Bingo Battle: Difference between revisions
(Undo revision 142476 by 184.38.17.146 (talk)) |
(→Items) |
||
Line 38: | Line 38: | ||
==Items== | ==Items== | ||
[[File:Bingo_Mode_3.png|thumb|The lightning bolt item is used by Player 2.]] | [[File:Bingo_Mode_3.png|thumb|The lightning bolt item is used by Player 2.]] | ||
Once again, the player can get items by carrying [[Cupid's Grenade|Cherries]] back to the assigned onion. If you get a Golden | Once again, the player can get items by carrying [[Cupid's Grenade|Cherries]] back to the assigned onion. If you get a Golden Grenade, you will immediately get five items in storage. These are the items that can be obtained: | ||
*Rock storm - Causes four boulders to fall | *Rock storm - Causes four large boulders to fall near where the opponent is standing, killing any non-Rock Pikmin. It's harder to dodge these boulders than their ''Pikmin 2 ''counterparts. | ||
*Lightning - Strikes opponents and their nearby non-Yellow Pikmin with an immobilizing current of lightning. | *Lightning - Strikes opponents and their nearby non-Yellow Pikmin with an immobilizing current of lightning. | ||
*Enemy Annihilator - An item that is used to kill all enemies | *Enemy Annihilator - An item that is used to kill all on-screen enemies. Mini boss enemies will not be killed. | ||
*Ultra-Spicy Spray - Makes your Pikmin gain the effects of an Ultra-Spicy Spray. | *Ultra-Spicy Spray - Makes your Pikmin gain the effects of an Ultra-Spicy Spray. Unlike in ''Pikmin 2 '', this item is immediately applied to the player's Pikmin and cannot be stored for later use. | ||
*+10 Pikmin - Makes the user's Onion spawn ten of the Pikmin | *+10 Pikmin - Makes the user's Onion spawn ten of the player's starting Pikmin. | ||
*+5 Rare Pikmin - Makes the user's Onion spawn five of the Pikmin the player | *+5 Rare Pikmin - Makes the user's Onion spawn five of the Pikmin the player did not start with. | ||
*Lucky Marble - | *Lucky Marble - Fills up a random space on your Bingo card, The Lucky Marble resembles [[The President]] of Hocotate Freight. | ||
*Shuffle - An item that scrambles up your opponent's Bingo card. | *Shuffle - An item that scrambles up your opponent's Bingo card. | ||
*Bomb Rock - An item that | *Bomb Rock - An item that causes a [[Bomb Rock]] to spawn in front of your Captain. | ||
*Warp - An item that teleports your opponent to a random | *Warp - An item that teleports your opponent to a random area on the map, along with any Pikmin under their control. | ||
*Mine - A bomb that Pikmin can carry and throw similar to a bomb rock. It will stick to wherever the Pikmin lands, and will only detonate when a captain walks by. | *Mine - A bomb that Pikmin can carry and throw similar to a bomb rock. It will stick to wherever the Pikmin lands, and will only detonate when a captain walks by. | ||
*Macaroon Recovery - An item only available when playing 'Victory Macaroon' mode. Transports the player's Macaroon back to their onion. | *Macaroon Recovery - An item only available when playing 'Victory Macaroon' mode. Transports the player's Macaroon back to their onion. |
Revision as of 01:14, November 26, 2014
This page is part of the merge with Pikmin Wiki, and needs resolving. Please bear with us as we do so. This subject had no page on Pikipedia before the import, so in order to merge it, it just needs to be cleaned up. |
Like in Pikmin 2, Pikmin 3 has a 2-Player Battle mode called Bingo Battle. The overall rules have changed, but many of the same concepts return. The mode can be played in 1 vs 1 or 2 vs 2. Enemies in each arena change each time you play. Leaders cannot damage each other with punch, not even if enemies are around to enable punching.
Maps
There are 12 stages to choose from in Bingo Battle.
- Shaded Terrace
- Stagnant Sea
- Twisted Cavern
- Arid Metropolis
- Rusted Labyrinth
- Jigsaw Fortress
- Blooming Terrace
- Parched Brook
- Buried Pond
- Sandpit Kingdom
- Corroded Maze
- Jigsaw Colosseum
Of these stages, there are 3 different layouts for each stage.
Basic Rules
One player will play as Alph, while the other will play as Captain Olimar. In a 2 vs 2 match, the first two players are Alph and Brittany or Charlie, while the second two are Olimar and Louie. On the bottom of each player's screen, there will be a 4x4 bingo card lined with random objects, which range from enemies to fruits to treasures. The player that collects all of the objects in a row, (horizontal, vertical, or diagonal) will win, similar to bingo. Players can also enable each team to have a victory macaroon. Each player's onion will have a macaroon with a flag by it. If this macaroon is stolen by the opposing player, that player will automatically win smilar to taking the opposing teams marble in 2 player battle in Pikmin 2.
Pikmin
Unlike in Pikmin 2, each player can have any type of Pikmin. The only difference is that the color of the Pikmin's leaves, buds, or flowers will correspond with the player. (Player 1: Blue. Player 2: Pink). Each maps type of Pikmin will change depending on the map layout, but there will only ever be two types of Pikmin on the map.
Controls
Similar to Pikmin 2, this game mode involves 2 Players using the Wii Remote Plus and Nunchuck (or possibly a pro controller). Most standard controls apply, but down on the D-Pad now activates items. The Gamepad serves as a map and can show where either player is.
Items
Once again, the player can get items by carrying Cherries back to the assigned onion. If you get a Golden Grenade, you will immediately get five items in storage. These are the items that can be obtained:
- Rock storm - Causes four large boulders to fall near where the opponent is standing, killing any non-Rock Pikmin. It's harder to dodge these boulders than their Pikmin 2 counterparts.
- Lightning - Strikes opponents and their nearby non-Yellow Pikmin with an immobilizing current of lightning.
- Enemy Annihilator - An item that is used to kill all on-screen enemies. Mini boss enemies will not be killed.
- Ultra-Spicy Spray - Makes your Pikmin gain the effects of an Ultra-Spicy Spray. Unlike in Pikmin 2 , this item is immediately applied to the player's Pikmin and cannot be stored for later use.
- +10 Pikmin - Makes the user's Onion spawn ten of the player's starting Pikmin.
- +5 Rare Pikmin - Makes the user's Onion spawn five of the Pikmin the player did not start with.
- Lucky Marble - Fills up a random space on your Bingo card, The Lucky Marble resembles The President of Hocotate Freight.
- Shuffle - An item that scrambles up your opponent's Bingo card.
- Bomb Rock - An item that causes a Bomb Rock to spawn in front of your Captain.
- Warp - An item that teleports your opponent to a random area on the map, along with any Pikmin under their control.
- Mine - A bomb that Pikmin can carry and throw similar to a bomb rock. It will stick to wherever the Pikmin lands, and will only detonate when a captain walks by.
- Macaroon Recovery - An item only available when playing 'Victory Macaroon' mode. Transports the player's Macaroon back to their onion.
Trivia
- Bingo Battle and Mission Mode are the only modes in which you can find White and Purple Pikmin in Pikmin 3.
- When the Koppaite team carries its last item back to the onion, the Pikmin appear to chant "KOP-pai, KOP-pai." As opposed when the Hococtatian team does this, the Pikmin chant "Hocotate", or "hoc-TATE, hoc-TATE."
Gallery
- Moo.PNG
Here we can see that the ghost power-up caused the laser beam
- 2P Bingo Battle 2.png
2 vs 2 battle.
- Rockypoint.PNG
2vs2 battle, blue team activates falling rocks
- Screen shot 2013-07-26 at 3.11.18 PM.png
Alph stealing Olimar's victory macaroon