}}|hp={{hp}}|pb={{pb}}}} technical information <span style="font-size: 80%;">{{tt|(?)|These values come directly from the internal game files | ! colspan = 2 | {{#switch:{{{game}}}|p1={{p1}}|p2={{p2}}|p3={{p3}}|p4={{p4}}|hp={{hp}}|pb={{pb}}}} technical information <span style="font-size: 80%;">{{tt|(?)|These values come directly from the internal game files, from memory reading, or from in-game testing.}}</span> | ||
|- | |- | ||
{{#if:{{{attack|}}}| | {{#if:{{{attack|}}}| | ||
! [[Combat|Attack]] strength | ! [[Combat|Attack]] strength | ||
{{!}} {{# | {{!}} {{#switch:{{{game}}}|p2|p3|p4={{tt|{{{attack}}}|For reference, a standard Pikmin type like a Blue Pikmin has an attack strength of 10.}}|{{{attack}}}}} | ||
}} | |||
|- | |||
{{#if:{{{pb_attack|}}}| | |||
! Base [[Mushroom challenge|attack]] strength | |||
{{!}} {{{pb_attack}}} | |||
}} | |||
|- | |||
{{#if:{{{carry|}}}| | |||
! [[Carry]]ing strength | |||
{{!}} {{{carry}}} | |||
}} | }} | ||
|- | |- | ||
{{#if:{{{run_speed|}}}| | {{#if:{{{run_speed|}}}| | ||
! Running speed | ! Running speed | ||
{{!}} {{# | {{!}} {{#switch:{{{game}}}|p2={{tt|{{{run_speed}}}|For reference, a leader runs at a speed of 160 without the Rush Boots, and 205 with.}}|{{{run_speed}}}}} | ||
}} | }} | ||
|- | |- | ||
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! [[Dig]]ging speed | ! [[Dig]]ging speed | ||
{{!}} {{{dig_speed}}} | {{!}} {{{dig_speed}}} | ||
}} | |||
|- | |||
{{#if:{{{time_modifier|}}}| | |||
! [[Expedition]] time modifier | |||
{{!}} {{{time_modifier}}} | |||
}} | }} | ||
|}<noinclude> | |}<noinclude> | ||
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|- | |- | ||
! game | ! game | ||
| '''Yes''' || || The game being documented. Values are <code>p1</code>, <code>p2</code>, <code>p3</code>, <code>hp</code>, <code>pb</code>. | | '''Yes''' || || The game being documented. Values are <code>p1</code>, <code>p2</code>, <code>p3</code>, <code>p4</code>, <code>hp</code>, <code>pb</code>. | ||
|- | |- | ||
! attack | ! attack | ||
| No || || Attack strength. | | No || || Attack strength. | ||
|- | |||
! pb_attack | |||
| No || || Base attack strength in ''Pikmin Bloom''. | |||
|- | |||
! carry | |||
| No || || Carrying strength. | |||
|- | |- | ||
! run_speed | ! run_speed | ||
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! dig_speed | ! dig_speed | ||
| No || || Digging speed. | | No || || Digging speed. | ||
|- | |||
! time_modifier | |||
| No || || Time modifier on expeditions in ''Pikmin Bloom''. | |||
|} | |} | ||
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|game = | |game = | ||
|attack = | |attack = | ||
|pb_attack = | |||
|carry = | |||
|run_speed = | |run_speed = | ||
|dig_speed = | |dig_speed = | ||
|time_modifier = | |||
}} | }} | ||
</pre> | </pre> | ||
[[Category:Information tables]]</noinclude> | [[Category:Information tables]]</noinclude> |
Latest revision as of 03:14, March 29, 2024
technical information (?) |
---|
Info
This is used to describe the technical aspects of a Pikmin's data.
Parameters
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
game | Yes | The game being documented. Values are p1 , p2 , p3 , p4 , hp , pb .
| |
attack | No | Attack strength. | |
pb_attack | No | Base attack strength in Pikmin Bloom. | |
carry | No | Carrying strength. | |
run_speed | No | Running speed. | |
dig_speed | No | Digging speed. | |
time_modifier | No | Time modifier on expeditions in Pikmin Bloom. |
Skeleton
{{pikmin technical |game = |attack = |pb_attack = |carry = |run_speed = |dig_speed = |time_modifier = }}