Template:P3 enemy technical: Difference between revisions
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m (Actually it's the values that are the same.) |
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{| class="wikitable mw-collapsible mw-collapsed technicaltable" | {| class="wikitable mw-collapsible mw-collapsed technicaltable" | ||
! colspan="2" | | ! colspan="2" | {{p3}} technical information <span style="font-size: 80%;">{{tt|(?)|These values come directly from the game files. Vague or unimportant values will not be listed.}}</span> | ||
|- | |||
{{#if:{{{same|}}}|{{!}} colspan="2" {{!}} These values are the same in ''Pikmin 3'' and ''Pikmin 3 Deluxe''.}} | |||
|- | |- | ||
! Internal name | ! Internal name | ||
| {{{name}}} | | <code>{{{name}}}</code> | ||
|- | |- | ||
! [[Health|HP]] | ! [[Health|HP]] | ||
Line 14: | Line 16: | ||
| {{{white}}} | | {{{white}}} | ||
|- | |- | ||
! [[Bomb rock]] explosions to kill | ! {{tt|[[Bomb rock]] explosions to kill|This is calculated using the enemy's default health value. If a specific instance overrides the value, this amount won't match.}} | ||
| {{{brout}}} | | {{{brout}}} | ||
|- | |- | ||
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==Info== | ==Info== | ||
This is used to describe the technical aspects of an [[enemy]]'s data | This is used to describe the technical aspects of an [[enemy]]'s data in {{p3}} and {{p3d}}. This data can be found in <code>/content/CMCmn/enemy/</code>. The properties can be found in the <code>params.txt</code> files. | ||
==Parameters== | ==Parameters== | ||
{| class = "wikitable" | {| class = "wikitable" | ||
! Parameter || Mandatory || Default || Detailed description | ! Parameter || Mandatory || Default || Detailed description | ||
|- | |||
! same | |||
| No || || If it has the same parameters in ''Pikmin 3'' and ''Pikmin 3 Deluxe'', give this a value like "y". | |||
|- | |- | ||
! name | ! name | ||
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<pre> | <pre> | ||
{{p3 enemy technical | {{p3 enemy technical | ||
|same = | |||
|name = | |name = | ||
|hp = | |hp = | ||
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</pre> | </pre> | ||
[[Category:Information tables]] | [[Category:Information tables]]</noinclude> | ||
</noinclude> |
Latest revision as of 15:03, April 29, 2023
Pikmin 3 technical information (?) | |
---|---|
Internal name | {{{name}}}
|
HP | {{{hp}}} |
Rock Pikmin throw hits to kill | {{{rock}}} |
White Pikmin ingestions to kill | {{{white}}} |
Bomb rock explosions to kill | {{{brout}}} |
Bomb rock ingestions to kill | {{{brin}}} |
Number of direct hits on top to kill | {{{direct}}} |
Damage to leaders | {{{damage}}} |
Territory radius | {{{territory}}} |
Mission Mode value | {{{value}}} |
Info
This is used to describe the technical aspects of an enemy's data in Pikmin 3 and Pikmin 3 Deluxe. This data can be found in /content/CMCmn/enemy/
. The properties can be found in the params.txt
files.
Parameters
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
same | No | If it has the same parameters in Pikmin 3 and Pikmin 3 Deluxe, give this a value like "y". | |
name | Yes | Its internal name. | |
hp | Yes | Max HP. Line comment: MaxLife .
| |
rock | Yes | How many direct hits from thrown Rock Pikmin it takes to kill it. Line comment: NumRockDirectHits .
| |
white | Yes | How many White Pikmin ingestions it takes to kill it. Line comment: NumPoisonHits .
| |
brout | Yes | How many bomb rock explosions near the enemy it takes to kill it. Line comment: NumBombHits .
| |
brin | Yes | How many bomb rocks the enemy must eat to kill it. Line comment: NumInsideBombHits .
| |
direct | Yes | How many Pikmin thrown directly at its top it takes to kill it. Line comment: NumPressHits .
| |
damage | Yes | Damage caused to leaders from its standard attacks. Variable name: mPlayerDamage .
| |
territory | Yes | Territory radius. Variable name: mTerritoryRadius .
| |
value | Yes | Mission Mode value. Variable name: mPrice .
|
Skeleton
{{p3 enemy technical |same = |name = |hp = |rock = |white = |brout = |brin = |direct = |damage = |territory = |value = }}