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* The Medusal Slurker was the first new enemy fightable in the E3 2012 demo. In it, it required 7 Pikmin to carry, whereas in the final game, the corpse only takes 6. | * The Medusal Slurker was the first new enemy fightable in the E3 2012 demo. In it, it required 7 Pikmin to carry, whereas in the final game, the corpse only takes 6. | ||
* If all the Pikmin are trapped by one or more Medusal Slurkers, a [[Pikmin extinction]] will occur. This is most easily seen in [[Mission Mode]] and [[Bingo Battle]]. | * If all the Pikmin are trapped by one or more Medusal Slurkers, a [[Pikmin extinction]] will occur. This is most easily seen in [[Mission Mode]] and [[Bingo Battle]]. | ||
* Though the Medusal Slurker was one of the most advertised new enemies, it appears only twice in the Story Mode, one of which does not respawn, and once in Mission Mode ([[Tropical Forest]] Collect Treasure) if DLC is not counted. | * Though the Medusal Slurker was one of the most advertised new enemies, it appears only twice in the Story Mode, one of which does not respawn, and once in Mission Mode ([[Tropical Forest]] Collect Treasure!) if DLC is not counted. | ||
* If a Medusal Slurker absorbs a White Pikmin, it won't get poisoned since it doesn't actually eat them. | * If a Medusal Slurker absorbs a White Pikmin, it won't get poisoned since it doesn't actually eat them. | ||
* The Medusal Slurker inside the cave where Rock Pikmin are found is the only non-boss enemy to play the boss intro sound effect. | * The Medusal Slurker inside the cave where Rock Pikmin are found is the only non-boss enemy to play the boss intro sound effect. |