Controls: Difference between revisions

672 bytes added ,  10 years ago
Added Pro Controller controls.
m (→‎Stylus Mode: Fixes.)
(Added Pro Controller controls.)
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| align="center"|{{button|wiiu|LStick|size=x24px}}<br>(Fully held)
| align="center"|{{button|wiiu|LStick|size=x24px}}<br>(Fully held)
| align="center"|{{button|wii|Stick|size=x24px}}
| align="center"|{{button|wii|Stick|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCLStick|size=x24px}}<br>(Fully held)
| Move in the direction it is held. If a Pikmin is touched while running, it will join the leader. The leaders run a bit slower than flower Pikmin. With the Wii Remote, the [[camera]] will automatically rotate to make it easier to navigate.
| Move in the direction it is held. If a Pikmin is touched while running, it will join the leader. The leaders run a bit slower than flower Pikmin. With the Wii Remote, the [[camera]] will automatically rotate to make it easier to navigate.
|-
|-
| align="center"|{{button|wiiu|LStick|size=x24px}}<br>(Lightly held)
| align="center"|{{button|wiiu|LStick|size=x24px}}<br>(Lightly held)
| align="center"|{{button|wii|Wiimote|size=x24px}}
| align="center"|{{button|wii|Wiimote|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCLStick|size=x24px}}<br>(Lightly held)
| Move the [[HUD#Cursor|cursor]].
| Move the [[HUD#Cursor|cursor]].
|-
|-
| align="center"|{{button|wiiu|ZL|size=x24px}}
| align="center"|{{button|wiiu|ZL|size=x24px}}
| align="center"|{{button|wii|Z|size=x24px}}
| align="center"|{{button|wii|Z|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCZL|size=x24px}}
| If the [[HUD#Cursor|cursor]] is on a target, toggles [[lock-on]]. Otherwise, press to make the [[camera]] face the cursor, and, if not using the Wii Remote, hold to lock the cursor on the spot.
| If the [[HUD#Cursor|cursor]] is on a target, toggles [[lock-on]]. Otherwise, press to make the [[camera]] face the cursor, and, if not using the Wii Remote, hold to lock the cursor on the spot.
|-
|-
| align="center"|{{button|wiiu|L|size=x24px}}
| align="center"|{{button|wiiu|L|size=x24px}}
| align="center"|{{button|wii|C|size=x24px}}
| align="center"|{{button|wii|C|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCL|size=x24px}}
| Change which Pikmin type (or leader) will be thrown next.
| Change which Pikmin type (or leader) will be thrown next.
|-
|-
| align="center"|{{button|wiiu|R|size=x24px}}
| align="center"|{{button|wiiu|R|size=x24px}}
| align="center"|N/A
| align="center"|N/A
| align="center"|
| align="center"|{{button|wiiu|PCR|size=x24px}}
| Allows moving the cursor without moving the leader, while it's held.
| Allows moving the cursor without moving the leader, while it's held.
|-
| align="center"|{{button|wiiu|Lclick|size=x24px}}
| align="center"|N/A
| align="center"|{{button|wiiu|PCLclick|size=x24px}}
| Places the [[HUD#Cursor|cursor]] on top of the leader.
|-
|-
| align="center"|{{button|wiiu|Y|size=x24px}}
| align="center"|{{button|wiiu|Y|size=x24px}}
| align="center"|{{button|wii|-|size=x24px}}
| align="center"|{{button|wii|-|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCY|size=x24px}}
| Switch [[leader]]. It won't work if the other leader(s) is/are on the current one's party.
| Switch [[leader]]. It won't work if the other leader(s) is/are on the current one's party.
|-
|-
| align="center"|{{button|wiiu|B|wiiu|Shake|size=x24px}}
| align="center"|{{button|wiiu|B|wiiu|Shake|size=x24px}}
| align="center"|{{button|wii|Nunchukshake|size=x24px}}
| align="center"|{{button|wii|Nunchukshake|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCB|size=x24px}}
| While locked-on, [[charge]]. Otherwise, [[dismiss]].
| While locked-on, [[charge]]. Otherwise, [[dismiss]].
|-
|-
| align="center"|{{button|wiiu|RStick|size=x24px}}
| align="center"|{{button|wiiu|RStick|size=x24px}}
| align="center"|N/A
| align="center"|N/A
| align="center"|
| align="center"|{{button|wiiu|PCRStick|size=x24px}}
| Rotate the [[camera]] horizontally.
| Rotate the [[camera]] horizontally.
|-
|-
| align="center"|{{button|wiiu|+|size=x24px}}
| align="center"|{{button|wiiu|+|size=x24px}}
| align="center"|{{button|wii|+|size=x24px}}
| align="center"|{{button|wii|+|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PC+|size=x24px}}
|
|
* In-game: Pause and bring up the [[Menu#Pause|pause menu]]. Press again to unpause.
* In-game: Pause and bring up the [[Menu#Pause|pause menu]]. Press again to unpause.
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| align="center"|{{button|wiiu|-|size=x24px}}
| align="center"|{{button|wiiu|-|size=x24px}}
| align="center"|N/A
| align="center"|N/A
| align="center"|
| align="center"|N/A
| Toggle Off-TV Play.
| Toggle Off-TV Play.
|-
|-
| align="center"|{{button|wiiu|Padup|size=x24px}}
| align="center"|{{button|wiiu|Padup|size=x24px}}
| align="center"|{{button|wii|Padup|size=x24px}}
| align="center"|{{button|wii|Padup|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCPadup|size=x24px}}
| Use an [[Ultra-Spicy Spray]]. Won't take effect if there are no Pikmin in the party.
| Use an [[Ultra-Spicy Spray]]. Won't take effect if there are no Pikmin in the party.
|-
|-
| align="center"|{{button|wiiu|Padleftright|size=x24px}}
| align="center"|{{button|wiiu|Padleftright|size=x24px}}
| align="center"|{{button|wii|Padleftright|size=x24px}}
| align="center"|{{button|wii|Padleftright|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCPadleftright|size=x24px}}
| Dodge left or right, if the [[Dodge Whistle]] has been obtained.
| Dodge left or right, if the [[Dodge Whistle]] has been obtained.
|-
|-
| align="center"|{{button|wiiu|Paddown|size=x24px}}
| align="center"|{{button|wiiu|Paddown|size=x24px}}
| align="center"|{{button|wii|Paddown|size=x24px}}
| align="center"|{{button|wii|Paddown|size=x24px}}
| align="center"|
| align="center"|{{button|wiiu|PCPaddown|size=x24px}}
| If Off-TV Play is on, toggle between showing the gameplay or the radar. If it's switching to the radar, the gameplay is instantly paused.
| If Off-TV Play is on, toggle between showing the gameplay or the radar. If it's switching to the radar, the gameplay is instantly paused. In [[Bingo Battle]], press to use the current power.
|}
|}