User:Camwoodstock: Difference between revisions

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i'll update this later too
i'll update this later too
==Params==
*'''Theme:''' Tiles
*'''Music:''' Tile 1
*'''Treasures:'''
**Rubber Ugly
**Sud Generator (inside red bulborb)
*'''Enemies:'''
**Wollywog × 2
**Dwarf Red Bulborb × 3
**Red Bulborb × 1
*'''Obstacles:'''
*'''Plants and Fungi:'''
**Lapis Lazuli Candypop Bud x 1 (in a dead end)
*'''Others:'''
**Egg × 1 (in dead end)
{{sublevel technical
|enemymax    = 7
|itemmax    = 2
|gatemax    = 1
|capmax      = 60
|rooms      = 3
|ctrratio    = 0.5
|geyser      = No
|unitfile    = 3_units_a_d_north_tile.txt
|lightfile  = suityu_light_lv0.ini
|bg          =
|clog        = No
|hiddenfloor = 0
|units      =
{{sublevel units
|cap_pipe|Dead end
|item_cap_pipe|Dead end with item
|way3_pipe|Three-way crossing
|way4_pipe|Four-way crossing
|wayl_pipe|Turning corridor
}}
{{sublevel units
|way2_pipe|Corridor
|way2x2_pipe|Long corridor
|room_ud4x4_2_tile|'''Room with 2 exits and slopes '''
|room_yukoana1_5x3_2_tile|'''Corridor with 6 small pipes, 3 on each side'''
|room_pool5x5_5_tile|'''Room with 5 exits with pool in center'''
}}
}}

Revision as of 18:14, June 14, 2017

this is so outdated holy crap

i'll update this later too

Params

  • Theme: Tiles
  • Music: Tile 1
  • Treasures:
    • Rubber Ugly
    • Sud Generator (inside red bulborb)
  • Enemies:
    • Wollywog × 2
    • Dwarf Red Bulborb × 3
    • Red Bulborb × 1
  • Obstacles:
  • Plants and Fungi:
    • Lapis Lazuli Candypop Bud x 1 (in a dead end)
  • Others:
    • Egg × 1 (in dead end)
Technical sublevel information
Internal cave name {{{cave}}}
"Main" object maximum (?) 7
"Treasure" object maximum (?) 2
"Gate" object maximum (?) 1
Dead end unit probability (?) 60
Number of rooms (?) 3
Corridor-to-room ratio (?) 0.5
Escape geyser (?) No
Clogged hole (?) No
Cave units file (?) 3_units_a_d_north_tile.txt
Lighting file (?) suityu_light_lv0.ini
Background (?) None
Cave units (?)
cap_pipe
item_cap_pipe
way3_pipe
way4_pipe
wayl_pipe
Dead end Dead end with item Three-way crossing Four-way crossing Turning corridor
way2_pipe
way2x2_pipe
room_ud4x4_2_tile
room_yukoana1_5x3_2_tile
room_pool5x5_5_tile
Corridor Long corridor Room with 2 exits and slopes Corridor with 6 small pipes, 3 on each side Room with 5 exits with pool in center