Pikmin (game): Difference between revisions

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{{DISPLAYTITLE:''Dio''}}{{game icons|p=y}}
{{DISPLAYTITLE:''Pikmin'' (game)}}{{game icons|p=y}}
{{Infobox game
{{Infobox game
|name=Dio
|name=Pikmin
|image=Pikmin1boxart.jpg
|image=Pikmin1boxart.jpg
|size=250px
|size=250px
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|players=Single-player
|players=Single-player
|savesize=19 blocks
|savesize=19 blocks
|sequel=Dio 2: The Dio-Nyan Game
|sequel=[[Pikmin 2]]
|remake=Dio Party
|remake=[[New Play Control! Pikmin]]
|jp={{date|26|October|2001}}
|na={{date|2|December|2001}}
|eu={{date|14|June|2002}}
|au={{date|14|June|2002}}
}}
}}


'''''Dio''''' is the first game in the ''Dio'' series. It was released on the [[GameCube]] as a launch title, and came out on {{date|26|October|2001}} in Japan, {{date|2|December|2001}} in North America, and {{date|14|June|2002}} in Europe and Australia.
'''''Pikmin''''' is the first game in the [[Pikmin series|''Pikmin'' series]]. It was released on the [[GameCube]] as a launch title, and came out on {{date|26|October|2001}} in Japan, {{date|2|December|2001}} in North America, and {{date|14|June|2002}} in Europe and Australia.


In it, [[Captain Olimar]] crash-lands on an unknown planet with indigenous creatures he calls [[Pikmin family|Pikmin]]. They have the ability to take down [[obstacle]]s, [[carry]] objects, and battle [[enemies]]. The gameplay revolves around the player controlling Olimar and managing the Pikmin so that he can recover his lost [[ship part]]s.
In it, [[Captain Olimar]] crash-lands on an unknown planet with indigenous creatures he calls [[Pikmin family|Pikmin]]. They have the ability to take down [[obstacle]]s, [[carry]] objects, and battle [[enemies]]. The gameplay revolves around the player controlling Olimar and managing the Pikmin so that he can recover his lost [[ship part]]s.


The game received a sequel under the title ''Dio 2'', and was later ported to the [[Wii]] under the name ''Dio Party'', along with some gameplay enhancements. Chronologically, this is the first game in the series.
The game received a sequel under the title ''[[Pikmin 2]]'', and was later ported to the [[Wii]] under the name ''[[New Play Control! Pikmin]]'', along with some gameplay enhancements. Chronologically, this is the first game in the series.


==Plot==
==Plot==
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Olimar and the Pikmin then discover a new area, [[The Forest of Hope]] and the Onion within: the [[Yellow Pikmin]]'s Onion. In addition, he gradually learns more about the various [[enemies]] and quirks of the planet, and how to use each Pikmin type's abilities to their full potential. As he gathers more parts, he eventually manages to discover [[The Forest Navel]], the [[Blue Pikmin]], [[The Distant Spring]], and [[The Final Trial]]. After defeating the [[Emperor Bulblax]] and recovering the final ship part, Olimar sails back to Hocotate.
Olimar and the Pikmin then discover a new area, [[The Forest of Hope]] and the Onion within: the [[Yellow Pikmin]]'s Onion. In addition, he gradually learns more about the various [[enemies]] and quirks of the planet, and how to use each Pikmin type's abilities to their full potential. As he gathers more parts, he eventually manages to discover [[The Forest Navel]], the [[Blue Pikmin]], [[The Distant Spring]], and [[The Final Trial]]. After defeating the [[Emperor Bulblax]] and recovering the final ship part, Olimar sails back to Hocotate.


==Endings==
===Endings===
{|class="collapsible collapsed" align="right"
{|class="collapsible collapsed" align="right"
!Click [show] to display the image.
!Click [show] to display the image.
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|[[File:Olimar Pikmin.png|frame|The bad ending of ''Pikmin''.]]
|[[File:Olimar Pikmin.png|frame|The bad ending of ''Pikmin''.]]
|}
|}
There are three possible ways for Olimar's adventure to end, which depend on the ship parts the player can gather before the [[day]]s run out. Videos of each ending can be found on the [[External links|external links]] section of this article.
There are three possible ways for Olimar's adventure to end, which depend on the ship parts the player can gather before the [[day]]s run out. Videos of each ending can be found on the [[#External links|external links]] section of this article.


The [[canon]] ending is the best one; this is when all thirty ship parts are recovered within the thirty day time limit. After the [[Secret Safe]] is gathered, the [[camera]] zooms into the Dolphin and Captain Olimar jumps with joy. Then the scene darkens, becoming night, Olimar walks to his ship and stops to look at the Pikmin one last time. The Pikmin tilt their heads in curiosity. Olimar gives the Pikmin a short wave good-bye, to which the Pikmin tilt their heads in the opposite direction. With a sigh, Olimar looks down and shakes his head. He then boards the Dolphin and lifts off successfully, and the Pikmin attack a nearby [[Spotty Bulborb]] on their own. Next, the ship is seen flying away, with [[Onion]]s of many, unseen colors following him. After the [[credits]], the [[enemy reel]] is shown.
The [[canon]] ending is the best one; this is when all thirty ship parts are recovered within the thirty day time limit. After the [[Secret Safe]] is gathered, the [[camera]] zooms into the Dolphin and Captain Olimar jumps with joy. Then the scene darkens, becoming night, Olimar walks to his ship and stops to look at the Pikmin one last time. The Pikmin tilt their heads in curiosity. Olimar gives the Pikmin a short wave good-bye, to which the Pikmin tilt their heads in the opposite direction. With a sigh, Olimar looks down and shakes his head. He then boards the Dolphin and lifts off successfully, and the Pikmin attack a nearby [[Spotty Bulborb]] on their own. Next, the ship is seen flying away, with [[Onion]]s of many, unseen colors following him. After the [[credits]], the [[enemy reel]] is shown.
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The average ending is when the time runs out, but Olimar manages to escape with the ship parts he collected. Out of the 30 parts, only 25 specific ones are necessary for the captain to return to Hocotate. The five optional parts are the [[Nova Blaster]], the [[Space Float]], the [[Massage Machine]], the [[UV Lamp]] and the [[Secret Safe]]. With this ending, at the night of the final day, Captain Olimar walks towards the Dolphin and takes a quick glance back before entering the cockpit of his ship and attempting to blast off. He successfully flies off while three Pikmin (one red, one yellow, and one blue) look up into the sky with curiosity.
The average ending is when the time runs out, but Olimar manages to escape with the ship parts he collected. Out of the 30 parts, only 25 specific ones are necessary for the captain to return to Hocotate. The five optional parts are the [[Nova Blaster]], the [[Space Float]], the [[Massage Machine]], the [[UV Lamp]] and the [[Secret Safe]]. With this ending, at the night of the final day, Captain Olimar walks towards the Dolphin and takes a quick glance back before entering the cockpit of his ship and attempting to blast off. He successfully flies off while three Pikmin (one red, one yellow, and one blue) look up into the sky with curiosity.


The bad ending takes place when Olimar does not manage to retrieve the 25 mandatory parts. On his last day, he realizes that time has run up and attempts to lift off. Immediately after taking off, the [[Main Engine]] explodes and his ship crashes back onto the planet. The Pikmin [[carry]] him to an Onion, making Olimar pop out as a [[Olimar as Pikmin|Pikmin-like creature]], having his normal head, but the sprout of a Pikmin with a black stem, and without his [[spacesuit]] helmet.
The bad ending takes place when Olimar does not manage to retrieve the 25 mandatory parts. On his last day, he realizes that time has run up and attempts to lift off. Immediately after taking off, the [[Main Engine|engine]] explodes and his ship crashes back onto the planet. The Pikmin [[carry]] his unconscious body to an Onion, making Olimar pop out as a [[Olimar as Pikmin|Pikmin-like creature]], having his normal head, but the sprout of a Pikmin with a black stem, and without his [[spacesuit]] helmet.


It is known that the best ending is the canon one, seeing as in ''[[Pikmin 2]]'', Olimar has brought a souvenir home for his son, and the best ending is the only one where he would have time to pick one up. In addition, it's revealed that Olimar's wife eventually finds the [[Secret Safe]] during his absence, and that ship part can only be retrieved after all other 29 were. Naturally, the worst ending is not canon, as Olimar is known to return safely to Hocotate at the start of the second game.
It is known that the best ending is the canon one, seeing as in ''[[Pikmin 2]]'', Olimar has brought a souvenir home for his son, and the best ending is the only one where he would have time to pick one up. In addition, it's revealed that Olimar's wife eventually finds the [[Secret Safe]] during his absence, and that ship part can only be retrieved after all other 29 were. Naturally, the worst ending is not canon, as Olimar is known to return safely to Hocotate at the start of the second game.
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The primary way to control Pikmin is to [[throw]] them at targets, although they can also be [[swarm|issued]] to them. By gathering resources back into the Onions, new seeds will pop out, which increase the supply of Pikmin. The creatures can also [[maturity|mature]] with the likes of [[nectar]].
The primary way to control Pikmin is to [[throw]] them at targets, although they can also be [[swarm|issued]] to them. By gathering resources back into the Onions, new seeds will pop out, which increase the supply of Pikmin. The creatures can also [[maturity|mature]] with the likes of [[nectar]].


==Challenge Mode==
===Challenge Mode===
{{main|Challenge Mode (Pikmin)|t1=Challenge Mode in ''Pikmin''}}
{{main|Challenge Mode (Pikmin)|t1=Challenge Mode in ''Pikmin''}}


In addition to the regular story mode, there is an alternate game mode where players are challenged to grow the most Pikmin they can in a single day, with slightly different rules from the norm. The best results are kept in record.
In addition to the regular story mode, there is an alternate game mode where players are challenged to grow the most Pikmin they can in a single day, with slightly different rules from the norm. The best results are kept in record.


==Pikmin==
==Content==
===Pikmin===
[[File:Destroyingwall.jpg|thumb|150px|These Pikmin are destroying a wall to clear a path for [[Captain Olimar|Olimar]].]]
[[File:Destroyingwall.jpg|thumb|150px|These Pikmin are destroying a wall to clear a path for [[Captain Olimar|Olimar]].]]
{{main|Pikmin family}}
{{main|Pikmin family}}
Pikmin are the plant/animal hybrids that are discovered by Captain Olimar when he crash-landed on the planet. The Pikmin willingly follow his orders and imitate his movements, despite whatever fate may await them. Each species of Pikmin has weaknesses and strengths and all Pikmin must be used in cooperation in order to collect all of the missing ship parts. These are the types of Pikmin encountered in this game.
Pikmin are the plant/animal hybrids that are discovered by Captain Olimar when he crash-landed on the planet. The Pikmin willingly follow his orders and imitate his movements, despite whatever fate may await them. Each species of Pikmin has weaknesses and strengths and all Pikmin must be used in cooperation in order to collect all of the missing ship parts. These are the types of Pikmin encountered in this game.


===Red Pikmin===
====Red Pikmin====
[[File:Red Pikmin waves P1 art.png|thumb|100px|left|A Red Pikmin waving.]]
[[File:Red Pikmin waves P1 art.png|thumb|100px|left|A Red Pikmin waving.]]
{{main|Red Pikmin}}
{{main|Red Pikmin}}
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{{clear}}
{{clear}}


===Yellow Pikmin===
====Yellow Pikmin====
[[File:Relaxing Pikmin.jpg|thumb|100px|A Yellow Pikmin laying down.]]
[[File:Relaxing Pikmin.jpg|thumb|100px|A Yellow Pikmin laying down.]]
{{main|Yellow Pikmin}}
{{main|Yellow Pikmin}}
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{{clear}}
{{clear}}


===Blue Pikmin===
====Blue Pikmin====
[[File:Blue Pikmin thrown P1 art.png|thumb|left|75px|A Blue Pikmin being thrown.]]
[[File:Blue Pikmin thrown P1 art.png|thumb|left|75px|A Blue Pikmin being thrown.]]
{{main|Blue Pikmin}}
{{main|Blue Pikmin}}
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{{clear}}
{{clear}}


==Areas==
===Areas===
[[File:Overworld.JPG|thumb|250px|The overworld, as seen in game.]]
[[File:Overworld.JPG|thumb|250px|The overworld, as seen in game.]]
The game is split into five different [[area]]s. After 1, 5, 12 and 29 ship parts are recovered, the [[S.S. Dolphin]] receives an upgrade, which allows it to fly to a different area.
The game is split into five different [[area]]s. After 1, 5, 12 and 29 ship parts are recovered, the [[S.S. Dolphin]] receives an upgrade, which allows it to fly to a different area.
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*[[The Final Trial]] – a large challenge-like level where the player's skills and knowledge are put to the test.
*[[The Final Trial]] – a large challenge-like level where the player's skills and knowledge are put to the test.


==Ship parts==
===Ship parts===
{{see|Ship part}}
{{see|Ship part}}
Ship parts are what the player needs to collect in order to advance with the game. There are thirty in total, and they can upgrade the [[S.S. Dolphin]] once certain amounts of parts are recovered. Each ship part is unique, and five of them are not mandatory for Olimar to succeed in his escape.
Ship parts are what the player needs to collect in order to advance with the game. There are thirty in total, and they can upgrade the [[S.S. Dolphin]] once certain amounts of parts are recovered. Each ship part is unique, and five of them are not mandatory for Olimar to succeed in his escape.


==Enemies==
===Enemies===
{{see|Enemy In Pikmin|t1=Enemies in ''Pikmin''}}
{{see|Enemy#In Pikmin|t1=Enemies in ''Pikmin''}}
There are a number of creatures in the planet that are enemies to the Pikmin. They are mostly predators, although almost all of them can be killed by large armies of Pikmin.
There are a number of creatures in the planet that are enemies to the Pikmin. They are mostly predators, although almost all of them can be killed by large armies of Pikmin.


==Plants and fungi==
===Plants and fungi===
{{see|Vegetation Pikmin|t1=Vegetation in ''Pikmin''}}
{{see|Vegetation#Pikmin|t1=Vegetation in ''Pikmin''}}
A few decorative plants and fungi exist in each area. Most of them are plants in the real world.
A few decorative plants and fungi exist in each area. Most of them are plants in the real world.


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Players control the game with a [[GameCube]] controller. In-game, they take control of Olimar, and if he has any Pikmin on his group, he can control them to some degree by shifting the group's position, dismissing them, or throwing them. The player is also given some control over the [[camera]].
Players control the game with a [[GameCube]] controller. In-game, they take control of Olimar, and if he has any Pikmin on his group, he can control them to some degree by shifting the group's position, dismissing them, or throwing them. The player is also given some control over the [[camera]].


==Quotes==
==Lists==
===Quotes===
{{see|Olimar's voyage log}}
{{see|Olimar's voyage log}}
{{see|Olimar's monologs in Pikmin 1|t1=Olimar's monologs in Pikmin}}
{{see|Olimar's monologs in Pikmin 1|t1=Olimar's monologs in Pikmin}}


==Soundtrack==
===Soundtrack===
{{see|Music in Pikmin|t1=Music in ''Pikmin''}}
{{see|Music in Pikmin|t1=Music in ''Pikmin''}}
{{see|Pikmin World}}
{{see|Pikmin World}}


==Easter eggs and secrets==
===Easter eggs and secrets===
{{see|Easter eggs#Pikmin|t1=Easter eggs}}
{{see|Easter eggs#Pikmin|t1=Easter eggs}}


==Regional differences==
===Regional differences===
{{see|Region#Pikmin|t1=Region}}
{{see|Region#Pikmin|t1=Region}}


==Mistakes==
===Mistakes===
{{see|Mistakes}}
{{see|Mistakes}}


==Glitches==
===Glitches===
{{see|Glitches in Pikmin}}
{{see|Glitches in Pikmin}}


==Prerelease information==
===Prerelease information===
{{see|Pikmin prerelease information|t1=''Pikmin'' prerelease information}}
{{see|Pikmin prerelease information|t1=''Pikmin'' prerelease information}}


==Unused content==
===Unused content===
{{see|Unused content in Pikmin|t1=Unused content in ''Pikmin''}}
{{see|Unused content in Pikmin|t1=Unused content in ''Pikmin''}}