Template:Hp enemy technical: Difference between revisions
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! colspan = 4 | {{hp}} technical information <span style="font-size: 80%;">{{tt|(?)|These values come directly from the internal game files and from memory reading.}}</span> | ! colspan = 4 | {{hp}} technical information <span style="font-size: 80%;">{{tt|(?)|These values come directly from the internal game files and from memory reading.}}</span> | ||
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Latest revision as of 17:42, January 27, 2022
Hey! Pikmin technical information (?) | |||
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Internal name | {{{name}}}
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Generator name(s) | {{{gnames}}}
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Info
This article is a stub. You can help Pikipedia by expanding it. |
This is used to describe the technical aspects of an enemy's data, in Hey! Pikmin. This does not include enemies only found in cutscenes, such as Yellow Spectralids.
Parameters
Parameter | Mandatory | Default | Detailed description |
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name | Yes | Its internal name. | |
gnames | Yes | Any names used to load the enemy into an area. |
Skeleton
{{hp enemy technical |name = |gnames = }}