Pikmin 4

The Lab: Difference between revisions

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(Discovered this by accident. It seems to be more of a trophy than anything else, given its uselessness and post-game requirements for unlocking.)
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| 30
| 30
| Increases the light level in caves
| Increases the light level in caves
| 2000 Sparkliuim
| 2000 Sparklium
|-
|-
| [[File:Idle Counter P4 icon.png|50px]]
| [[File:Idle Counter P4 icon.png|50px]]
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| Increases Oatchi's defense
| Increases Oatchi's defense
| Tuff Stuff (Oatchi) purchased
| Tuff Stuff (Oatchi) purchased
|-
| [[File:Extra Hand P4 icon.png|50px]]
| Extra Hand
| N/A
| Allows the player to [[carry]] objects, counting as a single Pikmin
| Awarded by defeating the [[Ancient Sirehound]] and completing all of [[Louie]]'s side missions
|}
|}



Revision as of 23:41, July 24, 2023

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.
Suggestions: The page lacks all gears except those available in the demo.

In Pikmin 4, gear that gives you abilities, immunities, or stats can be bought from Russ for raw material. Most of them are unlocked after collecting a specific amount of Sparklium.

Types of Gear

Icon Name Cost (Raw Material) Function Requirement
Icon for the Scorch Guard in Pikmin 4. Scorch Guard 50 Makes the player immune to fire Take fire damage
Icon for the Scorch Guard for Oatchi in Pikmin 4. Scorch Guard (Oatchi) 100 Makes Oatchi immune to fire Take fire damage
Thermal Device P4 icon.png Thermal Device 50 Makes the player immune to freezing Take ice damage
Thermal Device (Oatchi) P4 icon.png Thermal Device (Oatchi) 100 Makes Oatchi immune to freezing Take ice damage
Icon for the Anti-Electrifier in Pikmin 4. Anti-Electrifier 50 Makes the player immune to electricity Take electric damage
Icon for the Anti-Electrifier for Oatchi in Pikmin 4. Anti-Electrifier (Oatchi) 100 Makes Oatchi immune to electricity Take electric damage
Icon for the Charging Horn in Pikmin 4. Charging Horn 20 Allows you to charge your Pikmin at an enemy or treasure with the X Button on the Switch. 450 Sparklium
Icon for the Survey Drone in Pikmin 4. Survey Drone 10 Allows you to scout out an area with a drone 600 Sparklium
Icon for the Treasure Gauge in Pikmin 4. Treasure Gauge 40 Detects treasure and castaways nearby. 1000 Sparklium
Icon for the Headlamp in Pikmin 4. Headlamp 30 Increases the light level in caves 2000 Sparklium
Icon for the Idle Counter in Pikmin 4. Idle Counter 40 Displays a tally of how many Pikmin are idle. 2500 Sparkliuim
Icon for the Tuff Stuff in Pikmin 4. Tuff Stuff 40 Increases the player's HP 3200 Sparkliuim
Icon for the Tuff Stuff for Oatchi in Pikmin 4. Tuff Stuff (Oatchi) 80 Increases Oatchi's HP 3200 Sparkliuim
Icon for the Idler's Alert in Pikmin 4. Idler's Alert 80 Recalls idle Pikmin to wherever the alarm is sounded. 3500 Sparkliuim
Icon for the Air Armor in Pikmin 4. Air Armor 40 Increases the player's defense Tuff Stuff purchased
Icon for the Air Armor for Oatchi in Pikmin 4. Air Armor (Oatchi) 80 Increases Oatchi's defense Tuff Stuff (Oatchi) purchased
Icon for the Extra Hand in Pikmin 4. Extra Hand N/A Allows the player to carry objects, counting as a single Pikmin Awarded by defeating the Ancient Sirehound and completing all of Louie's side missions

Additionally, other gear can be seen in the demo's gameplay guide and in trailers:

  • An upgraded Treasure Gauge that displays the number of treasures in an area or cave.
  • A device that gathers Pikmin outside your squad back to the base.
  • Headlamp+, an upgraded headlamp that costs 100 raw material.
  • Rush Boots, which make you run faster and costs 120 raw material.
  • Lineup Trumpet, which commands Pikmin to move out in specific directions, similar to how swarming functions in Pikmin and Pikmin 2.

See also