Ranging Bloyster: Difference between revisions

I've removed this strategy before. Anything that eats Pikmin can be killed using whites
(I've removed this strategy before. Anything that eats Pikmin can be killed using whites)
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Another way to deal with this boss is to attack it with a single group of Pikmin led by both captains. Because it pauses slightly in order to track the leading captain, the idea is to keep switching control of your captains every time it turns your active captain's color. In this way, it is very easy to simply walk past it, step behind it and throw Pikmin at the bulb on its tail without trouble. Be sure to call back any Pikmin that get shaken of their target.
Another way to deal with this boss is to attack it with a single group of Pikmin led by both captains. Because it pauses slightly in order to track the leading captain, the idea is to keep switching control of your captains every time it turns your active captain's color. In this way, it is very easy to simply walk past it, step behind it and throw Pikmin at the bulb on its tail without trouble. Be sure to call back any Pikmin that get shaken of their target.
The third way, in which you do not care for losing Pikmin, is to feed it white Pikmin. Due to the fact that you can get extra white pikmin throughout this cave, this can be used whether you brought them or not. This will poison it, of course. This is the worst way to do it, but it still works.


{{Enemies}}
{{Enemies}}
[[Category:Pikmin 2 enemies]]
[[Category:Pikmin 2 enemies]]
[[Category:Bosses]]
[[Category:Bosses]]
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