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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}
{{game icons|p=y|p2=y|p3=y|hp=y|pa=y}}
[[File:Pikmin 3 zero death run.jpg|thumb|250px|Example of a completed zero death challenge, in {{p3}}.]]
[[File:Pikmin 3 zero death run.jpg|thumb|250px|Example of a completed zero death challenge, in {{p3}}.]]
{{guide}}
{{guide}}
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==Reset==
==Reset==
Even if only '''one''' of your Pikmin dies, reset the [[day]] or [[cave]] sublevel. The fastest way is press the "RESET" button on your console or select "Reset" from the [[Wii]]'s Home Menu. Alternately, press the "POWER" button and restart the system, or hold {{button|gc|x}} + {{button|gc|b}} + {{button|gc|start}}. This is especially useful in caves, where your progress is [[Saved game|saved]] between every sublevels, meaning you will lose very little progress should you restart. In ''[[Pikmin (game)|Pikmin]]'', you can pause the game and select "Continue from Last Save" to reset the day's progress and go back to the [[Menu#Saved game selection|saved game selection]]; this can also be done at the end of the day in both ''Pikmin'' and ''[[Pikmin 2]]'' after selecting "Don't Save" when prompted. Similarly, in ''[[Pikmin 3]]'', you can pause and select "Restart Area" to return to the start of the day. In Pikmin 4, you can [[Rewind Time]] to revert your progress to 3 minutes and more, or in the start of a day or sublevel.
Even if only '''one''' of your Pikmin dies, reset the [[day]] or [[cave]] sublevel. The fastest way is press the "RESET" button on your console or select "Reset" from the [[Wii]]'s Home Menu. Alternately, press the "POWER" button and restart the system, or hold {{button|gc|x}} + {{button|gc|b}} + {{button|gc|start}}. This is especially useful in caves, where your progress is [[Saved game|saved]] between every sublevels, meaning you will lose very little progress should you restart. In ''[[Pikmin (game)|Pikmin]]'', you can pause the game and select "Continue from Last Save" to reset the day's progress and go back to the [[Menu#Saved game selection|saved game selection]]; this can also be done at the end of the day in both ''Pikmin'' and ''[[Pikmin 2]]'' after selecting "Don't Save" when prompted. Similarly, in ''[[Pikmin 3]]'', you can pause and select "Restart Area" to return to the start of the day.


==Use force==
==Use force==
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==Use Glow Pikmin where possible==
==Use Glow Pikmin where possible==
Glow Pikmin, on top of being immune to most hazards, are not counted against the player when lost. This is especially helpful in caves, which are one of two environments Glow Pikmin are restricted to (the other being night missions). However, many players may see Glow Pikmin casualties as failure, despite them not increasing the death counter.
Glow Pikmin, on top of being immune to most hazards, are not counted against the player when lost. This is especially helpful in caves, which are one of two environments Glow Pikmin are restricted to (the other being night missions).


==See also==
==See also==

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