10,747
edits
(Added a field for the voice actor.) |
(Added parameters for Hey! Pikmin and Pikmin Bloom attack strength, and made carrying capacity a per-game field.) |
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| {{{resistance}}} | | {{{resistance}}} | ||
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{{per-game field | n = Attack | v = {{{strength|}}} | v1 = {{{strength1|}}} | v2 = {{{strength2|}}} | v3 = {{{strength3|}}} | dv = Unknown }} | {{per-game field | n = Attack | v = {{{strength|}}} | v1 = {{{strength1|}}} | v2 = {{{strength2|}}} | v3 = {{{strength3|}}} | vh = {{{strengthh|}}} | v3 = {{{strengthb|}}} | dv = Unknown }} | ||
|- | |- | ||
! Mobility | ! Mobility | ||
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{{per-game field | n = [[Dig]]ging speed | v = {{{digging|}}} | v1 = {{{digging1|}}} | v2 = {{{digging2|}}} | v3 = {{{digging3|}}} | dv = Unknown }} | {{per-game field | n = [[Dig]]ging speed | v = {{{digging|}}} | v1 = {{{digging1|}}} | v2 = {{{digging2|}}} | v3 = {{{digging3|}}} | dv = Unknown }} | ||
|- | |- | ||
{{per-game field | n = [[Carry]]ing capacity | v = {{{carry|}}} | v2 = {{{carry2|}}} | v3 = {{{carry3|}}} | vh = {{{carryh|}}} | vb = {{{carryb|}}} | dv = Unknown }} | |||
| {{{carry}}} | |||
|- | |- | ||
{{#if:{{{psize|}}}|! {{tt|Size|Value listed on its e-card.}} | {{#if:{{{psize|}}}|! {{tt|Size|Value listed on its e-card.}} | ||
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| '''Yes''' || || Lethal [[hazards]] the Pikmin type is resistant to. | | '''Yes''' || || Lethal [[hazards]] the Pikmin type is resistant to. | ||
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! strength<ref name="pgf">This is a per-game field. If this field has the exact same value in all three games, use this parameter. Otherwise, use the parameters named after it, but with a 1, 2 or | ! strength<ref name="pgf">This is a per-game field. If this field has the exact same value in all three games, use this parameter. Otherwise, use the parameters named after it, but with a 1, 2, 3, h, or b at the end. Example: use "strength" when the strength is the same in all games, but "strength1", "strength2" and "strength3" when each game has a different one.</ref> | ||
| '''Yes''' || || Relative attack strength. This is qualitative, so "Normal", "High" or "Low" should work. | | '''Yes''' || || Relative attack strength. This is qualitative, so "Normal", "High" or "Low" should work. | ||
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| '''Yes''' || || Throw angle. This is qualitative, so "Normal", "High" or "Low" should work. | | '''Yes''' || || Throw angle. This is qualitative, so "Normal", "High" or "Low" should work. | ||
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! carry | ! carry<ref name="pgf" /> | ||
| '''Yes''' || || Carrying capacity. | | '''Yes''' || || Carrying capacity. | ||
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