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::no,when I added mobilety,before the templates,It was for how well they could get around(i.e. large bodeys of water can ONLY be crossed by blues and water is very abundant,morso than the other elements).R-out!~~rocky0718~~ | ::no,when I added mobilety,before the templates,It was for how well they could get around(i.e. large bodeys of water can ONLY be crossed by blues and water is very abundant,morso than the other elements).R-out!~~rocky0718~~ | ||
:::Although I do like the sound of it, this is rather redundant and hard to compute. We'd have back-track all the hazards and see how hard every Pikmin type has it to pass it. I wouldn't greatly help the viewer either, so it's not really worth the trouble.--{{User:Prezintenden/sig}} |
Revision as of 12:36, March 30, 2008
Leave questions under this line.
How do I shot web? —Jimbo Jambo
Long live the mighty slang-dictionaries!!--Prezintenden
hey guys could you help me with infoboxes and expand pikmin infoboxes wiht speed added?~~rocky0718~~
- Mobility is for speed. Also, if you'd to make a user infobox, you can edit the simplified enemy infobox at Template talk:Infobox enemy. —Jimbo Jambo
- no,when I added mobilety,before the templates,It was for how well they could get around(i.e. large bodeys of water can ONLY be crossed by blues and water is very abundant,morso than the other elements).R-out!~~rocky0718~~
- Although I do like the sound of it, this is rather redundant and hard to compute. We'd have back-track all the hazards and see how hard every Pikmin type has it to pass it. I wouldn't greatly help the viewer either, so it's not really worth the trouble.--Prezintenden