87
edits
(updated "raised portions" to charcoal, as they are referred to as in the files) |
(added the fact that sizzling floors prevent transport) |
||
Line 1: | Line 1: | ||
{{game icons|p4=y}} | {{game icons|p4=y}} | ||
'''Sizzling floors''' are [[obstacle]]s in {{p4}}. They are circular patches of red-hot ground that will [[Fire|burn]] all Pikmin except for [[Red Pikmin]] and [[Glow Pikmin]]. They also can contain several pieces of burning charcoal, which can be attacked by fire-resistant Pikmin types. Some patches instead have fiery [[Enemy|enemies]] that supply the heat. Once the [[health]] of all the charcoal or all fiery enemies has been depleted, the sizzling floor will be extinguished, allowing other Pikmin types to cross it. | '''Sizzling floors''' are [[obstacle]]s in {{p4}}. They are circular patches of red-hot ground that will [[Fire|burn]] all Pikmin except for [[Red Pikmin]] and [[Glow Pikmin]]. They also can contain several pieces of burning charcoal, which can be attacked by fire-resistant Pikmin types. Some patches instead have fiery [[Enemy|enemies]] that supply the heat. Once the [[health]] of all the charcoal or all fiery enemies has been depleted, the sizzling floor will be extinguished, allowing other Pikmin types to cross it. Even though Red Pikmin, Glow Pikmin, the [[Leader]] and [[Oatchi]] (with the Scorch Guard) can cross sizzling floors, none of these units are able to carry over it and [[Winged Pikmin]] cannot fly over it. The floor also provides a slowing effect that cannot be prevented by the Gunk Busters, requiring the floors to be cooled in some cases. | ||
==Locations== | ==Locations== |
edits