Dweevil family: Difference between revisions
→Members: added scientific names to all dweevils
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[[File:Anode Dweevil P4 icon.png|left|150px]] | [[File:Anode Dweevil P4 icon.png|left|150px]] | ||
{{main|Anode Dweevil}} | {{main|Anode Dweevil}} | ||
Scientific name: ''Mandarachnia volticula'' | |||
The Anode Dweevil is yellow and attacks with an [[Electricity|electrical discharge]], which, like other electrical hazards, will immediately electrocute and kill [[Pikmin family|Pikmin]] vulnerable to electricity without a chance to save them, thus making it one of the most dangerous common Dweevils. This makes [[Yellow Pikmin]] the best choice in battle against them. Its attack is a bit harmful to leaders unless the [[Dream Material]] has been collected, which grants immunity to [[Electricity|electric attacks]]. | The Anode Dweevil is yellow and attacks with an [[Electricity|electrical discharge]], which, like other electrical hazards, will immediately electrocute and kill [[Pikmin family|Pikmin]] vulnerable to electricity without a chance to save them, thus making it one of the most dangerous common Dweevils. This makes [[Yellow Pikmin]] the best choice in battle against them. Its attack is a bit harmful to leaders unless the [[Dream Material]] has been collected, which grants immunity to [[Electricity|electric attacks]]. | ||
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[[File:Fiery Dweevil P4 icon.png|left|150px]] | [[File:Fiery Dweevil P4 icon.png|left|150px]] | ||
{{main|Fiery Dweevil}} | {{main|Fiery Dweevil}} | ||
Scientific name: ''Mandarachnia napalmens'' | |||
The Fiery Dweevil is the most common Dweevil in the game. It is a red Dweevil that, when agitated by attacks, will release searing [[Fire|flames]] that will set nearby Pikmin on fire. This makes [[Red Pikmin]] ideal for combating this creature. It is still able to hurt leaders unless they have obtained the [[Forged Courage]], which makes them immune to [[Fire|fire attacks]]. | The Fiery Dweevil is the most common Dweevil in the game. It is a red Dweevil that, when agitated by attacks, will release searing [[Fire|flames]] that will set nearby Pikmin on fire. This makes [[Red Pikmin]] ideal for combating this creature. It is still able to hurt leaders unless they have obtained the [[Forged Courage]], which makes them immune to [[Fire|fire attacks]]. | ||
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[[File:Hydro Dweevil P4 icon.png|left|150px]] | [[File:Hydro Dweevil P4 icon.png|left|150px]] | ||
{{main|Hydro Dweevil}} | {{main|Hydro Dweevil}} | ||
Scientific name: ''Mandarachnia sulfurnid/Mandarachnia aquadis'' | |||
This is a blue Dweevil which, when agitated by attacks, releases a bodily fluid in an attempt to drown attacking Pikmin. Therefore, pitting [[Blue Pikmin]] against them is the best choice. Hydro Dweevils can cause minor damage to leaders, but their low [[HP|health]] and weak attacks mean they pose no real threat to them. | This is a blue Dweevil which, when agitated by attacks, releases a bodily fluid in an attempt to drown attacking Pikmin. Therefore, pitting [[Blue Pikmin]] against them is the best choice. Hydro Dweevils can cause minor damage to leaders, but their low [[HP|health]] and weak attacks mean they pose no real threat to them. | ||
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[[File:Iceblown Dweevil P4 icon.png|left|150px]] | [[File:Iceblown Dweevil P4 icon.png|left|150px]] | ||
{{main|Iceblown Dweevil}} | {{main|Iceblown Dweevil}} | ||
Scientific name: ''Mandarachnia glacies'' | |||
This light blue/cyan colored dweevil's attack consists of discharging an ice attack, freezing any Pikmin it manages to hit, of course unless Ice Pikmin are used, making them ideal for taking this beast down. | This light blue/cyan colored dweevil's attack consists of discharging an ice attack, freezing any Pikmin it manages to hit, of course unless Ice Pikmin are used, making them ideal for taking this beast down. | ||
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[[File:Munge-dweevil.jpg|left|150px]] | [[File:Munge-dweevil.jpg|left|150px]] | ||
{{main|Munge Dweevil}} | {{main|Munge Dweevil}} | ||
Scientific name: ''Mandarachnia pungetis'' | |||
The Munge Dweevil is a purple Dweevil that releases a [[Poison|poisonous gas]] when attacked; this poisons any Pikmin that are not immune to it, making [[White Pikmin]] top notch when fighting these creatures. However, since leaders have air filters, they can be beaten easily without Pikmin. | The Munge Dweevil is a purple Dweevil that releases a [[Poison|poisonous gas]] when attacked; this poisons any Pikmin that are not immune to it, making [[White Pikmin]] top notch when fighting these creatures. However, since leaders have air filters, they can be beaten easily without Pikmin. | ||
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{{spoiler|the final boss in ''[[Pikmin 2]]''}} | {{spoiler|the final boss in ''[[Pikmin 2]]''}} | ||
{{main|Titan Dweevil}} | {{main|Titan Dweevil}} | ||
Scientific name: ''Mandarachnia gargantium'' | |||
The Titan Dweevil is the last boss in ''Pikmin 2''. It is by far the largest of all known Dweevils, and can only attack using the four treasures it has picked up and its arms, the latter of which causing no damage. This means that without the treasures, it is actually harmless. It is found on the final sublevel of [[Dream Den]], where [[Captain Olimar|Olimar]] and [[the President]] find [[Louie]] sitting on top of a mound of treasure. When they approach the mound, however, it reveals itself as the head of the Titan Dweevil and starts to attack. | The Titan Dweevil is the last boss in ''Pikmin 2''. It is by far the largest of all known Dweevils, and can only attack using the four treasures it has picked up and its arms, the latter of which causing no damage. This means that without the treasures, it is actually harmless. It is found on the final sublevel of [[Dream Den]], where [[Captain Olimar|Olimar]] and [[the President]] find [[Louie]] sitting on top of a mound of treasure. When they approach the mound, however, it reveals itself as the head of the Titan Dweevil and starts to attack. | ||
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[[File:Venom Dweevil P4 icon.png|left|150px]] | [[File:Venom Dweevil P4 icon.png|left|150px]] | ||
{{main|Venom Dweevil}} | {{main|Venom Dweevil}} | ||
Scientific name: ''Mandarachnia venenum'' | |||
The Venom Dweevil is a new bluish-green dweevil introduced in ''Pikmin 4'', though it shares much with the [[Munge Dweevil]], as it releases poisonous gases on attackers. Also like them, the strategy of using [[White Pikmin]] is recommended. | The Venom Dweevil is a new bluish-green dweevil introduced in ''Pikmin 4'', though it shares much with the [[Munge Dweevil]], as it releases poisonous gases on attackers. Also like them, the strategy of using [[White Pikmin]] is recommended. | ||
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[[File:Volatiledweevil.jpg|left|150px]] | [[File:Volatiledweevil.jpg|left|150px]] | ||
{{main|Volatile Dweevil}} | {{main|Volatile Dweevil}} | ||
Scientific name: ''Mandarachnia explodus'' | |||
Volatile Dweevils prefer to carry [[bomb-rock]]s over all other objects; when one sees a [[leader]] or Pikmin, it follows it and the bomb-rock's timer starts. When this detonates, the Dweevil is killed, making the best tactic when confronted with one of these to run away. It is also possible to petrify one with an [[ultra-bitter spray]] and then kill it without it ever exploding. Upon defeat this way, the creature may leave behind [[nectar]], or possibly a spray. These Dweevils commonly drop from ceilings, and it is the only enemy that can die in the [[Piklopedia (Pikmin 2)|Piklopedia]] in ''Pikmin 2''. | Volatile Dweevils prefer to carry [[bomb-rock]]s over all other objects; when one sees a [[leader]] or Pikmin, it follows it and the bomb-rock's timer starts. When this detonates, the Dweevil is killed, making the best tactic when confronted with one of these to run away. It is also possible to petrify one with an [[ultra-bitter spray]] and then kill it without it ever exploding. Upon defeat this way, the creature may leave behind [[nectar]], or possibly a spray. These Dweevils commonly drop from ceilings, and it is the only enemy that can die in the [[Piklopedia (Pikmin 2)|Piklopedia]] in ''Pikmin 2''. | ||
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