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{{Otheruses|the species/family|the real world video-games|Pikmin series}}
{{Otheruses|the species/family|the real world video-games|Pikmin series}}
'''Pikmin''' are a plant-animal life-form first encountered by [[Captain Olimar]] when his ship crash-landed on an [[Planet of the Pikmin|uncharted planet]] in [[Pikmin (game)|Pikmin 1]]. The Pikmin are loyal to Olimar whenever he visits, and he may have taught them some degree of survival, considering they weren't extinct in [[Pikmin 2]]. Pikmin come in many colors, each indicating a unique set of attributes that better suit them to different environments. They are 1 inch tall from foot-to-tip and are able to [[carrying Order|carry]] (at least) ten times their own weight, as evidenced the ability of [[Blue Pikmin]] to lift and toss heavy [[Purple Pikmin]]. Pikmin also have the ability to glow as shown in the ending of pikmin 2
'''Pikmin''' are a plant-animal life-form first encountered by [[Captain Olimar]] when his ship crash-landed on an [[Planet of the Pikmin|uncharted planet]] in [[Pikmin (game)|Pikmin 1]]. The Pikmin are loyal to Olimar whenever he visits, and he may have taught them some degree of survival, considering they weren't extinct in [[Pikmin 2]]. Pikmin come in many colors, each indicating a unique set of attributes that better suit them to different environments. They are 1 inch tall from foot-to-tip and are able to [[carrying Order|carry]] (at least) ten times their own weight, as evidenced the ability of [[Blue Pikmin]] to lift and toss heavy [[Purple Pikmin]]. When left idle, Pikmins' leaves and flowers glow that Pikmin's respective color; that, coupled with a cinema scene at the end of Pikmin 2 would suggest that Pikmin are somehow biolumiescent, though what causes this and what function it serves in the wild has never been explained.


Captain Olimar was noted in Pikmin 1 to wonder, a bit uneasily, why the Pikmin don't attack him, and speculated that they might see him as a "parental figure." One theory as to why Pikmin don't attack Olimar is that his helmet antenna resembles a Pikmin stem. However, this idea is flawed, as it is clear that the Pikmin see Olimar as being different, and Pikmin do not have any known "leader" Pikmin. Pikmin will imitate Olimar's running and idle motions. Standing Pikmin will also sometimes cup their hands to their mouths as if to talk on the radio, or blow imaginary whistles, indicating their extreme (and by many considered adorable) loyalty.  
Captain Olimar was noted in Pikmin 1 to wonder, a bit uneasily, why the Pikmin don't attack him, and speculated that they might see him as a "parental figure." One theory as to why Pikmin don't attack Olimar is that his helmet antenna resembles a Pikmin stem; this idea is further evidenced as Pikmin will imitate Olimar's running and idle motions. Standing Pikmin will also sometimes cup their hands to their mouths as if to talk on the radio, or blow imaginary whistles, indicating their extreme (and by many considered adorable) loyalty. It would seem to be the most probable explanation, although wild Pikmin have never been observed to follow a leader.
   
   
==Known species==
==Known species==
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===Yellow Pikmin===
===Yellow Pikmin===
{{main|Yellow Pikmin}}
{{main|Yellow Pikmin}}
'''Yellow Pikmin''' have large ears. Their ears seem to catch wind currents, so they soar much higher when thrown, and they were recently discovered (in [[Pikmin 2]]) to be shockproof. They used to be able to carry and throw [[bomb-rocks]], but in Pikmin 2, they have lost this ability. Now bomb-rocks are much larger, which may mean that they are too heavy to be carried.
'''Yellow Pikmin''' have large ears. Their ears seem to catch wind currents, so they soar much higher when thrown, and they were recently discovered (in [[Pikmin 2]]) to be shockproof. They used to be able to carry and throw [[bomb-rocks]], but the bomb-rocks seen in Pikmin 2 are much larger which may mean that they are too heavy to be carried.
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The Purple and White Pikmin are unique in the fact that they have no onions, can only be obtained through Candypop Buds, and that they have pink flowers/buds. Such things would label the Purple and White Pikmin as subspecies. They are stored in the hub of Olimar's ship.
The Purple and White Pikmin are unique in the fact that they have no onions, can only be obtained through Candypop Buds, and that they have pink flowers/buds. They are stored in the hub of Olimar's ship.


[[Image:Bulbmin2.jpg|thumb|right|A [[Bulbmin]].]]
[[Image:Bulbmin2.jpg|thumb|right|A [[Bulbmin]].]]
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==Rumored species==
==Rumored species==
[[Image:NewOnions.png|thumb|right|Five pink Onions, four black, two light blue, an orange, a green, and a purple. They appear during the "happy" end in Pikmin 1]]
[[Image:NewOnions.png|thumb|right|Five pink Onions, four black, two light blue, an orange, a green, and a purple. They appear during the "happy" end in Pikmin 1]]
If the player gathers every ship part in the first Pikmin game, they will see several different colors of Onions. These include brown, orange, black, pink, green, and light blue. It is unknown whether or not these colors will appear in future games, or if the multi-color onions are just an easter egg.
If the player gathers every ship part in the first Pikmin game, they will see several different colors of Onions. These include purple, brown, orange, black, pink, green, and light blue. Although Purple Pikmin were discovered in Pikmin 2, it is unknown whether the rest of these colors will appear in future games, or if the multi-color onions are just an easter egg.
{{endspoiler}}
{{endspoiler}}
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[[Image:Thumb_zombiepikmin.jpg|thumb|right|A [[Mushroom Pikmin]].]]
[[Image:Thumb_zombiepikmin.jpg|thumb|right|A [[Mushroom Pikmin]].]]
{{main|Mushroom Pikmin}}
{{main|Mushroom Pikmin}}
When affected by the spores of a [[Puffstool]], Pikmin grow mushrooms on their heads and turn against Olimar and other unaffected Pikmin. Mushroom Pikmin can be cured by knocking them onto the ground with Olimar. The effect of the spores wears off after a certain amount of time, or it can be ceased immediately by defeating the Puffstool. Both Mushroom Pikmin and the Puffstool are found only in the first game title. A [[Puffstool Glitch|certain]] glitch causes it to turn into a "Rebel Mushroom Pikmin that attacks the Puffstool (But is also attacked by your Pikmin).
When affected by the spores of a [[Puffstool]], Pikmin grow mushrooms on their heads and turn against Olimar and other unaffected Pikmin. Mushroom Pikmin can be cured by knocking them onto the ground either by shaking them off Olimar or by attacking one with another Pikmin. The effect of the spores wears off after a certain amount of time, or it can be ceased immediately by defeating the Puffstool. Both Mushroom Pikmin and the Puffstool are found only in the first game title.
 
There is a well known glitch associated with Mushroom Pikmin where they will turn against the Puffstool and attack it. A similar glitch actually allows the player to control the Mushroom Pikmin, although this is much harder to accomplish. Normal Pikmin will still attack the rebel Mushroom Pikmin in both cases.
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Revision as of 21:22, April 10, 2008

This article is about the species/family. For the real world video-games, see Pikmin series.

Pikmin are a plant-animal life-form first encountered by Captain Olimar when his ship crash-landed on an uncharted planet in Pikmin 1. The Pikmin are loyal to Olimar whenever he visits, and he may have taught them some degree of survival, considering they weren't extinct in Pikmin 2. Pikmin come in many colors, each indicating a unique set of attributes that better suit them to different environments. They are 1 inch tall from foot-to-tip and are able to carry (at least) ten times their own weight, as evidenced the ability of Blue Pikmin to lift and toss heavy Purple Pikmin. When left idle, Pikmins' leaves and flowers glow that Pikmin's respective color; that, coupled with a cinema scene at the end of Pikmin 2 would suggest that Pikmin are somehow biolumiescent, though what causes this and what function it serves in the wild has never been explained.

Captain Olimar was noted in Pikmin 1 to wonder, a bit uneasily, why the Pikmin don't attack him, and speculated that they might see him as a "parental figure." One theory as to why Pikmin don't attack Olimar is that his helmet antenna resembles a Pikmin stem; this idea is further evidenced as Pikmin will imitate Olimar's running and idle motions. Standing Pikmin will also sometimes cup their hands to their mouths as if to talk on the radio, or blow imaginary whistles, indicating their extreme (and by many considered adorable) loyalty. It would seem to be the most probable explanation, although wild Pikmin have never been observed to follow a leader.

Known species

These are the species so far encountered in the first two games.

The three stages of Red Pikmin.
Three Red Pikmin.

Red Pikmin

Main article: Red Pikmin.

Red Pikmin were the first species of Pikmin discovered. Their unique physical appearance is their pointed noses. These Pikmin are fireproof and have the second strongest attack power, bested only by Purple Pikmin.

Yellow Pikmin

Main article: Yellow Pikmin.

Yellow Pikmin have large ears. Their ears seem to catch wind currents, so they soar much higher when thrown, and they were recently discovered (in Pikmin 2) to be shockproof. They used to be able to carry and throw bomb-rocks, but the bomb-rocks seen in Pikmin 2 are much larger which may mean that they are too heavy to be carried.

The three stages of Blue Pikmin.

Blue Pikmin

Main article: Blue Pikmin.

Blue Pikmin have what appear to be mouths, but are actually gills. These Pikmin, unlike the others, can survive in water and are resistant to water-based attacks. If thrown into water or standing idle, they will save any nearby drowning Pikmin by throwing them back to land.

Purple Pikmin

Main article: Purple Pikmin.

Purple Pikmin are bulkier and larger than normal Pikmin and have several wiry hairs growing out of their head. These Pikmin can cause damage simply by being tossed on enemies (which may also stun enemies), and will actually scoot their bodies in the air to try and land directly on the enemy if not tossed directly above it. They can also pick up objects with the force of 10 Pikmin, but move more slowly, even at the flower stage. Like the White Pikmin, they can only be obtained via certain Candypop Buds, in this case the Violet Candypop Bud.

White Pikmin

Main article: White Pikmin.

White Pikmin are smaller than normal Pikmin and have red eyes. These Pikmin are resistant to poison. They seem to have poison in themselves, as enemies take damage when they ingest White Pikmin. Their red eyes seem to make it possible for them to detect things buried underground. These Pikmin are also the fastest, and carry objects much quicker than other Pikmin. These Pikmin can only be obtained by throwing other Pikmin into Ivory Candypop Buds.


The Purple and White Pikmin are unique in the fact that they have no onions, can only be obtained through Candypop Buds, and that they have pink flowers/buds. They are stored in the hub of Olimar's ship.

Bulbmin

Main article: Bulbmin.

Introduced in Pikmin 2, Bulbmin are a combination of a parasitic Pikmin and a juvenile Bulborb. They are immune to all hazards thanks to the Bulborbs anatomy. They are, however, weak in battle and unable to leave the caves in which they are found, making them ideal for use in Candypop Buds. They can carry objects and flower as normal. To obtain Bulbmin you need to first kill their parent so they will come to you by whistling at them. Found in groups of ten if there are 90 or less Pikmin in the field, should there be more Pikmin, then the Bulbmin number decreases respectively.

Rumored species

Five pink Onions, four black, two light blue, an orange, a green, and a purple. They appear during the "happy" end in Pikmin 1

If the player gathers every ship part in the first Pikmin game, they will see several different colors of Onions. These include purple, brown, orange, black, pink, green, and light blue. Although Purple Pikmin were discovered in Pikmin 2, it is unknown whether the rest of these colors will appear in future games, or if the multi-color onions are just an easter egg. Template:Endspoiler

Mushroom Pikmin

Main article: Mushroom Pikmin.

When affected by the spores of a Puffstool, Pikmin grow mushrooms on their heads and turn against Olimar and other unaffected Pikmin. Mushroom Pikmin can be cured by knocking them onto the ground either by shaking them off Olimar or by attacking one with another Pikmin. The effect of the spores wears off after a certain amount of time, or it can be ceased immediately by defeating the Puffstool. Both Mushroom Pikmin and the Puffstool are found only in the first game title.

There is a well known glitch associated with Mushroom Pikmin where they will turn against the Puffstool and attack it. A similar glitch actually allows the player to control the Mushroom Pikmin, although this is much harder to accomplish. Normal Pikmin will still attack the rebel Mushroom Pikmin in both cases.

See also