Completion: Difference between revisions

Just noticed this could use some images.
(Added intro. I've removed spray and Pikmin count goals since their amount being high changes nothing, so it isn't really a "completion" of anything. Plus, the maximum values for those things is usually an un/signed short, un/signed int, or un/signed long variable's max value. Worst case scenario, some can't be reached before the end of our planet's lifespan!)
(Just noticed this could use some images.)
Line 1: Line 1:
{{game icons|p=y|p2=y|p3=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|hp=y}}
{{image}}


Every game in the {{ps}} can be '''completed''' in varying degrees. Some players may consider their play time with the game completed after just beating [[Story Mode]], while others may want to finish everything the game has to offer. The following is a list of completion goals that exist in every game. Some of these objectives are acknowledged by the game, and unlock new content or mark something in the player's stats, while others consist of subjective goals that, in general, most players would consider part of "100%" completion of a game.
Every game in the {{ps}} can be '''completed''' in varying degrees. Some players may consider their play time with the game completed after just beating [[Story Mode]], while others may want to finish everything the game has to offer. The following is a list of completion goals that exist in every game. Some of these objectives are acknowledged by the game, and unlock new content or mark something in the player's stats, while others consist of subjective goals that, in general, most players would consider part of "100%" completion of a game.