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{{game help|p4|Fill in the requirements to unlock the items.}}
{{game help|p4|Fill in the requirements to unlock the items.}}
{{New game spoiler|night mode and various unlockables}}
{{New game spoiler|night mode and various unlockables}}
{{Stub}}
{{image|The pack opened in-game.}}
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the pack, which can be accessed at anytime. Most the items can be purchased from [[Russ]] at [[The Lab|the lab]], but a handful can be obtained by other means.  
In {{p4}}, several items can be used whilst out exploring the many areas of [[PNF-404]]. These items are all stored in the '''pack''', which can be accessed at any time during gameplay. Most of the items can be purchased from [[Russ]] at the lab, but a handful can be obtained by other means.


==Types of Items==
== Purchasing ==
The majority of items in the pack need to be purchased from [[Russ]] at the lab, accessible at the start of each [[day]] in the [[Rescue Command Post]]. Each purchase costs a certain amount of [[raw material]], depending on the item, except for the first purchase of a given item, since Russ calls that one a prototype and hands it out for free. Every morning, Russ will have some items available for sale, but only up to a limited amount, meaning that if the player wants more, they have to find it in some other way or buy more the next day. The [[Survey Drone]], [[Idler's Alert]], and [[Homesick Signal]] are one-time purchases, and are added as devices to the pack for use whenever the player wishes.
 
== Using ==
During gameplay, the player can open the [[action menu]] and choose the right option, the pack, to open it. This opens a further menu from which the player can choose what to use. Once they select, the item gets used right away, or is placed on the leader's hands to be [[throw]]n.
 
== List of items ==
{| class="wikitable sortable"
{| class="wikitable sortable"
! class="unsortable"|Icon
! class="unsortable"|Icon
! Name
! Name
! data-sort-type=number|How to Obtain
! data-sort-type=number|How to obtain
! class="unsortable"|Function
! class="unsortable"|Function
! data-sort-type=number|Requirement
! data-sort-type=number|Requirement
! data-sort-type=number|Notes
! Daily stock
|-
|-
| [[File:Ultra-spicy spray P4 icon.png|50px]]
| [[File:Ultra-spicy spray P4 icon.png|50px]]
| [[Ultra-spicy spray]]
| [[Ultra-spicy spray]]
| Collect 10 Ultra-spicy berries, or one red nectar.
| Collect 10 ultra-spicy berries, or one red nectar.
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]].
| Increases the speed of [[Pikmin family|Pikmin]] and [[Oatchi]].
| Find a [[Burgeoning Spiderwort]] plant, or red nectar.
| Find a [[Burgeoning Spiderwort]] plant, or red nectar.
| Ultra-spicy spray also instantly flowers affected [[Pikmin]]
| N/A
|-
|-
| [[File:Survey Drone P4 icon.png|50px]]
| [[File:Survey Drone P4 icon.png|50px]]
| [[Survey Drone]]
| [[Survey Drone]]
| Purchased for 10 [[Raw material]] at the Lab.
| Purchased for {{icon|Raw material}} × 10 at the lab.
| Allows you to scout out an area with a drone.
| Allows the player to scout out an area with a drone.
| 600 Sparklium
| {{sparklium|p4|600}}
|
| One-time purchase
|-
|-
| [[File:Idler's Alert P4 icon.png|50px]]
| [[File:Idler's Alert P4 icon.png|50px]]
| [[Idler's Alert]]
| [[Idler's Alert]]
| Purchased for 80 raw material at the Lab.
| Purchased for {{icon|Raw material}} × 80 at the lab.
| Recalls idle Pikmin to wherever the alarm is sounded.
| Calls [[idle]] Pikmin to wherever the alarm is sounded.
| 3500 Sparkliuim
| {{sparklium|p4|3500}}
|
| One-time purchase
|-
|-
| [[File:Homesick Signal P4 icon.png|50px]]
| [[File:Homesick Signal P4 icon.png|50px]]
| [[Homesick Signal]]
| [[Homesick Signal]]
| Purchased for 80 raw material at the Lab.
| Purchased for {{icon|Raw material}} × 80 at the lab.
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]].
| Calls all Pikmin, including working Pikmin, back to the [[S.S. Beagle]].
| 3500 Sparklium
| {{sparklium|p4|3500}}
|
| One-time purchase
|-
|-
| [[File:Bomb rock P4 icon.png|50px]]
| [[File:Bomb rock P4 icon.png|50px]]
| [[Bomb Rock]]
| [[Bomb rock]]
| Purchased for 6 raw material at the Lab.
| Purchased for {{icon|raw material}} × 6 at the lab. Also obtained in some [[dirt mound]]s.
| Destroys [[reinforced wall]]s.
| Destroys [[reinforced wall]]s and damages enemies.
| Unknown
| Unknown
|
| 5
|-
|-
| [[File:Ice blast P4 icon.png|50px]]
| [[File:Ice blast P4 icon.png|50px]]
| [[Ice Blast]]
| [[Ice blast]]
| Purchased for 6 raw material at the Lab.
| Purchased for {{icon|raw material}} × 6 raw material at the lab.
| Freezes enemies or [[water]] instantly.
| Freezes enemies or [[water]] instantly.
| 1500 Sparklium
| {{sparklium|p4|1500}}
|
| 5
|-
|-
| [[File:Lightning shock P4 icon.png|50px]]
| [[File:Lightning shock P4 icon.png|50px]]
| [[Lightning Shock]]
| [[Lightning shock]]
| Purchased for 30 raw material at the Lab.
| Purchased for {{icon|raw material}} × 30 at the lab.
| Immobilizes creatures with a lightning strike.
| Immobilizes creatures with a lightning strike.
| Unknown
| Unknown
|
| 3
|-
|-
| [[File:Mine P4 icon.png|50px]]
| [[File:Mine P4 icon.png|50px]]
| [[Mine]]
| [[Mine]]
| Purchased for 10 raw material at the Lab.
| Purchased for {{icon|raw material}} × 10 at the lab.
| A bomb that detects movement.
| A bomb that detects movement.
| Unknown
| Unknown
|
| 5
|-
|-
| [[File:Trackonator P4 icon.png|50px]]
| [[File:Trackonator P4 icon.png|50px]]
| [[Trackonator]]
| [[Trackonator]]
| Purchased for 10 raw material at the Lab.
| Purchased for {{icon|raw material}} × 10 at the lab.
| A bomb that tracks and chases its target.
| A bomb that tracks and chases its target.
| Unknown
| Unknown
|
| 5
|-
|-
| [[File:Emergency kit P4 icon.png|50px]]
| [[File:Emergency kit P4 icon.png|50px]]
| Emergency Kit
| [[Emergency Kit]]
| Purchased for 5 raw material at the Lab.
| Purchased for {{icon|raw material}} × 5 at the lab.
| Automatically heals the player's character if they are to be knocked out.
| Automatically heals the player's character if they are to be knocked out.
| Available as soon as Russ opens his lab  
| Available as soon as [[Russ]] opens his lab.
|
| 5
|-
|-
| [[File:Scrummy bone P4 icon.png|50px]]
| [[File:Scrummy bone P4 icon.png|50px]]
| Scrummy bone
| [[Scrummy bone]]
| Purchased for 3 raw material at the Lab.
| Purchased for {{icon|raw material}} × 3 at the lab.
| Instantly heals [[Oatchi]] or increases his HP.
| Instantly heals [[Oatchi]] or increases his maximum HP.
| Available as soon as [[Russ]] opens his lab  
| Available as soon as [[Russ]] opens his lab
|
| 10
|-
|-
| [[File:Pikpik carrot P4 icon.png|50px]]
| [[File:Pikpik carrot P4 icon.png|50px]]
| [[Pikpik Carrot]]
| [[Pikpik carrot]]
| Purchased for 2 raw material at the Lab.
| Purchased for {{icon|raw material}} × 2 at the lab.
| Paralyzes enemies that eat them.
| Paralyzes enemies that eat them.
| 800 Sparklium
| {{sparklium|p4|800}}
|
| 15
|-
|-
| [[File:Glow seed P4 icon.png|50px]]
| [[File:Glow seed P4 icon.png|50px]]
| [[Glow Seed]]
| [[Glow Seed]]
| Rewarded 1 seed for each multiple of 5 Glow Pikmin on night expeditions.
| 1 seed is rewarded for each multiple of 5 Glow Pikmin (rounded) that remain on night expeditions.
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s.
| Allows the player to grow [[Glow Pikmin]] on [[night expedition]]s or in [[cave]]s.
| Complete your first night expedition.
| Complete the first night expedition.
| The game rounds up to the nearest multiple of 5. e.g. If 13 Pikmin are grown, 3 seeds are rewarded.
| N/A
|}
|}


==See also==
==See also==
*[[Gear (Pikmin 4)]]
* [[Gear]]
*[[The Lab]]
 
*[[Gear]]
[[Category:Gameplay]]