Seesaw block: Difference between revisions

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Fortunately, there are a number of ways to get around this.  With two Captains, have one remain at the bottom and take the other to the top by outweighing him with one Pikmin.  Next, throw all the Pikmin from the lower Captain to the higher one.  The drawback is that this allows only one Captain to get to the top.  Alternatively, you can throw all Pikmin up onto the target ledge except one, then use that one to outweigh both Captains (on the lower block) and raise them to the higher position where the other Pikmin are.  This, however, leaves one Pikmin down below.
Fortunately, there are a number of ways to get around this.  With two Captains, have one remain at the bottom and take the other to the top by outweighing him with one Pikmin.  Next, throw all the Pikmin from the lower Captain to the higher one.  The drawback is that this allows only one Captain to get to the top.  Alternatively, you can throw all Pikmin up onto the target ledge except one, then use that one to outweigh both Captains (on the lower block) and raise them to the higher position where the other Pikmin are.  This, however, leaves one Pikmin down below.


Another, harder method allows you to get all Pikmin and captains up. Throw all but one Pikmin on the target platform (preferably make this a white Pikmin). Throw it onto the higher scale, then quickly call it back and throw it on the target platform. You should have all Pikmin on the target platform and your captains on the higher scale.
Another, harder method allows you to get all Pikmin and captains up. Throw all but one Pikmin on the target platform (preferably make this a White Pikmin). Throw it onto the higher scale, then quickly call it back and throw it on the target platform. You should have all Pikmin on the target platform and your captains on the higher scale.


The set of four blocks in Perplexing Pool are more complicatedly linked.  Each block is connected to the one two away from it along the line, one up, one down, like the pairs of blocks.  Another twist is that each block along the line is a little higher, from the furthest to the nearest to the ledge.  This means that the Captain can only walk onto the the end block.  The following is a simple way to make the scales work and requires that they be numbered from 1 to 4, from the ledge to the furthest from it.  Remember that you need [[Blue Pikmin]].
The set of four blocks in Perplexing Pool are more complicatedly linked.  Each block is connected to the one two away from it along the line, one up, one down, like the pairs of blocks.  Another twist is that each block along the line is a little higher, from the furthest to the nearest to the ledge.  This means that the Captain can only walk onto the the end block.  The following is a simple way to make the scales work and requires that they be numbered from 1 to 4, from the ledge to the furthest from it.  Remember that you need [[Blue Pikmin]].
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