5,098
edits
Line 85: | Line 85: | ||
* Immature Pellet Posies trigger the enemy variant when attacked (can disappear if going far away for a long time) | * Immature Pellet Posies trigger the enemy variant when attacked (can disappear if going far away for a long time) | ||
* Semi mature Pellet Posies will trigger the music: | * Semi mature Pellet Posies will trigger the music: | ||
**if the player was near them when they evolved | **if the player was near them when they evolved (can disappear if going far away for a long time) | ||
**if the player attacks them (and wasn't near them when they evolved) | **if the player attacks them (and wasn't near them when they evolved) | ||
* Mature Pellet Posies trigger the enemy variation: | * Mature Pellet Posies trigger the enemy variation: | ||
**if the player was near them when they evolved | **if the player was near them when they evolved (can disappear if going far away for a long time) | ||
**if the player attacks them (and wasn't near them when they evolved) | **if the player attacks them (and wasn't near them when they evolved) | ||
*Bomb rocks trigger the enemy variation when exploding (lasts only a few seconds) | *Bomb rocks trigger the enemy variation when exploding (lasts only a few seconds) |
edits