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(Mentioning "beta" and "alpha" for search engine optimization.) |
(→Trailer 2: Added sound effect info.) |
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A second trailer has eventually been released. It shows a lot less changes from the final version, but it still has some. | A second trailer has eventually been released. It shows a lot less changes from the final version, but it still has some. | ||
[http://www.youtube.com/watch?v=UARVqmMqpFQ&fmt=34 View trailer] | [http://www.youtube.com/watch?v=UARVqmMqpFQ&fmt=34 View trailer]; [https://www.youtube.com/watch?v=SqEbQ5FfUu4 sound version] | ||
The following changes from the final version can be spotted: | The following changes from the final version can be spotted: | ||
*Minor aesthetic differences. | *Minor aesthetic differences. | ||
*The [[HUD]] is the same as the final version's, but the day counter is at the bottom right corner of the screen, and the Pikmin-type counter is missing. | *The [[HUD]] is the same as the final version's, but the day counter is at the bottom right corner of the screen, and the Pikmin-type counter is missing. Red Pikmin are also shown as Blue Pikmin. | ||
*[[Bridge]]s aren't complete yet; they are blue with a weird glassy texture. The opposite end where the bridges end is some sort of white platform. | *[[Bridge]]s aren't complete yet; they are blue with a weird glassy texture. The opposite end where the bridges end is some sort of white platform. | ||
*Some blue [[nectar]] can be seen. | *Some blue [[nectar]] can be seen. | ||
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*The [[Puffy Blowhog]]'s attack throws Pikmin and Olimar a lot higher and farther. | *The [[Puffy Blowhog]]'s attack throws Pikmin and Olimar a lot higher and farther. | ||
*Some areas look the same as in the final game, but others seem to be entirely different. The enemy and object placement in the final areas is also different. | *Some areas look the same as in the final game, but others seem to be entirely different. The enemy and object placement in the final areas is also different. | ||
* | *The [[Puffstool]] can be seen on [[The Forest of Hope]]. | ||
*There is an unknown bell-shaped object at [[The Distant Spring]], that doesn't appear anywhere in the final game (at 0:41 in the video, near the top left corner). | *There is an unknown bell-shaped object at [[The Distant Spring]], that doesn't appear anywhere in the final game (at 0:41 in the video, near the top left corner). | ||
*On one of the videos, an early version of [[Music in Pikmin#The Impact Site|The Impact Site's theme]] at sunset is played, in which the {{w|Fipple|fippled flute}} starts out solo. | |||
*A lot of sound effects are missing. | |||
*After a Pikmin is plucked, a throwing sound effect plays instead of the Pikmin making a sound. | |||
*Pikmin that land after being thrown make their dismiss sound. | |||
*Footstep sounds have a higher interval between them. | |||
*At times, a wobbly sound can be heard when controlling a group of Pikmin. | |||
*Metallic banging sounds can be heard when knocking on stone gates and bridges; both sounds are different. | |||
*The [[Yellow Wollywog]]'s jump has a more cartoony sound effect. | |||
{{clear}} | {{clear}} |