Pikmin 3

Pikmin 3 Deluxe: Difference between revisions

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(Elecric gates have variations as well!)
(Added some notes on graphics)
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** It is now possible to order only Pikmin from a certain type in the group to charge.{{cite youtube|hSujRBzq9QE|demonstrating group control|published={{date|18|August|2020}}|retrieved={{date|28|August|2020}}|rname=jp_site_group}}
** It is now possible to order only Pikmin from a certain type in the group to charge.{{cite youtube|hSujRBzq9QE|demonstrating group control|published={{date|18|August|2020}}|retrieved={{date|28|August|2020}}|rname=jp_site_group}}
** It is possible to charge ahead in the direction of the [[cursor]] without being locked-on.{{cite youtube|USUnZMZKYY0|demonstrating a fight against the [[Bug-Eyed Crawmad]]|published={{date|18|August|2020}}|retrieved={{date|28|August|2020}}|rname=jp_site_crawmad}}
** It is possible to charge ahead in the direction of the [[cursor]] without being locked-on.{{cite youtube|USUnZMZKYY0|demonstrating a fight against the [[Bug-Eyed Crawmad]]|published={{date|18|August|2020}}|retrieved={{date|28|August|2020}}|rname=jp_site_crawmad}}
* Some controls have been moved into a mini menu that takes the shape of a D-pad. With this, the player can swap to the previous or next leader, use a [[spray]], or perform an unknown action with the icon of a whistle. It appears that the leaders available in this menu are sorted by priority left to right – Alph will always take the left spot, Captain Charlie will always take the right one, and Brittany will always be in the remaining spot.{{cite youtube|rname=jp_site_group}}
* Some controls have been moved into a mini menu that takes the shape of a D-pad. With this, the player can swap to the previous or next leader, use a [[spray]], or [[dismiss]]. It appears that the leaders available in this menu are sorted by priority left to right – Alph will always take the left spot, Captain Charlie will always take the right one, and Brittany will always be in the remaining spot.{{cite youtube|rname=jp_site_group}}
* The player can change the standby Pikmin type both to the previous one and to the next one. The HUD is also changed to reflect this: the three Pikmin standby type bubbles now have a focus on the central one as opposed to the leftmost one.{{cite youtube|rname=jp_site_group}}
* The player can change the standby Pikmin type both to the previous one and to the next one. The HUD is also changed to reflect this: the three Pikmin standby type bubbles now have a focus on the central one as opposed to the leftmost one.{{cite youtube|rname=jp_site_group}}
* If the player swaps to an inactive leader that's surrounded by idle Pikmin, all of those idle Pikmin will be added to that leader's group right away.{{cite youtube|rname=jp_site_group}}
* If the player swaps to an inactive leader that's surrounded by idle Pikmin, all of those idle Pikmin will be added to that leader's group right away.{{cite youtube|rname=jp_site_group}}
* The whistle can reach farther.{{cite youtube|rname=jp_site_crawmad}}
* The whistle expands quicker, can reach farther, and can cover a much larger area.{{cite youtube|rname=jp_site_crawmad}}
* Enemies have been re-balanced.{{cite web|rname=nouk_listing}}
* Enemies have been re-balanced.{{cite web|rname=nouk_listing}}
* Hints can be enabled, which can display arrows that guide the player to the next destination.{{cite web|https://topics.nintendo.co.jp/article/cf7a50af-03e5-4b49-bff4-0db5fbc3b3cc|『ピクミン3』がデラックスになってNintendo Switchに登場。新要素を収録し、10月30日発売決定。|Nintendo of Japan|retrieved={{date|5|August|2020}}|rname=japanese_official_topic}}
* Hints can be enabled, which can display arrows that guide the player to the next destination.{{cite web|https://topics.nintendo.co.jp/article/cf7a50af-03e5-4b49-bff4-0db5fbc3b3cc|『ピクミン3』がデラックスになってNintendo Switchに登場。新要素を収録し、10月30日発売決定。|Nintendo of Japan|retrieved={{date|5|August|2020}}|rname=japanese_official_topic}}
Line 57: Line 57:
** The style of the mini-map differs from the Wii U game's [[radar]], in that it uses solid colors instead of textures -- terrain is dark blue, water is a lighter blue, [[out of bounds]] locations are black, and walls are cyan. Leaders and the [[S.S. Drake]] also have stylized icons with minimalist drawings, instead of smaller versions of their portraits.
** The style of the mini-map differs from the Wii U game's [[radar]], in that it uses solid colors instead of textures -- terrain is dark blue, water is a lighter blue, [[out of bounds]] locations are black, and walls are cyan. Leaders and the [[S.S. Drake]] also have stylized icons with minimalist drawings, instead of smaller versions of their portraits.
* The [[HUD#Day|day counter]] is gone from the HUD, and the juice counter takes its place.
* The [[HUD#Day|day counter]] is gone from the HUD, and the juice counter takes its place.
* Two on-screen prompts exist, informing the player that {{button|switch|-}} toggles the [[KopPad]], and "up" on {{button|switch|pad}} activates hints.
* Two on-screen prompts exist, informing the player that {{button|switch|-}} toggles the [[KopPad]], and "up" on {{button|switch|pad}} activates hints. The hint button is not always present.
* Text in dialog boxes in cutscenes is aligned to the center of the box instead of the left.{{cite youtube|aSSQ0Z6eDhU|of the announcement trailer|published={{date|5|August|2020}}|retrieved={{date|5|August|2020}}|rname=announcement_trailer}}
* Text in dialog boxes in cutscenes is aligned to the center of the box instead of the left.{{cite youtube|aSSQ0Z6eDhU|of the announcement trailer|published={{date|5|August|2020}}|retrieved={{date|5|August|2020}}|rname=announcement_trailer}}
* Lighting and shading has been changed, with sharper shadows and clearer water.
* Choosing a level in [[Mission Mode]] displays its name and time limit at the bottom of the screen.{{cite web|rname=japanese_official_topic}}
* Choosing a level in [[Mission Mode]] displays its name and time limit at the bottom of the screen.{{cite web|rname=japanese_official_topic}}
* The borders of Mission Mode levels are gray before they're played, and are all available from the start.{{cite web|rname=japanese_official_topic}}
* The borders of Mission Mode levels are gray before they're played, and are all available from the start.{{cite web|rname=japanese_official_topic}}
* The [[Puffy Blowhog]]'s wind particles are much more dense.{{cite youtube|HNBj0mAHxSY|demonstrating a fight against a Puffy Blowhog|published={{date|18|August|2020}}|retrieved={{date|28|August|2020}}|rname=jp_site_puffy}}
* The [[Puffy Blowhog]]'s wind particles are much more dense.{{cite youtube|HNBj0mAHxSY|demonstrating a fight against a Puffy Blowhog|published={{date|18|August|2020}}|retrieved={{date|28|August|2020}}|rname=jp_site_puffy}}
* [[Dirt wall]]s have different variants of stripes on their pillars, including horizontal{{cite web|rname=noa_tweet}}, vertical, M-shaped, X-shaped{{cite youtube|rname=jp_site_group}}, diagnal, and none at all.{{cite youtube|WNuVrbUCeqM|a Japanese promotional video|published={{date|28|August|2020}}|retrieved={{date|28|August|2020}}|rname=jp_promo}}
* [[Dirt wall]]s have different variants of stripes on their pillars, including horizontal{{cite web|rname=noa_tweet}}, vertical, M-shaped, X-shaped{{cite youtube|rname=jp_site_group}}, diagonal, wave-shaped, and none at all.{{cite youtube|WNuVrbUCeqM|a Japanese promotional video|published={{date|28|August|2020}}|retrieved={{date|28|August|2020}}|rname=jp_promo}}
* [[Crystal wall]]s have different variants of metal, including normal{{cite youtube|rname=jp_site_group}}, rusted, and silver.{{cite youtube|rname=jp_site_throw}}
* [[Crystal wall]]s have different variants of metal, including normal{{cite youtube|rname=jp_site_group}}, rusted, and silver.{{cite youtube|rname=jp_site_throw}}
* [[Electric gate]]s have different variants of stripes on their pillars, including none{{cite youtube|rname=jp_site_group}} and two.{{cite web|https://www.nintendo.co.jp/switch/ampna/material/mov/pullout.mp4|Video demonstrating plucking|the official Japanese website|retrieved={{date|29|August|2020}}}}
* [[Electric gate]]s have different variants of stripes on their pillars, including no stripes{{cite youtube|rname=jp_site_group}}, two stripes, and a cross.{{cite web|https://www.nintendo.co.jp/switch/ampna/material/mov/pullout.mp4|Video demonstrating plucking|the official Japanese website|retrieved={{date|29|August|2020}}}}


=== Area differences ===
=== Area differences ===
Line 72: Line 73:
* The ground texture under the water in the pond where Alph lands is simpler.{{cite youtube|jEuCqq-ntwI|comparing ''Pikmin 3'' and ''Pikmin 3 Deluxe''|published={{date|14|August|2020}}|retrieved={{date|19|August|2020}}|rname=loot_pots_comparison}}
* The ground texture under the water in the pond where Alph lands is simpler.{{cite youtube|jEuCqq-ntwI|comparing ''Pikmin 3'' and ''Pikmin 3 Deluxe''|published={{date|14|August|2020}}|retrieved={{date|19|August|2020}}|rname=loot_pots_comparison}}
* Some decal textures, like pebbles or petals on the floor, have been slightly readjusted.{{cite youtube|rname=loot_pots_comparison}}
* Some decal textures, like pebbles or petals on the floor, have been slightly readjusted.{{cite youtube|rname=loot_pots_comparison}}
* The ground after the dirt wall next to the landing site in the [[Tropical Wilds]] is grass, instead of sand.{{cite youtube|rname=jp_promo}}
* The ground near the dirt wall next to the landing site in the [[Tropical Wilds]] is grass, instead of sand.{{cite youtube|rname=jp_promo}}
* The arena where the player fights the outdoors [[Bug-Eyed Crawmad]] in the [[Garden of Hope]] has darker dirt and no grass patch.
* The arena where the player fights the outdoors [[Bug-Eyed Crawmad]] in the [[Garden of Hope]] has darker dirt and no grass patch.
* [[Nectar egg]]s can be found behind the cinder block that blocks the Blue Onion in the Garden of Hope.{{cite youtube|rname=jp_site_group}}
* [[Nectar egg]]s can be found behind the cinder block that blocks the Blue Onion in the Garden of Hope.{{cite youtube|rname=jp_site_group}}

Revision as of 16:49, August 29, 2020

Pikmin 3 Deluxe
US boxart of Pikmin 3 Deluxe.
North American game cover.
Japanese name ピクミン3 デラックス?
Rating ESRB rating: E 10+ PEGI rating: 3
Console Nintendo Switch
Developer Nintendo EAD
Publisher Nintendo
Genre Real-time strategy
Players 1 or 2 players (Story Mode and Mission Mode)
2 players (Bingo Battle)
Release date
Japan October 30th, 2020
North America October 30th, 2020
Europe October 30th, 2020
Australia October 30th, 2020
South Korea October 30th, 2020
Related games
Predecessor Pikmin 2
Re-release of Pikmin 3

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

Pikmin 3 Deluxe is the title of the newest entry in the Pikmin series. It is an enhanced port of Pikmin 3, set to release for the Nintendo Switch on October 30th, 2020.

Changes from Pikmin 3

The following differences between Pikmin 3 and the Deluxe version are known:

Gameplay

Promotional screenshot of Pikmin 3 Deluxe. 2-player gameplay in Story Mode. Source: nintendo.com
Co-op gameplay.
  • There are multiple difficulty modes to choose from.[1]
  • Players can play through story mode cooperatively.[2]
  • The lock-on system has been substantially changed.[3]
    • Arrow icons appear above objects that can be locked-on to, and the cursor can go to them by pressing the ZR Button on the Switch.[4]
    • When locked-on to an object that can be carried, the carrying numbers can display "0" if there are no carriers.[5]
  • Charging has been changed.
    • It is now possible to order only Pikmin from a certain type in the group to charge.[6]
    • It is possible to charge ahead in the direction of the cursor without being locked-on.[7]
  • Some controls have been moved into a mini menu that takes the shape of a D-pad. With this, the player can swap to the previous or next leader, use a spray, or dismiss. It appears that the leaders available in this menu are sorted by priority left to right – Alph will always take the left spot, Captain Charlie will always take the right one, and Brittany will always be in the remaining spot.[6]
  • The player can change the standby Pikmin type both to the previous one and to the next one. The HUD is also changed to reflect this: the three Pikmin standby type bubbles now have a focus on the central one as opposed to the leftmost one.[6]
  • If the player swaps to an inactive leader that's surrounded by idle Pikmin, all of those idle Pikmin will be added to that leader's group right away.[6]
  • The whistle expands quicker, can reach farther, and can cover a much larger area.[7]
  • Enemies have been re-balanced.[3]
  • Hints can be enabled, which can display arrows that guide the player to the next destination.[8]

Content

  • There are new side stories to play through.[1]
    • The first side story is set before the main story and is called "Olimar's Assignment", while the second is set after the main story. Both star Captain Olimar and Louie. Like the main story, these can be played in single-player or cooperatively with two players.
  • The Piklopedia originating from Pikmin 2 has been added.[1]
    • Each entry contains a comment by each of the five leaders, some way of seeing the creature, a general list of habitats, and the amount killed throughout the adventure.
  • All the downloadable content from Pikmin 3 is included in the base game.[1]
  • Players can collect badges by meeting certain conditions, such as the "Animal Annotator" badge for logging 10 Piklopedia entries.[1]

Graphics

  • There is a mini-map on-screen.[9]
    • The style of the mini-map differs from the Wii U game's radar, in that it uses solid colors instead of textures -- terrain is dark blue, water is a lighter blue, out of bounds locations are black, and walls are cyan. Leaders and the S.S. Drake also have stylized icons with minimalist drawings, instead of smaller versions of their portraits.
  • The day counter is gone from the HUD, and the juice counter takes its place.
  • Two on-screen prompts exist, informing the player that the - Button on the Switch toggles the KopPad, and "up" on the Directional Buttons on the Switch (dual Joy-Con) activates hints. The hint button is not always present.
  • Text in dialog boxes in cutscenes is aligned to the center of the box instead of the left.[10]
  • Lighting and shading has been changed, with sharper shadows and clearer water.
  • Choosing a level in Mission Mode displays its name and time limit at the bottom of the screen.[8]
  • The borders of Mission Mode levels are gray before they're played, and are all available from the start.[8]
  • The Puffy Blowhog's wind particles are much more dense.[11]
  • Dirt walls have different variants of stripes on their pillars, including horizontal[1], vertical, M-shaped, X-shaped[6], diagonal, wave-shaped, and none at all.[12]
  • Crystal walls have different variants of metal, including normal[6], rusted, and silver.[4]
  • Electric gates have different variants of stripes on their pillars, including no stripes[6], two stripes, and a cross.[13]

Area differences

  • The ground of the shore to the north of the landing site in Twilight River has grass, instead of decayed leaves and dirt.[8]
  • The area around the Swooping Snitchbug in the Distant Tundra has been made wider, an ice trail was added, and the nearby ramp was changed from a snow texture to a dirt one.[9]
  • The two data files in the Armored Mawdad arena are out in the open, rather than inside mushrooms.[10]
  • The ground texture under the water in the pond where Alph lands is simpler.[14]
  • Some decal textures, like pebbles or petals on the floor, have been slightly readjusted.[14]
  • The ground near the dirt wall next to the landing site in the Tropical Wilds is grass, instead of sand.[12]
  • The arena where the player fights the outdoors Bug-Eyed Crawmad in the Garden of Hope has darker dirt and no grass patch.
  • Nectar eggs can be found behind the cinder block that blocks the Blue Onion in the Garden of Hope.[6]

Other information

  • Game size: 6.5 GB.
  • Supported play modes: TV (1 or 2 players), tabletop (1 or 2 players), and handheld (1 player).[15]
  • Supported controllers: two Joy-Cons, one sideways Joy-Con (only in multiplayer modes), and Nintendo Switch Pro Controller.
  • Supports cloud save data.
  • A Nintendo Switch Online subscription is necessary in order to submit high scores in Story Mode, the side story modes, and Mission Mode.[15]

History

Pikmin 3 Deluxe was first announced in a tweet by Nintendo of America on August 5th, 2020.[1]

On the day of the announcement, the product page in Nintendo of America's website listed that the supported features were save data cloud and online play, in that order. Throughout the following days, this listing would get changed periodically. Around August 9th, the order was reversed, and around August 14th, online play was removed. On August 19th, it was noticed that the online play blurb had returned, but on August 22nd, it was nowhere to be seen again.[16][17]

Gallery

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Artwork

Screenshots

See also

External links

References

  1. ^ a b c d e f g Nintendo of America on Twitter, published on August 5th, 2020, retrieved on August 5th, 2020
  2. ^ Nintendo of UK on Twitter, published on August 5th, 2020, retrieved on August 5th, 2020
  3. ^ a b Pikmin 3 Deluxe on Nintendo UK's product listing, retrieved on August 5th, 2020
  4. ^ a b YouTube video demonstrating how throwing works, published on August 18th, 2020, retrieved on August 28th, 2020
  5. ^ YouTube video demonstrating the sunset sequence, published on August 18th, 2020, retrieved on August 28th, 2020
  6. ^ a b c d e f g h YouTube video demonstrating group control, published on August 18th, 2020, retrieved on August 28th, 2020
  7. ^ a b YouTube video demonstrating a fight against the Bug-Eyed Crawmad, published on August 18th, 2020, retrieved on August 28th, 2020
  8. ^ a b c d 『ピクミン3』がデラックスになってNintendo Switchに登場。新要素を収録し、10月30日発売決定。 on Nintendo of Japan, retrieved on August 5th, 2020
  9. ^ a b Pikmin™ 3 Deluxe for Nintendo Switch™ – Official Site on Nintendo's official website, retrieved on August 5th, 2020
  10. ^ a b YouTube video of the announcement trailer, published on August 5th, 2020, retrieved on August 5th, 2020
  11. ^ YouTube video demonstrating a fight against a Puffy Blowhog, published on August 18th, 2020, retrieved on August 28th, 2020
  12. ^ a b YouTube video a Japanese promotional video, published on August 28th, 2020, retrieved on August 28th, 2020
  13. ^ Video demonstrating plucking on the official Japanese website, retrieved on August 29th, 2020
  14. ^ a b YouTube video comparing Pikmin 3 and Pikmin 3 Deluxe, published on August 14th, 2020, retrieved on August 19th, 2020
  15. ^ a b ピクミン3 デラックス:商品情報 on Nintendo of Japan, retrieved on August 28th, 2020
  16. ^ Pikmin 3 Deluxe listing page on Wayback Machine
  17. ^ Twitter post on Twitter, published on August 20th, 2020, retrieved on August 22nd, 2020