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{{game icons|p=y|p2=y|p3=y}}
[[File:Thumb_pikmin_ghosts.jpg|thumb|160px|Multiple colours of spirits]]
{{Title}}
'''Pikmin Spirits''' appear every time a [[Pikmin family|Pikmin]] is killed by a hazard or enemy. Although they are not visible when a Pikmin dies by falling into an abyss, it can be assumed that they do appear, but are out of sight. They roughly resemble a Pikmin's shape; however, they lack feet and leaf, bud or flower, and any identifying characteristics such as the [[Red Pikmin]]'s nose. Their appearance is slightly transparent and they vary between the games. They emit a soft, mournful cry as they ascend.
[[Image:Thumb_pikmin_ghosts.jpg|thumb|Multiple colours of spirits.]]
[[File:Spirits_in_Brawl.jpg|thumb|left|134px|the appearance of Pikmin spirits in ''Super Smash Bros. Brawl.'']]
'''Pikmin spirits''' appear every time a [[Pikmin family|Pikmin]] is killed by a hazard or enemy. These ghostly shapes ascend slowly until they fade away, reminding or alerting the player that a Pikmin has fallen. They roughly resemble a Pikmin's shape; however, they lack feet and leaf, bud or flower, and any identifying characteristics such as the Red Pikmin's nose. Their appearance is slightly transparent and they vary between the games.


In ''[[Pikmin (game)|Pikmin]]'', every Pikmin has a blue spirit, irrelevant of the colour of the Pikmin itself, while spirits in ''[[Pikmin 2]]'' are representative of the dead Pikmin's type. They also differ in size, most notable between those of [[Purple Pikmin|Purple]] and [[White Pikmin]].
In ''[[Pikmin (game)|Pikmin]]'', every Pikmin has a blue spirit, irrelevant of the colour of the Pikmin itself, while spirits in ''[[Pikmin 2]]'' are representative of the dead Pikmin's color. They also differ in size, most notable between those of [[Purple Pikmin|Purple]] and [[White Pikmin]]. In the [[New Play Control! Pikmin|''New Play Control!'' version]] of the first game, only the tail is blue.


In ''[[Pikmin 3]]'', the spirits in general are more round than the previous games. They keep the color difference introduced in ''Pikmin 2'', but the new ones differ in shape as well. [[Winged Pikmin]] spirits have wings that continue to flutter until the spirit vanishes. [[Rock Pikmin]] spirits are much rounder than the rest. 
==Enemies==
==Enemies==
[[Image:Spirit_1.jpg|thumb|left|The spirit of a recently killed [[Dwarf Bulborb]].]]
Enemies' spirits have a pink-purple colour and look like a bubble with a more transparent "tail" trailing behind. Two holes resembling eyes are visible near the shape's centre. [[Bulbmin]] produce a smaller version of this type of spirit when they die. There is also a minor glitch involved with enemy spirits: if an enemy is killed and the camera is rotated so that the beast is no longer on-screen, the enemy spirit will not ascend until it is once again visible for the camera on-screen. In ''[[Pikmin 2]]'' these spirits make an eerie sound when ascending.
Enemy spirits have a pink-purple colour and look like a bubble with a more transparent "tail" trailing behind. Two holes resembling eyes are visible near the shape's centre. [[Bulbmin]] produce a smaller version of this type of spirit when they die. In ''[[Pikmin 2]]'' these spirits make an eerie sound when ascending. In ''[[Pikmin 3]]'', enemy spirits are blue, instead of purple. There is also a [[Glitches in Pikmin#Off-camera limbo|minor glitch]] involved with enemy spirits: if an enemy is killed and the camera is rotated so that the beast is no longer on-screen, the enemy spirit will not ascend until it is once again visible for the camera on-screen.
 
In ''Pikmin 2'', three enemies do not release spirits when beaten. These are the [[Gatling Groink]], the [[Ravenous Whiskerpillar]], and the [[Spotty Bulbear]]. The Gatling Groink and Spotty Bulbear both regenerate their health after being defeated, suggesting that they never really die, but are just knocked out. The Ravenous Whiskerpillars will squirm about and hiss when being carried by Pikmin, but they cannot come back to life and attack [[Burgeoning Spiderwort]]s.
 
==Trivia==
*In ''Super Smash Bros. Brawl'', Purple Pikmin do not give off spirits when they die.


{{-}}
==Gallery==
==Gallery==
<gallery>
<gallery>
Image:P1 Pikmin spirit.png|A screenshot of a Pikmin spirit in ''Pikmin''.
File:Pikminghosts.jpg|In the first Pikmin game, all spirits of Pikmin were bluish white.
Image:Pikminghosts.jpg|In ''Pikmin'', all spirits of Pikmin are blueish white.
Image:Spirit_1.jpg|The spirit of a recently killed enemy
Image:Spirits in Brawl.jpg|The appearance of Pikmin spirits in ''Super Smash Bros. Brawl''.
Screen Shot 2013-04-20 at 3.55.45 PM.png|A Winged PIkmin's spirit. Note the wings.
Image:Pikmin spirit texture.png|The texture used in both games for the Pikmin spirits.
Image:P1 enemy spirit textures.png|The textures used in ''Pikmin'' for the enemy spirits.
Image:P2 enemy spirit texture.png|The texture used in ''Pikmin 2'' for the enemy spirits.
</gallery>
</gallery>
[[Category:Game mechanics]]
[[Category:Hazards]]
 
[[Category:Pikmin 1]]
==Trivia==
[[Category:Pikmin 2]]
*The Pikmin spirits resemble Komada, a Japanese myth about small ghosts that haunt trees.
[[Category:Pikmin 3]]
[[Category:Pikmin species]]

Revision as of 14:19, December 1, 2013

Artwork of Pikmin souls.
Multiple colours of spirits

Pikmin Spirits appear every time a Pikmin is killed by a hazard or enemy. Although they are not visible when a Pikmin dies by falling into an abyss, it can be assumed that they do appear, but are out of sight. They roughly resemble a Pikmin's shape; however, they lack feet and leaf, bud or flower, and any identifying characteristics such as the Red Pikmin's nose. Their appearance is slightly transparent and they vary between the games. They emit a soft, mournful cry as they ascend.

the appearance of Pikmin spirits in Super Smash Bros. Brawl.

In Pikmin, every Pikmin has a blue spirit, irrelevant of the colour of the Pikmin itself, while spirits in Pikmin 2 are representative of the dead Pikmin's color. They also differ in size, most notable between those of Purple and White Pikmin. In the New Play Control! version of the first game, only the tail is blue.

In Pikmin 3, the spirits in general are more round than the previous games. They keep the color difference introduced in Pikmin 2, but the new ones differ in shape as well. Winged Pikmin spirits have wings that continue to flutter until the spirit vanishes. Rock Pikmin spirits are much rounder than the rest. 

Enemies

Enemies' spirits have a pink-purple colour and look like a bubble with a more transparent "tail" trailing behind. Two holes resembling eyes are visible near the shape's centre. Bulbmin produce a smaller version of this type of spirit when they die. There is also a minor glitch involved with enemy spirits: if an enemy is killed and the camera is rotated so that the beast is no longer on-screen, the enemy spirit will not ascend until it is once again visible for the camera on-screen. In Pikmin 2 these spirits make an eerie sound when ascending.

In Pikmin 2, three enemies do not release spirits when beaten. These are the Gatling Groink, the Ravenous Whiskerpillar, and the Spotty Bulbear. The Gatling Groink and Spotty Bulbear both regenerate their health after being defeated, suggesting that they never really die, but are just knocked out. The Ravenous Whiskerpillars will squirm about and hiss when being carried by Pikmin, but they cannot come back to life and attack Burgeoning Spiderworts.

Trivia

  • In Super Smash Bros. Brawl, Purple Pikmin do not give off spirits when they die.

Gallery