Three Color Training: Difference between revisions

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Treasures located here are: [[Flame Tiller]] (buried), [[Unknown Merit]] inside each of the Anode Beetles, the [[Sulking Antenna]], the [[Fossilized Ursidae]], the [[Regal Diamond]] (buried), and [[The Key]].
Treasures located here are: [[Flame Tiller]] (buried), [[Unknown Merit]] inside each of the Anode Beetles, the [[Sulking Antenna]], the [[Fossilized Ursidae]], the [[Regal Diamond]] (buried), and [[The Key]].


[[Category: Challenge Mode Levels]]
[[Category: Challenge Mode levels]]

Revision as of 15:46, May 17, 2008

Three Color Training.jpg

The seventeenth level in Challenge mode in Pikmin 2. There are Poison pipes, Anode Beetles, and one Gatling Groink. You start with 30 Yellow Pikmin, 15 White Pikmin, 15 Purple Pikmin, and two Ultra-spicy Sprays; make good use of them! There is one floor, but it's a tough one!

If you are just going for the Pink Flower, use this strategy: send one captain without any Pikmin to the Gatling Groink and find a spot where he can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the key. Hopefully the exit will appear somewhere easy. Viola! Pink flower.

Treasures located here are: Flame Tiller (buried), Unknown Merit inside each of the Anode Beetles, the Sulking Antenna, the Fossilized Ursidae, the Regal Diamond (buried), and The Key.