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*In ''Pikmin 2'', the Dweevils can still kill Pikmin after they die; unlike most enemies, when the [[health]] circle reaches zero, it will not interrupt an ongoing attack animation. | *In ''Pikmin 2'', the Dweevils can still kill Pikmin after they die; unlike most enemies, when the [[health]] circle reaches zero, it will not interrupt an ongoing attack animation. | ||
*In ''Pikmin 4'', all Dweevils can carry up to 150 times their own body weight without slowing down, as shown by the King of Meats in the Piklopedia. In normal gameplay, the heaviest thing they can be seen carrying is the 30 weighted [[Sovereign Bulblax]] in [[Giant's Hearth]]. In ''Pikmin 2'' this title goes to the [[Possessed Squash]] in [[Dream Den]] sublevel 8, also with a weight of 30. | *In ''Pikmin 4'', all Dweevils can carry up to 150 times their own body weight without slowing down, as shown by the King of Meats in the Piklopedia. In normal gameplay, the heaviest thing they can be seen carrying is the 30 weighted [[Sovereign Bulblax]] in [[Giant's Hearth]]. In ''Pikmin 2'' this title goes to the [[Possessed Squash]] in [[Dream Den]] sublevel 8, also with a weight of 30. | ||
*In the Japanese version, all small Dweevils are treated as belonging to the same species, and thus have the same Japanese name. Their differing traits and colors are said to develop as they mature. | |||
==See also== | ==See also== |