The Forest Navel: Difference between revisions

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(What does it have to do with the map itself?)
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== Beady Long Legs Escape Glitch ==
== Beady Long Legs Escape Glitch ==


This glitch is most likely to happen when you leave Beady Long legs' arena without killing it. Pikmin and/or Olimar have to be left at the gate to the small arena. The creature will then try to attack these, possibly leaving the arena. Once outside of the barriers, it will continue to pursue you. If you now run to the island where the Libra is, the enemy may fall into the abyss bellow, causing the game to crash (the game will also crash if you do not kill it after it leaves the arena after a certain amount of time). This glitch can basically happen with any boss that is fought in an arena.
 


==Counter glitch==
==Counter glitch==

Revision as of 03:50, June 15, 2008

File:Fiery blowhog.jpg
A Fiery Blowhog fights Red Pikmin in the Forest Navel.

The Forest Navel is the third level in the first Pikmin game. The entire area is underground and is accessed by a hole in a vast clearing of the forest. From high altitude it looks like a belly button, hence its name. This area is where you will meet Blue Pikmin for the first time. Nine pieces of Captain Olimar's ship, the Dolphin can be found in the area, as well as many new enemies.

Enemies

Challenge Mode Enemies

Rocket Parts


Beady Long Legs Escape Glitch

Counter glitch

There is a glitch that rarely appears in in this level. When you defeat an enemy (usually the Wollywog), one or more Pikmin will vanish with no spirit shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the screen) will show more than the total number of Pikmin in the area. For example: 98/97/305. The Pikmin guage should stay like that until sunset. This happens in other areas, too. But The Forest Navel is more common. This glitch can also occur when battling other enemies, and apparently even when there are no enemies around. However, this glitch can also happen in the Awakening Wood in Pikmin 2.

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