Pikmin 2
Pikmin 3

Skitter Leaf: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
m (99 revisions)
(editing page for Pikmin Wiki migration (internals note: from file: 'importjson-mergemain--'))
Line 1: Line 1:
{{Template:Infobox enemy
{{merging|conflict|Skitter Leaf}}
|image = Skitter leaf.png
|size = 270px
|pikmin2 = y
|pikmin3 = y
|weight = 1
|seeds = 1
|value2 = 1
|value3 = 5
|attacks = None
|areas = '''''Pikmin 2'''''<br>[[Perplexing Pool]]<br>'''''Pikmin 3'''''<br>[[Tropical Wilds]]<br>[[Garden of Hope]] (x2)
|challenge = '''''Pikmin 2'''''<br>[[Hidden Garden]]<br>'''''Pikmin 3'''''<br>''Battle Enemies''<br>[[Shaded Garden]] (x10)<br>[[Beastly Cavern]] (x4)<br>''Collect Treasure''<br>[[Tropical Forest]] (x2)
|battle = '''''Pikmin 2'''''<br>[[Brawl Yard]]<br>[[Tile Lands]]<br>'''''Pikmin 3'''''<br>[[Shaded Terrace]]<br>[[Stagnant Sea]]
|max_pikmin = 1
|height = 56mm
|underground = '''''Pikmin 2'''''<br>[[Citadel of Spiders]]<br>[[Hole of Heroes]]
|name = Rus pseudoarbicans
|family = Skitterling
|vitality = 120}}The '''Skitter Leaf''' <span style="line-height:20px;">(</span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">ハンボ) </span>is an enemy found in ''[[Pikmin 2]]'' and ''[[Pikmin 3]] ''that resembles a leaf. These creatures remain camouflaged on the ground until approached by [[Captains]], at which time they attempt to flee with a cricket-like chirp. They are somewhat rare, usually located in very fresh places, such as near or in water or foliage, but not worth defeating or returning to the [[Onion]]/[[Research Pod|pod]]. This is because the leaf they leave upon death, while only requiring one Pikmin to carry, yields a measly one [[Pikmin family|Pikmin seed]]/[[Poko]].


There are rare occasions where one will duck right when it loses all its health, thus dying right when a [[captain]] approaches it.
{{Infobox enemy
|pikmin2    = y
|pikmin3    = y
|image      = 53skitterleaf.png‎
|size        = 270px
|icon        = Piklopedia Skitter Leaf.png
|name        = Rus pseudoarbicans
|family      = Skitterling
|areas      = [[Perplexing Pool]]
|underground = [[Citadel of Spiders]], [[Hole of Heroes]]
|2p          = [[Brawl Yard]], [[Tile Lands]]
|weight      = 1
|height      = 56
|max_pikmin  = 1
|seeds      = 1
|value      = 1
|attacks    = None
|hp2        = 120
|piklopedia  = 53
}}


The '''Skitter Leaf''' is an enemy in ''[[Pikmin 2]]'' that highly resembles a green leaf. These creatures remain camouflaged on the ground until approached, at which time they attempt to flee with a cricket-like chirp. However, their range is relatively short, and they cannot go much farther than where they are first encountered. They are somewhat rare, usually located in very fertile places, such as near or in water or foliage. When a corpse of a Skitter Leaf is carried back to a [[onion]], it will plant one [[Pikmin family|Pikmin seed]]; whenever a corpse is carried to the [[The Ship|Research pod]], it will give one [[Poko]]. For this reason, most consider it to be a waste of time to kill and return to the Onion or the Research Pod.


==Biology==
{{Notes|olimar=y|louie=y}}
The Skitter Leaf, when it is hiding, looks like a small leaf on the ground, making it seem like its aesthetic. When approached, however, it will leap up, revealing feet with a similar pattern to the leaf on its back and bulgy red eyes. What the stem would be on a leaf is actually the Skitter Leaf's mouth, and due to its small, tube-like appearance, one can conclude that the Skitter Leaf mainly feeds on plant juices. The main "leaf" acts as a cape, which the Skitter Leaf uses to fend itself from predation by flipping in the air and whipping it around. Upon flipping, the creature will also reveal a rounded, yellow abdomen.


==Notes==
==In Pikmin 3==
===Olimar's Notes===
In ''[[Pikmin 3]]'', the Skitter Leaf is a returning enemy, and appears to be similarly harmless. However, there is also [[Desiccated Skitter Leaf|new leaf enemy]] that highly resembles a Skitter Leaf. This enemy resembles a dead leaf instead of a healthy, green one. It also has been shown to have the ability to kill Pikmin.
''"The skitter leaf is a relative of the pond skater that shed its wings and adapted to life on the ground. With no residual traits of its airborne past, the skitter leaf can neither fly nor skit across the surface of the water. The wings have since evolved into the leaflike structure on its back, which serves to hide the skitter leaf through mimicry. It appears quite effective, as few predators can see through this clever disguise."''
===Louie's Notes===
''"The superb amalgamation of juicy meat and leafy greens ensures that the skitter leaf will be the new spinach!"''
===Nintendo Player's Guide===
''"They look like leaves, but they're critters. You can swarm Skitter Leafs or hit them with air attacks and defeat them with ease. In one Challenge-mode arena, you'll defeat Skitter Leafs to earn point-producing treasure.''"
===Pikmin 3 Prima Guide===
''"The Skitter Leaf is a harmless creature that uses its leaf-shaped body to blend into the environment. When threatened, a Skitter Leaf jumps out of hiding and attempts to flee from its attackers. You can simply ignore these enemies, but they can prove useful when Pikmin cultivation is a priority. To defeat a Skitter Leaf, simply toss a single Pikmin onto its back."''
==Battle Strategy==
===Pikmin 2===
Swarm it with Pikmin, or toss one directly onto its back; [[Purple Pikmin]] work especially well for the latter method, as they will home in on the Skitter Leaf. It has low vitality and can also be easily defeated by captains. Captains can be harmed by it, and it will shake any attacking Pikmin off when given the chance, which usually knocks off their flowers or buds. This enemy cannot be [[Spray|petrified]] when it hides on the ground, but it can when it is up and active.
===Pikmin 3===


The creature is much harder to defeat with captains and reacts quicker to assualts, but remains easy to defeat with one shot. [[Winged Pikmin]] are the only Pikmin somewhat ineffective against it, unless they are tossed directly onto its back while resting. The creature can no longer remove flowers or buds from Pikmin.
==Killing Strategy==
[[Group move|Swarm]] it with Pikmin, or toss one directly onto its back; [[Purple Pikmin]] work especially well for the latter method. It has low vitality and can also be easily defeated by captains. Captains can be harmed by it, and it will shake any attacking Pikmin off when given the chance, which usually knocks off their flowers or buds. This enemy cannot be [[Ultra-Bitter Spray|petrified]] when it hides on the ground, only when it is up and active.
 
==Glitch==
There are rare occasions where one will duck right when it loses all its [[HP|health]], causing it to be rendered unable to die until a [[Leader|captain]] approaches it.
 
==Technical information==
{{p2 enemy technical
|name = sokkuri
|s000 = 0.5
|s001 = 0.5
|s002 = 0.25
|s003 = 0.05
|s004 = 0.3
|fp00 = 120
|fp01 = 15
|fp02 = 0.2
|fp03 = 0.2
|fp04 = 0.2
|fp05 = 0.1
|fp06 = 120
|fp08 = 0.5
|fp09 = 200
|fp10 = 150
|fp11 = 50
|fp12 = 150
|fp13 = 180
|fp14 = 0
|fp15 = 0
|fp16 = 1
|fp17 = 50
|fp18 = 1
|fp19 = 40
|fp20 = 0
|fp21 = 0
|fp22 = 0
|fp23 = 0
|fp24 = 0
|fp25 = 50
|fp26 = 0
|fp27 = 50
|fp28 = 10
|fp29 = 0
|fp30 = 0
|fp31 = 0
|fp32 = 40
|fp33 = 30
|fp34 = 15
|fp35 = 1
|fp36 = 50
|fp37 = 0.3 (30%)
|fp38 = 10
|ip01 = 2
|ip02 = 0
|ip03 = 2
|ip04 = 0
|ip05 = 2
|ip06 = 0
|ip07 = 2
|spec = {{p2 enemy property | fp01 | 移動時間最大 | Max walk time | 1 }}
{{!}}-
{{p2 enemy property | fp02 | 移動時間最小 | Min walk time | 0 }}
{{!}}-
{{p2 enemy property | fp03 | 移動角度最大 | Max angle change | 90 }}
{{!}}-
{{p2 enemy property | fp04 | 移動角度最小 | Min angle change | 30 }}
{{!}}-
{{p2 enemy property | fp11 | 待機確率 | Unknown (chance of standing still?) | 0.4 }}
{{!}}-
{{p2 enemy property | fp12 | 待機時間最大 | Unknown | 3.25 }}
{{!}}-
{{p2 enemy property | fp13 | 待機時間最小 | Unknown (min stopped time?) | 1.75 }}
{{!}}-
{{p2 enemy property | fp21 | 水中移動速度 | Unknown (underwater speed? | 25 }}
{{!}}-
{{p2 enemy property | fp22 | 水中回転速度率 | Unknown (underwater rotation speed?) | 0.05 }}
{{!}}-
{{p2 enemy property | fp23 | 水中回転最大速度 | Unknown (underwater rotation max speed?) | 1 }}
}}


==Gallery==
==Gallery==
{{image|An image of the creature before moving would be nice.}}
<gallery>
<gallery>
Skitterleaf.jpg|''Pikmin 2's'' official artwork of a Skitterleaf.
File:Skitterleaf.jpg|Artwork of a Skitter Leaf.
Skitterleaf.png|A bunch of Skitter Leaves in the water.
Pikmin3 SkitterleafScan.png|''Pikmin 3'''s Skitterleaf.
ZlCfzR25lTM xb7iiq.jpg|A close up of a Skitter Leaf
ZlCfzR25pd82v0pv9P.jpg|A Skitter leaf shaking pikmin, notice the abdomen
</gallery>
</gallery>
==Trivia==
*The Skitter Leaf's Japanese name literally translates as "Trilobite."
*The Skitter Leaf resembles a [http://www.cas.vanderbilt.edu/bioimages/species/maac.htm Magnolia acuminata's] leaves.
*When found in water, the Skitter Leaf moves at a slower pace, and its animation resembles something close to an attempt at swimming.


{{Harmless enemies}}
{{Harmless enemies}}
{{Enemies}}
{{Enemies}}
[[Category:Harmless enemies]]
[[Category:Pikmin 2 enemies]]
[[Category:Pikmin 2 enemies]]
[[Category:Citadel of Spiders]]
[[Category:Hole of Heroes]]
[[Category:Perplexing Pool]]
[[Category:Pikmin 3 Enemies]]
[[Category:Enemies]]
[[Category:Pikmin 3]]
[[Category:Skitterlings]]
[[Category:Pikmin 2]]
[[Category:Garden of Hope]]
[[Category:Tropical Wilds]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:2-Player Battle]]
[[Category:Louie's notes]]
[[Category:Olimar's Notes]]

Revision as of 16:22, August 20, 2014

This page is part of the merge with Pikmin Wiki, and needs resolving. Please bear with us as we do so.

Before the import, this subject had a page both on Pikipedia and Pikmin Wiki. You are currently reading the Pikipedia version, and the Pikmin Wiki version can be found here. Both versions need to be manually merged together and placed on the current page.

Skitter Leaf In-game icon.
53skitterleaf.png
Appears in Pikmin 2Pikmin 3
Scientific name Rus pseudoarbicans
Family Skitterling
Areas Perplexing Pool
Caves Citadel of Spiders, Hole of Heroes
Challenge Mode stages None
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days None
2-Player Battle stages Brawl Yard, Tile Lands
Bingo Battle stages None
Attacks None

The Skitter Leaf is an enemy in Pikmin 2 that highly resembles a green leaf. These creatures remain camouflaged on the ground until approached, at which time they attempt to flee with a cricket-like chirp. However, their range is relatively short, and they cannot go much farther than where they are first encountered. They are somewhat rare, usually located in very fertile places, such as near or in water or foliage. When a corpse of a Skitter Leaf is carried back to a onion, it will plant one Pikmin seed; whenever a corpse is carried to the Research pod, it will give one Poko. For this reason, most consider it to be a waste of time to kill and return to the Onion or the Research Pod.

Notes

Olimar's notes

The skitter leaf is a relative of the pond skater that shed its wings and adapted to life on the ground. With no residual traits of its airborne past, the skitter leaf can neither fly nor skit across the surface of the water. The wings have since evolved into the leaflike structure on its back, which serves to hide the skitter leaf through mimicry. It appears quite effective, as few predators can see through this clever disguise.

Louie's notes

The superb amalgamation of juicy meat and leafy greens ensures that the skitter leaf will be the new spinach!

In Pikmin 3

In Pikmin 3, the Skitter Leaf is a returning enemy, and appears to be similarly harmless. However, there is also new leaf enemy that highly resembles a Skitter Leaf. This enemy resembles a dead leaf instead of a healthy, green one. It also has been shown to have the ability to kill Pikmin.

Killing Strategy

Swarm it with Pikmin, or toss one directly onto its back; Purple Pikmin work especially well for the latter method. It has low vitality and can also be easily defeated by captains. Captains can be harmed by it, and it will shake any attacking Pikmin off when given the chance, which usually knocks off their flowers or buds. This enemy cannot be petrified when it hides on the ground, only when it is up and active.

Glitch

There are rare occasions where one will duck right when it loses all its health, causing it to be rendered unable to die until a captain approaches it.

Technical information

Pikmin 2 technical information (?)
Internal name sokkuri
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.05
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 120
fp01 マップとの当り Unknown (related to slopes) 15
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.2
fp04 ダメージフレーム Damage scale duration 0.2
fp05 質量 Unknown (weight?) 0.1
fp06 速度 Move speed 120
fp08 回転速度率 Rotation acceleration 0.5
fp09 テリトリー Territory radius 200
fp10 ホーム範囲 "Home" radius 150
fp11 プライベート距離 "Private" radius 50
fp12 視界距離 Sight radius 150
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 50
fp18 振り払いダメージ Shake damage 1
fp19 振り払い範囲 Shake range 40
fp20 攻撃可能範囲 Unknown (shock attack max range?) 0
fp21 攻撃可能角度 Unknown (shock attack max angle?) 0
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 0
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 0
fp24 攻撃力 Attack damage 0
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 50
fp28 回転最大速度 Rotation speed 10
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 40
fp33 マップとのあたりポリゴンの選定 Collision processing radius 30
fp34 ピクミンとのあたり Pikmin damage radius 15
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 10
ip01 振り払い打撃A Shake mode 1 – hit count 2
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 0
ip03 振り払い打撃B Shake mode 2 – hit count 2
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 0
ip05 振り払い打撃C Shake mode 3 – hit count 2
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 0
ip07 振り払い打撃D Shake mode 4 – hit count 2
Specific properties
ID Japanese comment Property Value
fp01 移動時間最大 Max walk time 1
fp02 移動時間最小 Min walk time 0
fp03 移動角度最大 Max angle change 90
fp04 移動角度最小 Min angle change 30
fp11 待機確率 Unknown (chance of standing still?) 0.4
fp12 待機時間最大 Unknown 3.25
fp13 待機時間最小 Unknown (min stopped time?) 1.75
fp21 水中移動速度 Unknown (underwater speed? 25
fp22 水中回転速度率 Unknown (underwater rotation speed?) 0.05
fp23 水中回転最大速度 Unknown (underwater rotation max speed?) 1

Gallery

This article or section is in need of more images. Particularly:
An image of the creature before moving would be nice.
You can help Pikipedia by uploading some images.