Template:Infobox enemy: Difference between revisions
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{{per-game field | n = Max. carriers | v = {{{max_pikmin|}}} | v1 = {{{max_pikmin1|}}} | v2 = {{{max_pikmin2|}}} | v3 = {{{max_pikmin3|}}} | dv = N/A }} | {{per-game field | n = Max. carriers | v = {{{max_pikmin|}}} | v1 = {{{max_pikmin1|}}} | v2 = {{{max_pikmin2|}}} | v3 = {{{max_pikmin3|}}} | dv = N/A }} | ||
{{per-game field | n = Seed worth | v = {{{seeds|}}} | v1 = {{{seeds1|}}} | v2 = {{{seeds2|}}} | v3 = {{{seeds3|}}} | dv = N/A }} | {{per-game field | n = Seed worth | v = {{{seeds|}}} | v1 = {{{seeds1|}}} | v2 = {{{seeds2|}}} | v3 = {{{seeds3|}}} | dv = N/A }} | ||
{{#if:{{{pikmin2|}}}{{{pikmin3|}}} | {{per-game field | n = Value | v = {{{value|}}} | v2 = {{{value2|}}} | v3 = {{{value3|}}} | c = {{pokos|{{{value}}}}}{{#if:{{{pikmin3|}}}| / {{icon|Spirit|v=BE enemy|l=Battle Enemies!|n=Points}} × {{{value}}}}} | c2 = {{pokos|{{{value2}}}}} | c3 = {{pokos|{{{value3}}}}} / {{icon|Spirit|v=BE enemy|l=Battle Enemies!|n=Points}} × {{{value3}}} | dv = N/A }} }} | {{#if:{{{pikmin2|}}}{{{pikmin3|}}} | {{per-game field | n = Value | v = {{{value|}}} | v2 = {{{value2|}}} | v3 = {{{value3|}}} | c = {{pokos|{{{value}}}}}{{#if:{{{pikmin3|}}}| / {{icon|Spirit||12px|v=BE enemy|l=Battle Enemies!|n=Points}} × {{{value}}}}} | c2 = {{pokos|{{{value2}}}}} | c3 = {{pokos|{{{value3}}}}} / {{icon|Spirit||12px|v=BE enemy|l=Battle Enemies!|n=Points}} × {{{value3}}} | dv = N/A }} }} | ||
{{per-game field | n = Attacks | v = {{{attacks|}}} | v1 = {{{attacks1|}}} | v2 = {{{attacks2|}}} | v3 = {{{attacks3|}}} | dv = N/A }} | {{per-game field | n = Attacks | v = {{{attacks|}}} | v1 = {{{attacks1|}}} | v2 = {{{attacks2|}}} | v3 = {{{attacks3|}}} | dv = N/A }} | ||
{{per-game field | n = [[Health|Hit points]] | v1 = {{{hp1|}}} | v2 = {{{hp2|}}} | v3 = {{{hp3|}}} | c1 = {{tt|{{{hp1|}}} HP|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} | c2 = {{tt|{{{hp2|}}} HP|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} | c3 = {{tt|{{{hp3|}}} HP|For reference, in Pikmin 3, a Dwarf Red Bulborb has 100 HP, and a Red Bulborb has 1000. Rock Pikmin throws use their own damage calculation.}} | dv = N/A }} | {{per-game field | n = [[Health|Hit points]] | v1 = {{{hp1|}}} | v2 = {{{hp2|}}} | v3 = {{{hp3|}}} | c1 = {{tt|{{{hp1|}}} HP|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} | c2 = {{tt|{{{hp2|}}} HP|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} | c3 = {{tt|{{{hp3|}}} HP|For reference, in Pikmin 3, a Dwarf Red Bulborb has 100 HP, and a Red Bulborb has 1000. Rock Pikmin throws use their own damage calculation.}} | dv = N/A }} |
Revision as of 16:54, August 17, 2015
Infobox enemy | |||||||||
---|---|---|---|---|---|---|---|---|---|
Appears in | N/A | ||||||||
Scientific name | Unknown | ||||||||
Technical name | Unknown | ||||||||
Family | Unknown | ||||||||
Areas | None | ||||||||
Carry weight | N/A | Max. carriers | N/A | Seed worth | N/A | Attacks | N/A | Hit points | N/A
|
Info
This template is to be used at the top of enemy pages. It places an information box on the top-right corner of the page.
Pages with this template are automatically categorized on the corresponding categories: Category:Pikmin 1 enemies, Category:Pikmin 2 enemies, Category:Pikmin 3 enemies and Category:Pikmin Adventure enemies (or the equivalent plant categories).
Parameters
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
pikmin | No | If this enemy appears in Pikmin, give this a value like "y". | |
pikmin2 | No | Same as above, but Pikmin 2. | |
pikmin3 | No | Same as above, but Pikmin 3. | |
pikminadventure | No | Same as above, but Pikmin Adventure. | |
plant | No | If this is actually a plant or fungus (e.g. Pellet Posy), give this a value like "y". | |
enemy_name | No | {{PAGENAME}} | If the name of the enemy is different from the title of the page, specify it here. |
image | No | Image for the infobox, extension included. | |
size | No | The image's size. | |
caption | No | The image's caption, if needed. | |
image* | No | Secondary or tertiary image. Replace the asterisk with the number 2 or 3. Useful for enemies with multiple forms. | |
image*title | No | Primary, secondary or tertiary image's title. Replace the asterisk with the number 2 or 3 (or with nothing, for the primary image). | |
icon | No | If the enemy has an icon, specify its image here, extension included. | |
custom_icon | No | If the icon is custom-made, give this a value like "y". | |
name | No | Unknown | Scientific name. |
technical | No | Unknown | Technical name, as given by Prima guides. |
family | No | Unknown | Family name, without the word "family". If the family is unknown, omit. If nocat is defined, then nofamily should be also, if the family is unknown. |
areas | No | None | Areas in which it appears. |
underground | No | None | Caves in which it appears. |
challenge | No | None | Pikmin and Pikmin 2 Challenge Mode levels it appears in. |
missionct | No | None | Collect treasure! Mission Mode levels it appears in. |
missionbe | No | None | Battle enemies! Mission Mode levels it appears in. |
2p | No | None | 2-Player Battle stages in which it appears. |
bingo | No | None | Bingo Battle levels it appears in. |
weight | No | N/A | Corpse carrying weight.[1] |
esize | No | Size, as given by the e-Reader cards. Example: "Diameter: {{mm|50}}". | |
maxpikmin | No | N/A | Maximum number of carrier Pikmin.[1] |
seeds | No | N/A | Number of seeds it's worth when delivered to an Onion.[1] |
value | No | N/A | Number of Pokos it is worth, in either Pikmin 2, or Pikmin 3. In Pikmin 3, this is also the amount of points in Battle Enemies! |
attacks | No | N/A | The creature's attacks.[1] |
hp1 | No | Health in Pikmin.[2] | |
music | No | The creature's musical theme song.[1] | |
piklopedia | No | N/A | Piklopedia number. |
noicons | No | Giving this a value like "y" disables the display of game icons, to avoid conflicts with other templates. | |
nocat | No | Giving this a value like "y" makes the template not auto-categorize the creature (for instance, for objects that aren't enemies, like eggs). | |
nofamily | No | Giving this a value like "y hides the family attribute (for instance, for objects that aren't enemies, like eggs). |
- ^ a b c d e This is a per-game field. If this field has the exact same value in all three games, use this parameter. Otherwise, use the parameters named after it, but with a 1, 2 or 3 at the end. Example: use "weight" when the weight is the same in all games, but "weight1", "weight2" and "weight3" when each game has a different one.
- ^ Like the previous note, except the "same in all games" parameter should not be used. Even if it's the same in all games, write all three of them individually.
Skeleton
{{infobox enemy |pikmin = |pikmin2 = |pikmin3 = |plant = |enemy_name = |image = |size = |caption = |image2 = |image3 = |imagetitle = |image2title = |image3title = |icon = |custom_icon = |name = |technical = |family = |areas = |underground = |challenge = |missionct = |missionbe = |2p = |bingo = |weight = |weight1 = |weight2 = |esize = |max_pikmin = |max_pikmin1 = |max_pikmin2 = |seeds = |seeds1 = |seeds2 = |value = |attacks = |attacks1 = |attacks2 = |hp1 = |hp2 = |hp3 = |music = |music1 = |music2 = |music3 = |piklopedia = |noicons = |nocat = |nofamily = }}