Template:Hp enemy technical: Difference between revisions
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== Info == | == Info == | ||
{{stub|Add the many important parameters needed, such as health, once their locations are found in the game files.}} | {{stub|Add the many important parameters needed, such as health, once their locations are found in the game files.}} | ||
This is used to describe the technical aspects of an [[enemy]]'s data, in {{hp}}. This does not include enemies only found in [[cutscene]]s, such as [[Yellow | This is used to describe the technical aspects of an [[enemy]]'s data, in {{hp}}. This does not include enemies only found in [[cutscene]]s, such as [[Yellow Spectralids]]. | ||
== Parameters == | == Parameters == |
Revision as of 16:50, November 16, 2020
Hey! Pikmin technical information (?) | |||
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Internal name | {{{name}}}
| ||
Generator name(s) | {{{gnames}}}
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Info
This article is a stub. You can help Pikipedia by expanding it. |
This is used to describe the technical aspects of an enemy's data, in Hey! Pikmin. This does not include enemies only found in cutscenes, such as Yellow Spectralids.
Parameters
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
name | Yes | Its internal name. | |
gnames | Yes | Any names used to load the enemy into an area. |
Skeleton
{{hp enemy technical |name = |gnames = }}