Template:Enemy stats: Difference between revisions
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KawaiiKiwii (talk | contribs) m (Changed file link to actually use the Pikmin 4 logo.) |
(Sparklium seeds aren't Pikmin seeds, so moved the Hey! Pikmin Sparklium seed parameter to the Value column. (Yes this is a hacky fix but it's much easier than changing a parameter on every single Hey! Pikmin enemy article.)) |
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! style="min-width: 48px;" | [[Weight]] | ! style="min-width: 48px;" | [[Weight]] | ||
! style="min-width: 48px;" | Max.<br>[[Carry|carriers]] | ! style="min-width: 48px;" | Max.<br>[[Carry|carriers]] | ||
! style="min-width: 48px;" | | ! style="min-width: 48px;" | [[Seed]]s | ||
{{#if:{{{weight2|}}}{{{weight3|}}}{{{weight4|}}} | ! style="min-width: 48px;" {{!}} Value }} | {{#if:{{{weight2|}}}{{{weight3|}}}{{{weight4|}}} | ! style="min-width: 48px;" {{!}} Value }} | ||
! style="min-width: 48px;" | [[Health]] | ! style="min-width: 48px;" | [[Health]] | ||
Line 50: | Line 50: | ||
{{#if:{{{seedsh|}}}| | {{#if:{{{seedsh|}}}| | ||
{{#if:{{{weight1|}}}{{{weight2|}}}{{{weight3|}}}{{{weight4|}}} | ! style="padding: 4px;" {{!}} [[File:Navigation Hey! Pikmin logo.png|96px|link=Hey! Pikmin|Hey! Pikmin]] }} | {{#if:{{{weight1|}}}{{{weight2|}}}{{{weight3|}}}{{{weight4|}}} | ! style="padding: 4px;" {{!}} [[File:Navigation Hey! Pikmin logo.png|96px|link=Hey! Pikmin|Hey! Pikmin]] }} | ||
{{!}} N/A | |||
{{!}} N/A | {{!}} N/A | ||
{{!}} N/A | {{!}} N/A | ||
{{!}} {{sparklium|hps|{{{seedsh}}}}} | {{!}} {{sparklium|hps|{{{seedsh}}}}} | ||
{{!}} {{{hph|}}} | {{!}} {{{hph|}}} | ||
{{!}} {{#ifeq:{{{regenh}}}|0|No|{{{regenh|}}}}} | {{!}} {{#ifeq:{{{regenh}}}|0|No|{{{regenh|}}}}} |
Revision as of 04:22, August 1, 2023
Game | Weight | Max. carriers |
Seeds | Health |
---|
Info
This template creates a table with an enemy's basic stats. It should be used on a "Stats" section near the start of the enemy's article.
Parameters
For each of these parameters' names, replace the asterisk with the number of the game (1, 2, 3, or 4, or h for Hey! Pikmin) for the value in that respective game. If the enemy appears in more than one game, simply add more parameters with the other numbers. The table will be automatically populated with the correct games' lines based on the parameters you feed it.
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
weight* | Yes | How much its corpse weighs. If it doesn't drop a corpse, write "N/A". | |
carriers* | Yes | Maximum number of Pikmin that can carry its corpse. If it doesn't drop a corpse, write "N/A". | |
seeds* | Yes | Number of seeds it gives when its corpse is delivered to an Onion. If it doesn't drop a corpse, write "N/A". | |
value* | Yes | Poko or point value. Used in caves, Challenge Mode, and Mission Mode. The Pikmin version of this parameter doesn't exist. If it doesn't have a value, write "N/A". | |
hp* | Yes | Health value. | |
regen* | Yes | Regeneration rate, in health points per second. If it doesn't regenerate, write 0. The Pikmin 3 version of this parameter doesn't exist. |
Skeleton
{{enemy stats |weight1 = |carriers1 = |seeds1 = |hp1 = |regen1 = |weight2 = |carriers2 = |seeds2 = |value2 = |hp2 = |regen2 = |weight3 = |carriers3 = |seeds3 = |value3 = |hp3 = |weight4 = |carriers4 = |seeds4 = |value4 = |hp4 = |seedsh = |hph = |regenh = }}