10,747
edits
m (fixed duplicate argument) |
(Added a link to Combat.) |
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| {{{resistance}}} | | {{{resistance}}} | ||
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{{per-game field | n = Attack | v = {{{strength|}}} | v1 = {{{strength1|}}} | v2 = {{{strength2|}}} | v3 = {{{strength3|}}} | vh = {{{strengthh|}}} | vb = {{{strengthb|}}} | dv = Unknown }} | {{per-game field | n = [[Combat|Attack]] strength | v = {{{strength|}}} | v1 = {{{strength1|}}} | v2 = {{{strength2|}}} | v3 = {{{strength3|}}} | vh = {{{strengthh|}}} | vb = {{{strengthb|}}} | dv = Unknown }} | ||
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! Mobility | ! Mobility | ||
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| '''Yes''' || || Lethal [[hazards]] the Pikmin type is resistant to. | | '''Yes''' || || Lethal [[hazards]] the Pikmin type is resistant to. | ||
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! strength<ref name="pgf">This is a per-game field. If this field has the exact same value in all | ! strength<ref name="pgf">This is a per-game field. If this field has the exact same value in all games, use this parameter. Otherwise, use the parameters named after it, but with a 1, 2, 3, h, or b at the end. Example: use "strength" when the strength is the same in all games, but "strength1", "strength2" and "strength3" when each game has a different one.</ref> | ||
| '''Yes''' || || Relative attack strength. This is qualitative, so "Normal", "High" or "Low" should work. | | '''Yes''' || || Relative attack strength. This is qualitative, so "Normal", "High" or "Low" should work. | ||
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