Template:Infobox enemy: Difference between revisions

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(Added support for all three main games.)
m (Fixed.)
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{{!}} width = "70%" {{!}} {{{bingo|None}}}
{{!}} width = "70%" {{!}} {{{bingo|None}}}
{{!}}-}}
{{!}}-}}
{{infobox multi | thparams = width="30%" style="background: #e6e9ff;" | n = [[Carrying|Carry]] weight | v = {{{weight|}}} | v1 = {{{weight1|}}} | v2 = {{{weight2|}}} | v3 = {{{weight3|}}} | dv = N/A }}
{{per-game field | thparams = width="30%" style="background: #e6e9ff;" | n = [[Carrying|Carry]] weight | v = {{{weight|}}} | v1 = {{{weight1|}}} | v2 = {{{weight2|}}} | v3 = {{{weight3|}}} | dv = N/A }}
{{infobox multi | thparams = width="30%" style="background: #e6e9ff;" | n = Max. carriers | v = {{{max_pikmin|}}} | v1 = {{{max_pikmin1|}}} | v2 = {{{max_pikmin2|}}} | v3 = {{{max_pikmin3|}}} | dv = N/A }}
{{per-game field | thparams = width="30%" style="background: #e6e9ff;" | n = Max. carriers | v = {{{max_pikmin|}}} | v1 = {{{max_pikmin1|}}} | v2 = {{{max_pikmin2|}}} | v3 = {{{max_pikmin3|}}} | dv = N/A }}
{{infobox multi | thparams = width="30%" style="background: #e6e9ff;" | n = Height | v = {{{height|}}} | v1 = {{{height1|}}} | v2 = {{{height2|}}} | v3 = {{{height3|}}} | c = {{{height}}}mm | c1 = {{{height1}}}mm | c2 = {{{height2}}}mm | c3 = {{{height3}}}mm | dv = Unknown }}
{{per-game field | thparams = width="30%" style="background: #e6e9ff;" | n = Height | v = {{{height|}}} | v1 = {{{height1|}}} | v2 = {{{height2|}}} | v3 = {{{height3|}}} | c = {{{height}}}mm | c1 = {{{height1}}}mm | c2 = {{{height2}}}mm | c3 = {{{height3}}}mm | dv = Unknown }}
{{infobox multi | thparams = width="30%" style="background: #e6e9ff;" | n = Seed worth | v = {{{seeds|}}} | v1 = {{{seeds1|}}} | v2 = {{{seeds2|}}} | v3 = {{{seeds3|}}} | dv = N/A }}
{{per-game field | thparams = width="30%" style="background: #e6e9ff;" | n = Seed worth | v = {{{seeds|}}} | v1 = {{{seeds1|}}} | v2 = {{{seeds2|}}} | v3 = {{{seeds3|}}} | dv = N/A }}
{{#if:{{{pikmin2|}}}{{{pikmin3|}}} | {{infobox multi | thparams = width="30%" style="background: #e6e9ff;" | n = [[Poko]] value | v = {{{value|}}} | v2 = {{{value2|}}} | v3 = {{{value3|}}} | c = {{pokos|{{{value}}}}} | c2 = {{pokos|{{{value2}}}}} | c3 = {{pokos|{{{value3}}}}} | dv = N/A }} }}
{{#if:{{{pikmin2|}}}{{{pikmin3|}}} | {{per-game field | thparams = width="30%" style="background: #e6e9ff;" | n = [[Poko]] value | v = {{{value|}}} | v2 = {{{value2|}}} | v3 = {{{value3|}}} | c = {{pokos|{{{value}}}}} | c2 = {{pokos|{{{value2}}}}} | c3 = {{pokos|{{{value3}}}}} | dv = N/A }} }}
{{infobox multi | thparams = width="30%" style="background: #e6e9ff;" | n = Attacks | v = {{{attacks|}}} | v1 = {{{attacks1|}}} | v2 = {{{attacks2|}}} | v3 = {{{attacks3|}}} | dv = N/A }}
{{per-game field | thparams = width="30%" style="background: #e6e9ff;" | n = Attacks | v = {{{attacks|}}} | v1 = {{{attacks1|}}} | v2 = {{{attacks2|}}} | v3 = {{{attacks3|}}} | dv = N/A }}
{{infobox multi | thparams = width="30%" style="background: #e6e9ff;" | n = [[Health|Hit points]] | v1 = {{{hp1|}}} | v2 = {{{hp2|}}} | v3 = {{{hp3|}}} | c1 = {{tt|{{{hp1|}}} HP|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} | c2 = {{tt|{{{hp2|}}} HP|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} | c3 = {{tt|{{{hp3|}}} HP|For reference, in Pikmin 3, a Dwarf Red Bulborb has 100 HP, and a Red Bulborb has 1000.}} | dv = N/A }}
{{per-game field | thparams = width="30%" style="background: #e6e9ff;" | n = [[Health|Hit points]] | v1 = {{{hp1|}}} | v2 = {{{hp2|}}} | v3 = {{{hp3|}}} | c1 = {{tt|{{{hp1|}}} HP|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} | c2 = {{tt|{{{hp2|}}} HP|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} | c3 = {{tt|{{{hp3|}}} HP|For reference, in Pikmin 3, a Dwarf Red Bulborb has 100 HP, and a Red Bulborb has 1000.}} | dv = N/A }}
{{#if:{{{pikmin2|}}}|{{Pipe}}-
{{#if:{{{pikmin2|}}}|{{Pipe}}-
! width="30%" style="background: #e6e9ff;" {{Pipe}} [[Piklopedia|Number]]
! width="30%" style="background: #e6e9ff;" {{Pipe}} [[Piklopedia|Number]]

Revision as of 15:22, October 23, 2014

Infobox enemy

Appears in
Scientific name Unknown
Family Unknown
Areas None
Carry weight N/A Max. carriers N/A Height Unknown Seed worth N/A Attacks N/A Hit points N/A


Info

This template is to be used at the top of enemy pages. It places an information box on the top-right corner of the page.

Pages with this template are automatically categorized on the corresponding categories: Category:Pikmin 1 enemies, Category:Pikmin 2 enemies, Category:Pikmin 3 enemies and Category:Pikmin Adventure enemies.

Parameters

Parameter Mandatory Default Detailed description
pikmin No If this enemy appears in Pikmin, give this a value like "y".
pikmin2 No Same as above, but Pikmin 2.
pikmin3 No Same as above, but Pikmin 3.
pikminadventure No Same as above, but Pikmin Adventure.
enemy_name No {{PAGENAME}} If the name of the enemy is different from the title of the page, specify it here.
image No Image for the infobox, extension included.
size No The image's size.
caption No The image's caption, if needed.
icon No If the enemy has an icon, specify its image here, extension included.
custom_icon No If the icon is custom-made, give this a value like "y".
name No Unknown Scientific name.
family No Unknown Family name, without the word "family". If the family is unknown, omit.
areas No None Areas in which it appears.
underground No None Caves in which it appears.
challenge No None Pikmin and Pikmin 2 Challenge Mode levels it appears in.
missionct No None Collect Treasure! Mission Mode levels it appears in.
missionbe No None Battle Enemies! Mission Mode levels it appears in.
2p No None 2-Player Battle stages in which it appears.
bingo No None Bingo Battle levels it appears in.
weight No N/A Corpse carrying weight. Use this one if it's the same in all games, otherwise use the ones below.
weight1 No Read above; weight in Pikmin.
weight2 No Read above; weight in Pikmin 2.
height No Unknown Height, as given by the e-Reader cards. Use this one if it's the same in all games, otherwise use the ones below.
height1 No Read above; height in Pikmin.
height2 No Read above; height in Pikmin 2.
maxpikmin No N/A Maximum number of carrier Pikmin. Use this one if it's the same in all games, otherwise use the ones below.
maxpikmin1 No Read above; max carriers in Pikmin.
maxpikmin2 No Read above; max carriers in Pikmin 2.
seeds No N/A Number of seeds it's worth when delivered to an Onion. Use this one if it's the same in all games, otherwise use the ones below.
seeds1 No Read above; seeds in Pikmin.
seeds2 No Read above; seeds in Pikmin 2.
value No N/A Number of Pokos it is worth.
attacks No N/A The creature's attacks. Use this one if it's the same in all games, otherwise use the ones below.
attacks1 No Read above; attacks in Pikmin.
attacks2 No Read above; attacks in Pikmin 2.
hp1 No Health in Pikmin.
hp2 No Health in Pikmin 2.
hp3 No Health in Pikmin 3.
piklopedia No N/A Piklopedia number.
noicons No Giving this a value like "y" disables the display of game icons, to avoid conflicts with other templates.
nocat No Giving this a value like "y" makes the template not auto-categorize the creature (for instance, for objects that aren't enemies, like eggs).
nofamily No Giving this a value like "y hides the family attribute (for instance, for objects that aren't enemies, like eggs).

Template

{{infobox enemy
|pikmin      = 
|pikmin2     = 
|pikmin3     = 
|enemy_name  = 
|image       = 
|size        = 
|caption     = 
|icon        = 
|custom_icon = 
|name        = 
|family      = 
|areas       = 
|underground = 
|challenge   = 
|missionct   = 
|missionbe   = 
|2p          = 
|bingo       = 
|weight      = 
|weight1     = 
|weight2     = 
|height      = 
|height1     = 
|height2     = 
|max_pikmin  = 
|max_pikmin1 = 
|max_pikmin2 = 
|seeds       = 
|seeds1      = 
|seeds2      = 
|value       = 
|attacks     = 
|attacks1    = 
|attacks2    = 
|hp1         = 
|hp2         = 
|hp3         = 
|piklopedia  = 
|noicons     = 
|nocat       = 
|nofamily    = 
}}