Notes:Permanent Container/journalgc: Difference between revisions

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m (It has two spaces.)
(NPC! fixed part of it.)
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When I see a closed container, I cannot help myself, &nbsp;{{sic}}I feel like I must open it and see what's inside. But when opening it, it could lose it's{{sic}} value. I guess I'll just have to use my imagination.<noinclude>{{metadata|journal}}</noinclude>
<span style="text-decoration: underline;">GameCube</span>: When I see a closed container, I cannot help myself, &nbsp;{{sic}}I feel like I must open it and see what's inside. But when opening it, it could lose it's{{sic}} value. I guess I'll just have to use my imagination.
<span style="text-decoration: underline;">Wii</span>: When I see a closed container, I cannot help myself, &nbsp;{{sic}}I feel like I must open it and see what's inside. But when opening it, it could lose its value. I guess I'll just have to use my imagination.<noinclude>
{{metadata|journal}}</noinclude>

Revision as of 15:34, September 9, 2014

GameCube: When I see a closed container, I cannot help myself,  [sic]I feel like I must open it and see what's inside. But when opening it, it could lose it's[sic] value. I guess I'll just have to use my imagination. Wii: When I see a closed container, I cannot help myself,  [sic]I feel like I must open it and see what's inside. But when opening it, it could lose its value. I guess I'll just have to use my imagination.

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