Radar: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{game icons|p=y|p2=y}} | |||
[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]] | [[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]] | ||
The '''radar''' is a mechanic present in the | |||
{{for|the map feature in ''Pikmin 3''|KopPad#Map|l1=KopPad}} | |||
The '''radar''' is a mechanic present in the first two [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is available from the start in ''[[Pikmin 2]]''. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s. It has been replaced in ''Pikmin 3'' with the [[KopPad]]'s main app: the '''[[KopPad#Map|map]]'''. | |||
The buttons needed to access the radar, pan it and zoom it vary from game to game: | The buttons needed to access the radar, pan it and zoom it vary from game to game: | ||
Line 6: | Line 10: | ||
!Game !! style="width:64px" | Open !! style="width:64px" | Pan !! style="width:64px" | Zoom | !Game !! style="width:64px" | Open !! style="width:64px" | Pan !! style="width:64px" | Zoom | ||
|- | |- | ||
!''Pikmin'' | ! ''Pikmin'' | ||
| align="center"|{{button|gcn|Y|size=x24px}} || rowspan="2" align="center"| {{button|gcn|Stick|size=x24px}} || rowspan="2" align="center"| {{button|gcn|C|size=x24px}} | | align="center"|{{button|gcn|Y|size=x24px}} || rowspan="2" align="center"| {{button|gcn|Stick|size=x24px}} || rowspan="2" align="center"| {{button|gcn|C|size=x24px}} | ||
|- | |- | ||
!Pikmin 2 | ! ''Pikmin 2'' | ||
| align="center"|{{button|gcn|Start|size=x24px}} | | align="center"|{{button|gcn|Start|size=x24px}} | ||
|- | |- | ||
!''[[New Play Control! Pikmin]]'' and ''[[New Play Control! Pikmin 2|Pikmin 2]]'' | !''[[New Play Control! Pikmin]]'' and ''[[New Play Control! Pikmin 2|Pikmin 2]]'' | ||
| align="center"|{{button|wii|+|size=x24px}} || align="center"|{{button|wii|Stick|size=x24px}} || align="center"|{{button|wii|Padupdown|size=x24px}} | | align="center"|{{button|wii|+|size=x24px}} || align="center"|{{button|wii|Stick|size=x24px}} || align="center"|{{button|wii|Padupdown|size=x24px}} | ||
|} | |} | ||
The screen that contains the radar also enumerates how many Pikmin are with the current captain, of each | The screen that contains the radar also enumerates how many Pikmin are with the current captain, of each type, how many Pikmin there are in the Onions, of each type, and how many Pikmin are roaming through the area, of all types. In addition, the screen also shows the total number of ship parts obtained, in ''Pikmin''. | ||
The radar is disabled during either game's [[Challenge Mode (disambiguation)|Challenge Mode]]. | The radar is disabled during either game's [[Challenge Mode (disambiguation)|Challenge Mode]]. |
Revision as of 13:49, November 2, 2014
- For the map feature in Pikmin 3, see KopPad#Map.
The radar is a mechanic present in the first two Pikmin games. It can be unlocked in Pikmin by collecting the Whimsical Radar, is available from the start in Pikmin 2. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and ship parts. It has been replaced in Pikmin 3 with the KopPad's main app: the map.
The buttons needed to access the radar, pan it and zoom it vary from game to game:
Game | Open | Pan | Zoom |
---|---|---|---|
Pikmin | Y | Stick | C |
Pikmin 2 | Start | ||
New Play Control! Pikmin and Pikmin 2 | Padupdown |
The screen that contains the radar also enumerates how many Pikmin are with the current captain, of each type, how many Pikmin there are in the Onions, of each type, and how many Pikmin are roaming through the area, of all types. In addition, the screen also shows the total number of ship parts obtained, in Pikmin.
The radar is disabled during either game's Challenge Mode.
Legend
Besides the following icons, the radar also indicates two other things:
- North, with a pink arrow in a fixed location pointing in that direction.
- Water, with stripes that alternate between dark and light.
Meaning | Pikmin icon | Pikmin 2 icon |
---|---|---|
Ship part | N/A | |
Captain Olimar | ||
Louie / The President | N/A | |
Pikmin | ||
Burrowed Pikmin | ||
Bulbmin | N/A | |
Onions | ||
S.S. Dolphin / Hocotate ship | File:Pikmin radar ship.png | File:Pikmin 2 radar ship.png |
Research Pod | N/A | |
Cave entrance / Sublevel hole | N/A | File:Pikmin 2 radar cave.png |
Completed cave entrance | N/A | File:Pikmin 2 radar completed cave.png |
Exit geyser | N/A |
Map textures
These are the textures for the maps of each area as they're stored in-game (although cropped for convenience). They have a naturally low resolution, and, in-game, they are applied a purple tint. In all textures up corresponds to the North, except for The Final Trial one, in which the opposite is true.
Pikmin
Pikmin 2
To do: Add all radar map textures of cave sublevels that never change. |