Pikmin 2

Clog: Difference between revisions

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[[File:P2 clog.png|thumb|right|A clog in the [[Awakening Wood]].]]
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[[Image:P2_clog.png|thumb|right|A clog in the [[Awakening Wood]].]]
A '''clog''' is an obstacle in ''[[Pikmin 2]]'' that looks like a cracked rock, used to block the entrance of [[cave]]s and [[geyser]]s, and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the [[water]] from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel.
 
A '''clog''' is an obstacle in ''[[Pikmin 2]]'' that looks like a cracked rock, used to block the entrance of [[cave]]s and [[geyser]]s and to plug holes underwater so that areas remain flooded. They can be destroyed with [[Pikmin family|Pikmin]]; often, only [[Blue Pikmin]] are able to approach them due to their being submerged. By destroying an underwater clog, a hole is opened up that drains the [[water]] from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel.


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== Locations ==
== Locations ==
*[[Valley of Repose]] - drains lake that gives access to the main part of the area.
*[[Valley of Repose]]: drains lake that gives access to the main part of the area.
*[[Awakening Wood]] - drains the small lake behind the ship, providing a shortcut.
*[[Awakening Wood]]: drains the small lake behind the ship, providing a shortcut.
*[[Perplexing Pool]] - plugs the entrance to the [[Shower Room]] and drains the huge pond with the [[Toady Bloyster]] when destroyed.
*[[Perplexing Pool]]: plugs the entrance to the [[Shower Room]] and drains the huge pond with the [[Toady Bloyster]] when destroyed.
*[[Wistful Wild]] - drains an area near the [[Burgeoning Spiderwort]]s.
*[[Wistful Wild]]: drains an area near the [[Burgeoning Spiderwort]]s.
*In multiple caves, blocking entrances to the next sublevel.
*In multiple caves, blocking entrances to the next sublevel.
**[[Submerged Castle]]
**[[Submerged Castle]]: sublevels 2, 3 and 4.
**[[Hole of Heroes]]
**[[Hole of Heroes]]: sublevel 6.
**[[Dream Den]]
**[[Dream Den]]: sublevels 1, 7 and 11.
 
==Trivia==
*In ''Pikmin 2'''s game files, the holes on the final sublevels of the [[Subterranean Complex]], the [[Hole of Beasts]] and the [[Bulblax Kingdom]] are told to contain a clog. This setting is ignored however, as final sublevels don't have holes.


==See also==
==See also==

Revision as of 05:22, February 19, 2015

A clog in the Awakening Wood.


Because this subject has no official name, the name "Clog" is conjectural.

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A clog is an obstacle in Pikmin 2 that looks like a cracked rock, used to block the entrance of caves and geysers, and to plug holes underwater so that areas remain flooded. They can be destroyed with Pikmin; often, only Blue Pikmin are able to approach them due to them being submerged. By destroying an underwater clog, a hole is opened up that drains the water from the surrounding area. However, clogs also appear on certain caves, and block the hole that leads to the next sublevel.

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Locations

Trivia

See also