The Lab: Difference between revisions

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(Discovered this by accident. It seems to be more of a trophy than anything else, given its uselessness and post-game requirements for unlocking.)
(All of the information can be found in Gear and Pack.)
Tag: New redirect
 
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{{game icons|p4=y}}
#REDIRECT [[Russ]]
{{Stub|The page lacks all gears except those available in the demo. }}
In Pikmin 4, gear that gives you abilities, immunities, or stats can be bought from [[Russ]] for [[raw material]]. Most of them are unlocked after collecting a specific amount of [[Sparklium]].
 
{{Game icons|p4=y}}
==Types of Gear==
{| class="wikitable sortable"
! class="unsortable"|Icon
! Name
! data-sort-type=number|Cost (Raw Material)
! class="unsortable"|Function
! data-sort-type=number|Requirement
|-
| [[File:Scorch Guard P4 icon.png|50px]]
| Scorch Guard
| 50
| Makes the player immune to fire
| Take fire damage
|-
| [[File:Scorch Guard (Oatchi) P4 icon.png|50px]]
| Scorch Guard (Oatchi)
| 100
| Makes Oatchi immune to fire
| Take fire damage
|-
| [[File:Thermal Device P4 icon.png|50px]]
| Thermal Device
| 50
| Makes the player immune to freezing
| Take ice damage
|-
| [[File:Thermal Device (Oatchi) P4 icon.png|50px]]
| Thermal Device (Oatchi)
| 100
| Makes Oatchi immune to freezing
| Take ice damage
 
|-
| [[File:Anti-Electrifier P4 icon.png|50px]]
| Anti-Electrifier
| 50
| Makes the player immune to electricity
| Take electric damage
|-
| [[File:Anti-Electrifier (Oatchi) P4 icon.png|50px]]
| Anti-Electrifier (Oatchi)
| 100
| Makes Oatchi immune to electricity
| Take electric damage
|-
| [[File:Charging Horn P4 icon.png|50px]]
| Charging Horn
| 20
| Allows you to charge your Pikmin at an enemy or treasure with {{button|switch|x|size=x24px}}.
| 450 Sparklium
|-
| [[File:Survey Drone P4 icon.png|50px]]
| Survey Drone
| 10
| Allows you to scout out an area with a drone
| 600 Sparklium
|-
| [[File:Treasure Gauge P4 icon.png|50px]]
| Treasure Gauge
| 40
| Detects treasure and castaways nearby.
| 1000 Sparklium
|-
| [[File:Headlamp P4 icon.png|50px]]
| Headlamp
| 30
| Increases the light level in caves
| 2000 Sparklium
|-
| [[File:Idle Counter P4 icon.png|50px]]
| Idle Counter
| 40
| Displays a tally of how many Pikmin are idle.
| 2500 Sparkliuim
|-
| [[File:Tuff Stuff P4 icon.png|50px]]
| Tuff Stuff
| 40
| Increases the player's HP
| 3200 Sparkliuim
|-
| [[File:Tuff Stuff (Oatchi) P4 icon.png|50px]]
| Tuff Stuff (Oatchi)
| 80
| Increases Oatchi's HP
| 3200 Sparkliuim
|-
| [[File:Idler's Alert P4 icon.png|50px]]
| Idler's Alert
| 80
| Recalls idle Pikmin to wherever the alarm is sounded.
| 3500 Sparkliuim
|-
| [[File:Air Armor P4 icon.png|50px]]
| Air Armor
| 40
| Increases the player's defense
| Tuff Stuff purchased
|-
| [[File:Air Armor (Oatchi) P4 icon.png|50px]]
| Air Armor (Oatchi)
| 80
| Increases Oatchi's defense
| Tuff Stuff (Oatchi) purchased
|-
| [[File:Extra Hand P4 icon.png|50px]]
| Extra Hand
| N/A
| Allows the player to [[carry]] objects, counting as a single Pikmin
| Awarded by defeating the [[Ancient Sirehound]] and completing all of [[Louie]]'s side missions
|}
 
Additionally, other gear can be seen in the demo's gameplay guide and in trailers:
*An upgraded Treasure Gauge that displays the number of treasures in an area or cave.
*A device that gathers Pikmin outside your squad back to the base.
*Headlamp+, an upgraded headlamp that costs 100 raw material.
*Rush Boots, which make you run faster and costs 120 raw material.
*Lineup Trumpet, which commands Pikmin to move out in specific directions, similar to how [[Swarm|swarming]] functions in ''Pikmin'' and ''Pikmin 2''.
 
==See also==
*[[Upgrades]]

Latest revision as of 13:01, August 21, 2023

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