6 day run: Difference between revisions

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[[Image:Pikscores.JPG|thumb|320px|A screenshot of a completed 9-day run's end-of-game scores screen.]]
[[Image:Pikscores.JPG|thumb|320px|A screenshot of a completed 9-day run's end-of-game scores screen.]]
A '''9-day run''' is a play-through of [[Pikmin (game)|Pikmin]] in which the player collects every part of the [[S.S. Dolphin]] in the minimum number of days possible, which is nine. Few players are able to do this, as it is very difficult and requires extreme skill in managing the [[Pikmin]]. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on [[Pikmin (species)|Pikmin]] deaths. It is possible to perform this run in conjunction with both [[50-Pikmin run|50-Pikmin-]] and [[zero-death run|zero-death-]]runs.
A '''9-day run''' is a play-through of [[Pikmin (game)|Pikmin]] in which the player collects every part of the [[S.S. Dolphin]] in the minimum number of days possible, which is nine. Few players are able to do this, as it is very difficult and requires extreme skill in managing the [[Pikmin]]. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on [[Pikmin (species)|Pikmin]] deaths. It is possible to perform this run in conjunction with both [[50-Pikmin run|50-Pikmin-]] and [[zero-death run|zero-death-runs]].
 
 
 
(This has only ever been accomplished on the GameCube. The quickest run on the Wii, however, is only 10 days.)


==Outline==
==Outline==
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*Defeat [[Emperor Bulblax]]
*Defeat [[Emperor Bulblax]]
*Collect the [[Secret Safe]]
*Collect the [[Secret Safe]]
[[Category: Challenge runs]]
[[Category: Challenge runs]]

Revision as of 16:35, August 23, 2009

File:Pikscores.JPG
A screenshot of a completed 9-day run's end-of-game scores screen.

A 9-day run is a play-through of Pikmin in which the player collects every part of the S.S. Dolphin in the minimum number of days possible, which is nine. Few players are able to do this, as it is very difficult and requires extreme skill in managing the Pikmin. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on Pikmin deaths. It is possible to perform this run in conjunction with both 50-Pikmin- and zero-death-runs.


(This has only ever been accomplished on the GameCube. The quickest run on the Wii, however, is only 10 days.)

Outline

Different players may have slight differences in what they do on each day. Below is a general strategy outlining what to do on each day.

Day One (The Impact Site)

Day Two (The Forest of Hope)

Day Three (The Forest Navel)

Day Four (The Impact Site)

Day Five (The Forest of Hope)

Day Six (The Forest Navel)

Day Seven (The Distant Spring)

Day Eight (The Distant Spring)

Day Nine (The Final Trial)