Music in Pikmin 3: Difference between revisions
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The '''music''' of [[Pikmin 3|''Pikmin 3'']] accompanies every mode of the game, from themes and cues during gameplay to scores of cutscenes and menus, in order to enhance the various moods of the game and to direct gameplay. Generally, the textural style of the music reflects either the technology of [[Koppai]], the scenic environment of [[PNF-404]], or the progression of the story and the quirky nature of [[Pikmin family|Pikmin]]. In the spirit of compositions for Pikmin, this installment | The '''music''' of [[Pikmin 3|''Pikmin 3'']] accompanies every mode of the game, from themes and cues during gameplay to scores of cutscenes and menus, in order to enhance the various moods of the game and to direct gameplay. Generally, the textural style of the music reflects either the technology of [[Koppai]], the scenic environment of [[PNF-404]], or the progression of the story and the quirky nature of [[Pikmin family|Pikmin]]. In the spirit of compositions for the [[Pikmin series]], this installment features dynamic music that adapts to what occurs in the game, using parameters such as what tasks Pikmin are carrying out, the time of [[day]], and the weather in a particular [[area]]. Between gameplay, pre-rendered cutscenes are scored by a Hollywood-style orchestra, and in-game cutscenes are textured by varied loops and cues of music. Compared with the music of the previous games, this game's music is much more atmospheric and ethereal; melody is only germane in establishing [[wikipedia:Leitmotif|leitmotifs]] in the game. | ||
The soundtrack to ''Pikmin 3'' was composed by Asuka Hayazaki, Atsuko Asahi, and Hajime Wakai, under no official name. Like the previous soundtracks in the series, all the sounds are synthesized or samples attempting to mimic real instruments. This installment of the series features the most advanced sound technology yet, producing very realistic representations of real instruments. However, unlike [[Music (Pikmin 2)|the music in the previous game]], this game's music is all pre-rendered, not played note-by-note in real time; this allows for new instruments, new textures, and new experimentation with sound, at the cost of a less flexible soundtrack. | The soundtrack to ''Pikmin 3'' was composed by Asuka Hayazaki, Atsuko Asahi, and Hajime Wakai, under no official name. Like the previous soundtracks in the series, all the sounds are synthesized or samples attempting to mimic real instruments. This installment of the series features the most advanced sound technology yet, producing very realistic representations of real instruments. However, unlike [[Music (Pikmin 2)|the music in the previous game]], this game's music is all pre-rendered, not played note-by-note in real time; this allows for new instruments, new textures, and new experimentation with sound, at the cost of a less flexible soundtrack. | ||
It should be noted that all titles for ''Pikmin 3'' music in this article and elsewhere are conjectural, as the tracks have no known official names. | |||
==Leitmotifs== | ==Leitmotifs== | ||
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{{clear}} | {{clear}} | ||
==Cutscenes== | ==Cutscenes== | ||
;''Loading screen'': | ;''Loading screen'': | ||
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|name=Prologue | |name=Prologue | ||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/002-prologue.mp3 | |link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/002-prologue.mp3 | ||
}} | }} | ||
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{{clear}} | {{clear}} | ||
;''Found important item'': | |||
{{infobox track | |||
|name=Found important item | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/012-found-an-important-item-.mp3 | |||
}} | |||
{{clear}} | |||
;''Found important item (loop)'': | |||
{{infobox track | |||
|name=Found important item (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/013-explorer-s-notes.mp3 | |||
}} | |||
{{clear}} | |||
;''New Pikmin type'': | |||
{{infobox track | |||
|name=New Pikmin type | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/014-plucked-a-new-pikmin-.mp3 | |||
}} | |||
{{clear}} | |||
;''New Pikmin type (loop)'': | |||
{{infobox track | |||
|name=New Pikmin type (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/015-pikmin-attributes.mp3 | |||
}} | |||
{{clear}} | |||
;''Found S.S. Drake'': | |||
{{infobox track | |||
|name=Found S.S. Drake | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/018-s.s.-drake-found-.mp3 | |||
}} | |||
{{clear}} | |||
;''No signs of life'': | |||
{{infobox track | |||
|name=No signs of life | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/018-s.s.-drake-found-.mp3 | |||
}} | |||
{{clear}} | |||
;''Brittany's theme'': | |||
{{infobox track | |||
|name=Brittany''s theme | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/020-brittany-s-theme.mp3 | |||
}} | |||
{{clear}} | |||
;''Nocturnal predators'': | |||
{{infobox track | |||
|name=Nocturnal predators | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/021-creatures-of-the-night.mp3 | |||
}} | |||
{{clear}} | |||
;''Area loading'': | |||
{{infobox track | |||
|name=Area loading | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/024-helpful-hints.mp3 | |||
}} | |||
{{clear}} | |||
;''Land in a new area'': | |||
{{infobox track | |||
|name=Land in a new area | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/025-landing-in-a-new-area.mp3 | |||
}} | |||
{{clear}} | |||
;''Discovery'': | |||
{{infobox track | |||
|name=Discovery | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/026-a-new-discovery-.mp3 | |||
}} | |||
{{clear}} | |||
;''Discovery (loop)'': | |||
{{infobox track | |||
|name=Discovery (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/027-a-learning-experience.mp3 | |||
}} | |||
{{clear}} | |||
;''Found Brittany'': | |||
{{infobox track | |||
|name=Found Brittany | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/034-brittany-s...-asleep-.mp3 | |||
}} | |||
{{clear}} | |||
;''Brittany's theme reprise'': | |||
{{infobox track | |||
|name=Brittany's theme reprise | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/035-brittany-awakens.mp3 | |||
}} | |||
{{clear}} | |||
;''Medusal Slurker encounter'': | |||
{{infobox track | |||
|name=Medusal Slurker encounter | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/036-rock-pikmin-captured-.mp3 | |||
}} | |||
{{clear}} | |||
;''Rescued Brittany'': | |||
{{infobox track | |||
|name=Rescued Brittany | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/037-brittany-rescued-.mp3 | |||
}} | |||
{{clear}} | |||
;''Recovered important item (loop)'': | |||
{{infobox track | |||
|name=Recovered important item (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/038-got-an-important-item-.mp3 | |||
}} | |||
{{clear}} | |||
;''End of day)'': | |||
{{infobox track | |||
|name=End of day | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/039-end-of-day.mp3 | |||
}} | |||
{{clear}} | |||
;''End of day'': | |||
{{infobox track | |||
|name=End of day | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/039-end-of-day.mp3 | |||
}} | |||
{{clear}} | |||
;''Pikmin suffering'': | |||
{{infobox track | |||
|name=Pikmin suffering | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/044-pikmin-in-distress-.mp3 | |||
}} | |||
{{clear}} | |||
;''Pikmin suffering (loop)'': | |||
{{infobox track | |||
|name=Pikmin suffering (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/044-pikmin-in-distress-.mp3 | |||
}} | |||
{{clear}} | |||
;''Pikmin suffering (loop)'': | |||
{{infobox track | |||
|name=Pikmin suffering (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/045-pikmin-in-danger-.mp3 | |||
}} | |||
{{clear}} | |||
;''Leader down'': | |||
{{infobox track | |||
|name=Leader down | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/080-alph-down....mp3 | |||
}} | |||
{{clear}} | |||
;''Pikmin extinction'': | |||
{{infobox track | |||
|name=Pikmin extinction | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/101-pikmin-extinction....mp3 | |||
}} | |||
{{clear}} | |||
;'Game over'': | |||
{{infobox track | |||
|name=Game over | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/083-game-over.mp3 | |||
}} | |||
{{clear}} | |||
;'Game over (loop)'': | |||
{{infobox track | |||
|name=Game over (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/084-continue-.mp3 | |||
}} | |||
{{clear}} | |||
;''Land in Distant Tundra'': | |||
{{infobox track | |||
|name=Land in Distant Tundra | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/052-brittany-s-landing.mp3 | |||
}} | |||
{{clear}} | |||
;''Captain Charlie's theme'': | |||
{{infobox track | |||
|name=Captain Charlie's theme | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/067-captain-charlie-s-theme.mp3 | |||
}} | |||
{{clear}} | |||
;''Louie's theme'': | |||
{{infobox track | |||
|name=Louie's theme | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/077-louie-s-theme.mp3 | |||
}} | |||
{{clear}} | |||
;''Recovered Louie'': | |||
{{infobox track | |||
|name=Recovered Louie | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/078-louie-analysis.mp3 | |||
}} | |||
{{clear}} | |||
;''Louie escaped'': | |||
{{infobox track | |||
|name=Louie escaped | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/079-follow-that-hocotatian-.mp3 | |||
}} | |||
{{clear}} | |||
;''Louie escaped'': | |||
{{infobox track | |||
|name=Louie escaped | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/079-follow-that-hocotatian-.mp3 | |||
}} | |||
{{clear}} | |||
;''Found Olimar'': | |||
{{infobox track | |||
|name=Found Olimar (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/109-captain-olimar-found-.mp3 | |||
}} | |||
{{clear}} | |||
;''Found Olimar (loop)'': | |||
{{infobox track | |||
|name=Found Olimar (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/110-formidable-oak-exterior-the-mysterious-life-form-s-lullaby-.mp3 | |||
}} | |||
{{clear}} | |||
;''Olimar released'': | |||
{{infobox track | |||
|name=Olimar released | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/111-mysterious-life-form-battle-intro.mp3 | |||
}} | |||
{{clear}} | |||
;''Olimar released (loop)'': | |||
{{infobox track | |||
|name=Olimar released (loop) | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/112-formidable-oak-exterior-mysterious-life-form-battle-and-aftermath-.mp3 | |||
}} | |||
{{clear}} | |||
;''Mysterious Life-form appears (loop)'': | |||
{{infobox track | |||
|name=Mysterious Life-form appears | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/113-the-mysterious-life-form-appears-.mp3 | |||
}} | |||
{{clear}} | |||
;''Conclusion cutscene'': | |||
{{infobox track | |||
|name=Conclusion cutscene | |||
|link=https://www.youtube.com/watch?v=SsQUSw3Ppkg&index=51&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk | |||
}} | |||
{{clear}} | |||
;''Epilogue (bad)'': | |||
{{infobox track | |||
|name=Epilogue (bad) | |||
|link=https://www.youtube.com/watch?v=V1UG7Ksx-pQ&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk&index=52 | |||
}} | |||
{{clear}} | |||
;''Epilogue (good)'': | |||
{{infobox track | |||
|name=Epilogue (good) | |||
|link=https://www.youtube.com/watch?v=oVrGzjHO_VI&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk&index=53 | |||
}} | |||
{{clear}} | |||
;''Epilogue (perfect)'': | |||
{{infobox track | |||
|name=Epilogue (perfect) | |||
|link=https://www.youtube.com/watch?v=ic9XM7DIJBI&index=54&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk | |||
}} | |||
{{clear}} | |||
;''Credits'': | |||
{{infobox track | |||
|name=Credits | |||
|link=https://www.youtube.com/watch?v=ETMeYlLGjQM&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk&index=55 | |||
}} | |||
{{clear}} | |||
==Areas== | ==Areas== | ||
===Alph's Crash Site=== | ===Alph's Crash Site=== | ||
Line 134: | Line 425: | ||
===Caves=== | ===Caves=== | ||
==Bosses== | ==Bosses== | ||
===Main bosses=== | |||
===Vehemoth Phosbat=== | |||
===Plasm Wraith=== | |||
===Mid-bosses=== | |||
==Mission Mode== | |||
;''Mission Mode (Levels 1-10)'': | |||
{{infobox track | |||
|name=Mission Mode (Levels 1-10) | |||
|link=https://www.youtube.com/watch?v=s1y4lw3IUSQ&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk&index=31 | |||
}} | |||
{{clear}} | |||
;''Fortress of Festivity'': | |||
{{infobox track | |||
|name=Fortress of Festivity | |||
|link=https://www.youtube.com/watch?v=-aa6IhnlC0I&index=49&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk | |||
}} | |||
{{clear}} | |||
;''Mission Mode (Levels 12-15)'': | |||
{{infobox track | |||
|name=Mission Mode (Levels 12-15) | |||
|link=https://www.youtube.com/watch?v=cAYhwEEWVaI&index=50&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk | |||
}} | |||
{{clear}} | |||
;''Mission complete'': | |||
{{infobox track | |||
|name=Mission complete | |||
|link=https://www.youtube.com/watch?v=84HxK1CFV2k&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk&index=20 | |||
}} | |||
{{clear}} | |||
;''Mission results'': | |||
{{infobox track | |||
|name=Mission results | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/093-mission-mode-results.mp3 | |||
}} | |||
{{clear}} | |||
==Bingo Battle== | ==Bingo Battle== | ||
== | {{clear}} | ||
;''Battle start'': | |||
{{infobox track | |||
|name=Battle start | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/095-ready...-go-.mp3 | |||
}} | |||
{{clear}} | |||
;''Bingo Battle 1 (natural)'': | |||
{{infobox track | |||
|name=Bingo Battle 1 (natural) | |||
|link=https://www.youtube.com/watch?v=drUAVkZ08cY&index=34&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk | |||
}} | |||
{{clear}} | |||
;''Bingo Battle 2 (metal)'': | |||
{{infobox track | |||
|name=Bingo Battle 2 (metal) | |||
|link=https://www.youtube.com/watch?v=Jvx5RJQveRE&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk&index=35 | |||
}} | |||
{{clear}} | |||
;''Bingo Battle 3 (toys)'': | |||
{{infobox track | |||
|name=Bingo Battle 3 (toys) | |||
|link=https://www.youtube.com/watch?v=9cXiGjjLZAI&index=36&list=PLz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk | |||
}} | |||
{{clear}} | |||
;''One Away!'': | |||
{{infobox track | |||
|name=One Away! | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/100-one-square-left-.mp3 | |||
}} | |||
{{clear}} | |||
;''Give it a Spin!'': | |||
{{infobox track | |||
|name=Give it a Spin! | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/099-give-it-a-spin-.mp3 | |||
}} | |||
{{clear}} | |||
;''Victory'': | |||
{{infobox track | |||
|name=Victory | |||
|link=http://downloads.khinsider.com/game-soundtracks/album/pikmin-3/104-bingo-battle-win-.mp3 | |||
}} | |||
{{clear}} | |||
==Minor jingles== | ==Minor jingles== | ||
==Trivia== | ==Trivia== | ||
*If a group of 20 or more Pikmin of one type are idle for long enough, they will begin to sing along with the area theme. | |||
*If the leaders have 20 of each type of Pikmin following them, the Pikmin will sing the main theme to ''Pikmin 3''. If the leaders have all types of Pikmin but have a group of 100 of only one type, the Pikmin will sing the main theme discordantly and unorganizedly. | |||
*If the three leaders are moving without any Pikmin, they will occasionally sing the "Koppaite" motif, with the single lyric "Koppai," possibly meaning the motif is an anthem of sorts. | |||
*A [[Glitches in Pikmin 3#Warped sunset music|small glitch]] occurs when a day ends while the player looks at the map screen (with the play button active, meaning time still passes). The music is put through a hi-pass filter and compressor whenever the map screen is active, making the music sound like it comes from small radio speakers. This filter was not programmed to turn off without player input, so it will remain over the "end of day" theme if it is active at the day's end (although the "today's results" theme will be normal). | |||
==See also== | ==See also== | ||
*[[Music]] | *[[Music]] | ||
*[[Music (Pikmin)|Music (''Pikmin'')]] | *[[Music (Pikmin)|Music (''Pikmin'')]] | ||
*[[Music (Pikmin 2)|Music (''Pikmin 2'')]] | *[[Music (Pikmin 2)|Music (''Pikmin 2'')]] | ||
[[Category:Music]] | [[Category:Music]] |
Revision as of 08:32, June 30, 2015
The music of Pikmin 3 accompanies every mode of the game, from themes and cues during gameplay to scores of cutscenes and menus, in order to enhance the various moods of the game and to direct gameplay. Generally, the textural style of the music reflects either the technology of Koppai, the scenic environment of PNF-404, or the progression of the story and the quirky nature of Pikmin. In the spirit of compositions for the Pikmin series, this installment features dynamic music that adapts to what occurs in the game, using parameters such as what tasks Pikmin are carrying out, the time of day, and the weather in a particular area. Between gameplay, pre-rendered cutscenes are scored by a Hollywood-style orchestra, and in-game cutscenes are textured by varied loops and cues of music. Compared with the music of the previous games, this game's music is much more atmospheric and ethereal; melody is only germane in establishing leitmotifs in the game.
The soundtrack to Pikmin 3 was composed by Asuka Hayazaki, Atsuko Asahi, and Hajime Wakai, under no official name. Like the previous soundtracks in the series, all the sounds are synthesized or samples attempting to mimic real instruments. This installment of the series features the most advanced sound technology yet, producing very realistic representations of real instruments. However, unlike the music in the previous game, this game's music is all pre-rendered, not played note-by-note in real time; this allows for new instruments, new textures, and new experimentation with sound, at the cost of a less flexible soundtrack.
It should be noted that all titles for Pikmin 3 music in this article and elsewhere are conjectural, as the tracks have no known official names.
Leitmotifs
These are small gestures that reappear throughout the game suggesting ideas or setting moods.
Menus
- Main menu
Main Menu | |
---|---|
External links |
- Day select
Day select | |
---|---|
External links |
- Today's report
Today's report | |
---|---|
External links |
- S.S. Drake
S.S. Drake | |
---|---|
External links |
- Mission Mode menu
Mission Mode | |
---|---|
External links |
- Bingo Battle menu
Bingo Battle menu | |
---|---|
External links |
Cutscenes
- Loading screen
Loading screen | |
---|---|
External links |
- Prologue
Prologue | |
---|---|
External links |
- Captain Charlie's introduction
Captain Charlie's introduction | |
---|---|
External links |
- Peculiar discovery
Peculiar discovery | |
---|---|
External links |
- Tutorial
Tutorial | |
---|---|
External links |
- Charlie's cliffhanger
Charlie's cliffhanger | |
---|---|
External links |
- Alph awakens
Alph awakens | |
---|---|
External links |
- Red Pikmin encounter
Red Pikmin encounter | |
---|---|
External links |
- Found important item
Found important item | |
---|---|
External links |
- Found important item (loop)
Found important item (loop) | |
---|---|
External links |
- New Pikmin type
New Pikmin type | |
---|---|
External links |
- New Pikmin type (loop)
New Pikmin type (loop) | |
---|---|
External links |
- Found S.S. Drake
Found S.S. Drake | |
---|---|
External links |
- No signs of life
No signs of life | |
---|---|
External links |
- Brittany's theme
Brittanys theme | |
---|---|
External links |
- Nocturnal predators
Nocturnal predators | |
---|---|
External links |
- Area loading
Area loading | |
---|---|
External links |
- Land in a new area
Land in a new area | |
---|---|
External links |
- Discovery
Discovery | |
---|---|
External links |
- Discovery (loop)
Discovery (loop) | |
---|---|
External links |
- Found Brittany
Found Brittany | |
---|---|
External links |
- Brittany's theme reprise
Brittany's theme reprise | |
---|---|
External links |
- Medusal Slurker encounter
Medusal Slurker encounter | |
---|---|
External links |
- Rescued Brittany
Rescued Brittany | |
---|---|
External links |
- Recovered important item (loop)
Recovered important item (loop) | |
---|---|
External links |
- End of day)
End of day | |
---|---|
External links |
- End of day
End of day | |
---|---|
External links |
- Pikmin suffering
Pikmin suffering | |
---|---|
External links |
- Pikmin suffering (loop)
Pikmin suffering (loop) | |
---|---|
External links |
- Pikmin suffering (loop)
Pikmin suffering (loop) | |
---|---|
External links |
- Leader down
Leader down | |
---|---|
External links |
- Pikmin extinction
Pikmin extinction | |
---|---|
External links |
- 'Game over:
Game over | |
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External links |
- 'Game over (loop):
Game over (loop) | |
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External links |
- Land in Distant Tundra
Land in Distant Tundra | |
---|---|
External links |
- Captain Charlie's theme
Captain Charlie's theme | |
---|---|
External links |
- Louie's theme
Louie's theme | |
---|---|
External links |
- Recovered Louie
Recovered Louie | |
---|---|
External links |
- Louie escaped
Louie escaped | |
---|---|
External links |
- Louie escaped
Louie escaped | |
---|---|
External links |
- Found Olimar
Found Olimar (loop) | |
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External links |
- Found Olimar (loop)
Found Olimar (loop) | |
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External links |
- Olimar released
Olimar released | |
---|---|
External links |
- Olimar released (loop)
Olimar released (loop) | |
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External links |
- Mysterious Life-form appears (loop)
Mysterious Life-form appears | |
---|---|
External links |
- Conclusion cutscene
Conclusion cutscene | |
---|---|
External links |
- Epilogue (bad)
Epilogue (bad) | |
---|---|
External links |
- Epilogue (good)
Epilogue (good) | |
---|---|
External links |
- Epilogue (perfect)
Epilogue (perfect) | |
---|---|
External links |
- Credits
Credits | |
---|---|
External links |
Areas
Alph's Crash Site
Garden of Hope
Distant Tundra
Tropical Wilds
Twilight River
Formidable Oak
Caves
Bosses
Main bosses
Vehemoth Phosbat
Plasm Wraith
Mid-bosses
Mission Mode
- Mission Mode (Levels 1-10)
Mission Mode (Levels 1-10) | |
---|---|
External links |
- Fortress of Festivity
Fortress of Festivity | |
---|---|
External links |
- Mission Mode (Levels 12-15)
Mission Mode (Levels 12-15) | |
---|---|
External links |
- Mission complete
Mission complete | |
---|---|
External links |
- Mission results
Mission results | |
---|---|
External links |
Bingo Battle
- Battle start
Battle start | |
---|---|
External links |
- Bingo Battle 1 (natural)
Bingo Battle 1 (natural) | |
---|---|
External links |
- Bingo Battle 2 (metal)
Bingo Battle 2 (metal) | |
---|---|
External links |
- Bingo Battle 3 (toys)
Bingo Battle 3 (toys) | |
---|---|
External links |
- One Away!
One Away! | |
---|---|
External links |
- Give it a Spin!
Give it a Spin! | |
---|---|
External links |
- Victory
Victory | |
---|---|
External links |
Minor jingles
Trivia
- If a group of 20 or more Pikmin of one type are idle for long enough, they will begin to sing along with the area theme.
- If the leaders have 20 of each type of Pikmin following them, the Pikmin will sing the main theme to Pikmin 3. If the leaders have all types of Pikmin but have a group of 100 of only one type, the Pikmin will sing the main theme discordantly and unorganizedly.
- If the three leaders are moving without any Pikmin, they will occasionally sing the "Koppaite" motif, with the single lyric "Koppai," possibly meaning the motif is an anthem of sorts.
- A small glitch occurs when a day ends while the player looks at the map screen (with the play button active, meaning time still passes). The music is put through a hi-pass filter and compressor whenever the map screen is active, making the music sound like it comes from small radio speakers. This filter was not programmed to turn off without player input, so it will remain over the "end of day" theme if it is active at the day's end (although the "today's results" theme will be normal).