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{{Infobox enemy
{{Infobox enemy
|pikmin     = y
|pikmin=y
|pikmin2     = y
|pikmin2=y
|pikmin3    = y
|image=Yellow wollywog.png
|heypikmin  = y
|size=270px
|pikmin4    = y
|technical=Amphituber
|image       = P4 Yellow Wollyhop Artwork.png
|name=Amphicaris frodendum
|size       = 270px
|family=Amphituber
|icon        = Yellow Wollyhop P4 icon.png
|areas='''''Pikmin'''''<br>[[The Distant Spring]]<br>'''''Pikmin 2'''''<br>[[Awakening Wood]]<br>[[Perplexing Pool]]<br>[[Wistful Wild]]
|namecustom  = ''Amphicaris frondiferorum'' <br>''Amphicaris frodendum'' (Before ''[[Pikmin 2 (Nintendo Switch)]]'')
'''''Pikmin 3'''''<br>[[Tropical Wilds]], [[Garden of Hope]]
|family      = Amphituber
|underground=[[Citadel of Spiders]]<br>[[Hole of Heroes]]
|areas      = [[The Distant Spring]], [[Awakening Wood]], [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Garden of Hope]], [[Twilight River]],  [[Blossoming Arcadia]], [[Serene Shores]] ([[Olimar's Shipwreck Tale]]), [[Downpour Thicket]]
|challenge='''''Pikmin'''''<br>[[The Distant Spring]]<br>[[The Final Trial]]<br>'''''Pikmin 2'''''<br>[[Creator's Garden]]<br>[[Bully Den]]
|underground = [[Citadel of Spiders]], [[Hole of Heroes]], [[Secluded Courtyard]]
|weight=
|challenge   = [[The Distant Spring]], [[The Final Trial]], [[Creator's Garden]], [[Bully Den]]
|height=46mm
|missionct  = [[Tropical Forest Remix]], [[The Rustyard]], [[Forgotten Cove]], [[Clockwork Chasm]]
|max_pikmin=
|missionbe  = [[Thirsty Desert]], [[Tropical Wilds Remix]], [[Fortress of Festivity]], [[Forgotten Cove]]
|seeds=8
|sidestories = [[Inside Forest]], [[First Part Found]], [[Team Monster Hunt]]
|value=5
|dandori_c = [[Test Tubs]]
|attacks=Squashes Pikmin
|dandori_b  = [[Battle in a Box]]
|vitality1=?
|2p          = [[Tile Lands]]
|vitality2=800|pikmin3 = y|battle = '''''Pikmin 2'''''<br>[[Tile Lands]]<br>'''''Pikmin 3'''''<br>[[Stagnant Sea]]|vitality3 = ?|weight1 = 7
|bingo      = [[Stagnant Sea]], [[Rusted Labyrinth]], [[Jigsaw Fortress]], [[Blooming Terrace]], [[Parched Brook]]
|weight2 = 7
|attacks    = Crush Pikmin
|weight3 = 5|max_pikmin1 = 14
}}
|max_pikmin2 = 14
|max_pikmin3 = 10|seeds3 = 8}}


The '''Yellow Wollyhop''' ({{j|イモガエル|Imo Gaeru|Potato Frog}}; known as the '''Yellow Wollywog''' [[#Naming|depending on the game and region]]) is a frog-like [[Enemy|enemy]] found in the [[Pikmin series|''Pikmin'' games]]. Yellow Wollyhops are large, round, yellow creatures with large eyes and beady pupils, and short front legs with larger hind legs. Their skin is tinted green towards the top of their heads, with green spots along the sides. They can usually be found in or around large, open-air bodies of [[water]], but also in moist, [[rain]]y areas.
The '''Yellow Wollywog''' <span style="line-height:20px;">(イモガエル) </span>(known as '''Yellow Wollyhops''' in the PAL versions of [[New Play Control!]]) is a frog-like creature found in all three [[Pikmin (series)|Pikmin games]]. They are large, round, yellow creatures with large eyes and beady pupils, and short front legs with larger hind legs. Their skin turns green towards the top of their heads, with green spots along the sides. In [[Pikmin 3]], their appearance is very polished, with shiny skin and their green patch and spots much more pronounced. They can usually be found in or around large, open-air bodies of water. When [[Pikmin family|Pikmin come]] near, they attack by leaping and stopping in midair, then falling onto the Pikmin to crush them. Their behavior is explained as an attempt to drive predators away from developing eggs. In Pikmin 3, their attack is much more realistic looking. In the first two games, the creatures hung in the air with nothing to hold them there. In Pikmin 3, they inflate their throat sacs after leaping, giving them temporary lift.


They are known to leap into the air, floating temporarily, and dropping, with the intent of landing on and [[crushing]] small [[Pikmin Family|Pikmin]] below, a behavior which is most readily explained as an attempt to drive predators away from developing eggs. According to [[Olimar]]'s notes, these are [[Wolpole]] eggs, revealing that the Yellow Wollyhop and the Wolpole are the same exact species.
==Notes==
===Captain's Log===
''"There is a troublesome creature by the water. It immediately tries to jump on and squish the Pikmin, so if I don't quickly issue commands, the Pikmin get flattened. If they could use their strength to hold the beast down, could it still jump?"''


In ''Pikmin 3'' and ''Hey! Pikmin'', it is the only mature species of [[Amphituber family|amphituber]]. In these games, they also have a reasoning for their floating ability: their throat inflates, presumably allowing them to float in the air temporarily. In ''Hey! Pikmin'', they seem to have slightly increased in size and move slightly faster.
===Reel Notes===
''"After evolution led to the development of its specialized jumping ability, this amphibian actually lost much of its ability to swim."''
===Olimar's Notes===
''"This magnificent specimen has the brightest gold coloration and the greatest number of lateral spots of any member in the amphituber family. This species seems to have lost some swimming proficiency with the evolutionary adaptation that granted it greater jumping ability. The amphituber inhabits aquatic shallows and shows an instinctive drive to jump upon and squash smaller creatures."''


==Stats==
===Louie's Notes===
{{Todo|Find out its health in {{hp}} by retreiving the value from the game files.}}
''"Beer-batter and deep-fry for a down-home flavor you won't soon forget!"''
{{enemy stats
===Nintendo Player's Guide===
|weight1 = 7    |weight2 = 7    |weight3 = 5    |weight4 = 5    |
''"Almost always found in the water, the Yellow Wollywog is more vicious than it looks. Toss blues at the beast and be ready to call your troops to your pilot if they are thrown off. The reward for capturing an above-ground Yellow Wollywog is eight Pikmin."''
|carriers1 = 14 |carriers2 = 14 |carriers3 = 10 |carriers4 = 10 |
|seeds1 = 8    |seeds2 = 8    |seeds3 = 8    |seeds4 = 6    |seedsh = 0
                |value2 = 5    |value3 = 30    |value4 = 5    |
|hp1 = 2000    |hp2 = 800      |hp3 = 900      |hp4 = 900      |hph = Unknown
|regen1 = Unknown |regen2 = 0  |regen3 = Unknown    |regen4 = Unknown    |regenh = Unknown
}}


==Behavior==
==Strategies==
===''Pikmin''===
===''Pikmin''===
Frequently found in or near a body of water, Yellow Wollyhops are moderately sturdy creatures. Generally passive, they will only attack by leaping into the air if a leader or Pikmin comes nearby. Once on the attack, a Yellow Wollyhop will likely not pursue if its target is on the move, rather it will return to its general starting location in short hops. Their attacks are sometimes sudden, and they can shake all attacking Pikmin from their bodies. Upon falling, a Yellow Wollyhop's attack covers a considerable radius, killing all Pikmin within it. Even if a Yellow Wollyhop is defeated as it is about to fall, any Pikmin caught beneath it will still be killed. Such an attack can be prevented if the Wollyhop is weighed down with at least 10 or so Pikmin.
These dangerous enemies must be dealt with carefully, as one false step could mean the loss of dozens of Pikmin with a single attack. Swarm with as many Pikmin as are on-hand and they should be able to weigh the Wollywog down to the point where it cannot jump; as their health dwindles, Wollywogs can often summon the energy to make a last-ditch leap into the air, so be prepared to call the Pikmin back when its health meter enters the red zone. Any Pikmin hanging onto the Wollywog when it lands will be thrown off and possibly deflowered from the force of the impact, sometimes spelling doom for non-[[Blue Pikmin|blue]] Pikmin if they are knocked into a nearby pool.


===''Pikmin 2''===
===''Pikmin 2''===
Yellow Wollyhops are changed little behaviorally. They are in general slightly weaker than they are in ''Pikmin'', with less hit points, a smaller radius on their attacks, and being easier to weigh down. Also, when one is killed mid-air, the falling body will not kill any Pikmin beneath it. In this game exclusively, the player can also approach one from behind without it noticing. The albino [[Wollyhop]] however can notice leader and Pikmin from any angle, as long as they are in range.
Yellow Wollywogs are much harder to ground in ''[[Pikmin 2]]'', even if numerous Pikmin are thrown onto its back, but swarming can still be an effective strategy, as the radius within which the Wollywog can crush a Pikmin is substantially smaller than in the ''[[Pikmin (game)|first game]]''. [[Purple Pikmin]] will also work exceedingly well when thrown at this beast in large numbers, as each one carries the chance of stunning it, preventing it from fighting back. Be careful though: if the Wollywog jumps while you are throwing, the Pikmin land under the Wollywog, putting them in massive danger. Players should stop throwing just in time for the Wollywog to jump, and continuing the attack when it lands. Even so, often the safety strategy is simply to punch it with [[captain]]s, especially if the [[Rocket Fist]] upgrade is available. This is better suited in dungeons, where there is no time limit. Note that if its health is completely depleted while in the air, it falls to ground earlier than usual, crushing any Pikmin below it.
 
===''Pikmin 3''===
===''Pikmin 3''===
Yellow Wollywogs are the only type of wollywogs to appear in this game. They have experienced one notable change: as they inflate their throats to float in midair, they can now float for a small but randomly chosen amount of time, making it less predictable and more urgent to avoid. They also have a 360° field of view, meaning they can detect Pikmin and leaders from behind, unlike in the past two games. However, they cannot crush the newly-introduced Rock Pikmin with their attacks. This is the only game in the series besides ''Hey! Pikmin'' to have them stay as wollywogs instead of changing to wollyhops.
Yellow Wollywogs only have one method of attacking, and that is by crushing Pikmin. Rock Pikmin are unable to die through this, so it is efficient to use Rock Pikmin against Wollywogs.


===''Pikmin 4''===
==Glitches==
The Yellow Wollyhop and the Wollyhop are very similar in this game, and follow the same move set as in ''Pikmin 3''. However, the Yellow Wollyhop will move in short hops until it gets to jumping range, but the Wollyhop uses large jumps immediately to get around, and have a farther attack range.


===''Hey! Pikmin''===
In [http://pikmin.wikia.com/wiki/The_Final_Trial the Final Trial] in [http://pikmin.wikia.com/wiki/Challenge_Mode_(Pikmin) Challenge Mode], there is a [http://pikmin.wikia.com/wiki/Yellow_Wollywog Yellow Wollywog] near a pipe. If the Yellow Wollywog jumps on the hole in the pipe, it gets stuck there; it can be coerced into doing so by moving [http://pikmin.wikia.com/wiki/Olimar Olimar] onto it. While stuck, the Wollywog cannot be harmed; it remains in its jumping animation and cannot be brought out of it.
In this game, Yellow Wollywogs passively wander a set area, ignoring Olimar and his Pikmin. They are only found in [[Downpour Thicket]]. Although they ignore him, if Olimar touches one, it will cause him damage, although Pikmin can walk through unscathed. If attacked, a Yellow Wollywog will become hostile, and attempt to flatten Olimar first, or any Pikmin if Olimar isn't in range.


(Note the Yellow Wollywog always looked before it jumps)
There is more than one glitch with Yellow Wollywogs. If you kill the Yellow Wollywog in the path that the bridge will be built in Challenge Mode, and you build the bridge over it, the Wollywog's body will start "twitching" and fall through the ground. Another minute later, it will reappear beside the bridge.


==Strategy==
There is a glitch in ''[[Pikmin (game)|Pikmin's]]'' [[Challenge Mode (Pikmin)|Challenge Mode]] that results in the Yellow Wollywog becoming stuck in its jumping animation. Sometimes, in Challenge Mode, when you kill the Yellow Wollywog near the landing site, Pikmin will start to carry it. Sometimes, the Pikmin will be unable to move the corpse of the Wollywog.
[[File:Yellow Wollywog attacked P1 art.png|thumb|Artwork of various Pikmin attacking a Yellow Wollyhop.]]
{{guide}}


===''Pikmin''===
Yet another possible glitch that can occur in the [[Shower Room]] in ''[[Pikmin 2]]'' is when the Wollywog gets stuck in the ground and cannot be killed.
These dangerous enemies must be dealt with carefully, as one false step could mean the loss of dozens of Pikmin with a single attack. [[Swarm]] with as many Pikmin as are on-hand and they should be able to weigh the Wollyhop down to the point where it cannot jump; as their [[HP|health]] dwindles, Wollyhops can often summon the energy to make a last-ditch leap into the air, so be prepared to call the Pikmin back when its health meter enters the red zone. Any Pikmin hanging onto the Wollyhop when it lands will be thrown off and possibly deflowered from the force of the impact, sometimes leading to death for non-[[Blue Pikmin|blue]] Pikmin if they are knocked into a nearby pool. Beware, as there is no limit to the number of Pikmin that can die at once.


The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming, since throwing is slower in the first game without the [[Throw#Swarm trick|swarm trick]].
==Trivia==
 
*The Yellow Wollywog is one of the few enemies in the ''[[Pikmin (series)|Pikmin]]'' series to have a [[Merchandise|figurine]] modeled after it.
===''Pikmin 2''===
*The reason why Wollywogs were renamed "Wollyhops" in the PAL re-releases is because "wog" is a racial slur in the PAL region.
Yellow Wollyhops are much harder to ground in ''[[Pikmin 2]]'', even if numerous Pikmin are thrown onto its back, but swarming can still be an effective strategy, as the radius within which the Wollyhop can crush a Pikmin is substantially smaller than in the [[Pikmin (game)|first game]]. [[Purple Pikmin]] will also work exceedingly well when thrown at this beast in large numbers, as each one carries the chance of stunning it, preventing it from fighting back. Even so, the safer strategy is simply to [[punch]] it with [[leader]]s, especially if the [[Rocket Fist]] upgrade is available. However, this method has its own dangers, too. The leaders can get "comboed" by the creatures, getting knocked over when it jumps and, as they are getting back up, again when it lands. Note that if its health is completely depleted while in the air, it falls to the ground earlier than usual, crushing any Pikmin below it.
*Using an Action Replay to access a model test menu in ''Pikmin'', the Yellow Wollywog's code name is "frog".
 
*In the beta version of ''Pikmin'', Wollywogs were capable of crushing Pikmin as they fall over when slain.
===''Pikmin 3''===
*There is no limit to how many Pikmin Yellow Wollywogs can kill in one jump in the first Pikmin game.
Yellow Wollywogs are much easier to defeat in ''[[Pikmin 3]]'', because of the inclusion of [[Rock Pikmin]], which are immune to being crushed. As such, they may be encountered as early as the second day. However, as some are found in water, Blue Pikmin must be used to defeat the water-dwelling Wollywogs. They are even more dangerous as they puff up to crush Pikmin in a larger area. One strategy is to lure them from the water to the shore, then use Rock Pikmin to attack it, whistling them back when you're low on throwable Pikmin.
*It wasn't until ''[[Pikmin 3]]'' that there was a slightly more logical explanation to the Yellow Wollywog levitating in the air briefly before dropping down; their throat puffs up, which keeps them afloat for a short period of time. Once the air is released, they drop onto your Pikmin.
 
It can be noted that the two Yellow Wollywogs in [[Fortress of Festivity]] on Battle enemies! mode in [[Mission Mode]] are significantly weaker than the average one, and it seems like the [[leader]] or Pikmin must get closer to them than normal to make them attack.
 
===''Hey! Pikmin''===
Because Yellow Wollywogs ignore Olimar at first and only cause to harm to Pikmin unless attacking, taking damage and using the invincibility to walk through is a viable option. If attacked, they will jump directly above Olimar, leaving enough time to walk past. If one wishes to defeat a Yellow Wollywog, throwing Pikmin on top of it and whistling them back before they're thrown off will work, although it will take some time. If the Pikmin are thrown off, depending on the placement of Olimar, the Yellow Wollywog, and the Pikmin (e.g.: Olimar is on one side, the Pikmin on the other, and the creature in the middle), it may be beneficial to not whistle the Pikmin back, to avoid death. The Yellow Wollywog can only kill Pikmin when landing from an attack.
 
{{Notes|reel=y|olimar=y|louie=y|voyage=y|heypikmin=y|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimarus=y|p3dpolimareu=y}}
 
=== Dalmo's notes ===
{{transcript|Don't think of it as unexciting! This critter's simplicity is quite refreshing. Should you raise one from a Wolpole, you would certainly learn to adore it. The adults of the species can be a bit standoffish though!|block=y}}
 
=== Olimar's notes (''Pikmin 4'') ===
{{transcript|This magnificent specimen has remarkably bright coloration compared to the rest of the Amphituber family, as well as three lateral spots.
 
This species seems to have lost some swimming proficiency with the evolutionary adaptation that granted it greater jumping ability.  The Yellow Wollyhop inhabits aquatic shallows and shows an instinctive drive to jump upon and squash smaller creatures.|block=y}}
 
=== Louie's notes (''Pikmin 4'') ===
{{transcript|Coat in a thick batter and deep-fry for a down-home flavor you won't soon forget!|block=y}}
 
===''Pikmin'' Nintendo Player's Guide===
{{transcript|This fabulous specimen has the brightest gold coloration and the highest number of spots lateral to the eye pit of any member in the amphituber family. This species seems to have lost some swimming proficiency with the evolutionary adaptation that allowed it greater jumping ability. The amphituber inhabits aquatic shallows and shows an instinctive drive to jump upon and squash any smaller moving creatures.|block=y}}
 
{{transcript|The yellow species of wollywog is native to the Distant Spring. The tactics you use to defeat the white variety works just as well on the yellow wollywog.|block=y}}
 
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|Almost always found in the water, the Yellow Wollywog is more vicious than it looks. Toss blues at the beast and be ready to call your troops to your pilot if they are thrown off. The reward for capturing an above-ground Yellow Wollywog is eight Pikmin.|block=y}}
 
===''Pikmin 3'' Prima Guide===
{{transcript|The Yellow Wollywog is a frog-like amphibious creature. This enemy attacks by leaping into the air and crushing its victims. Rock Pikmin cannot be damaged by this attack, making them a good option when facing one of these creatures. Because Yellow Wollywogs tend to stick close to water, Blue Pikmin are often your safest alternative.
 
When you're leading a more diverse squad, toss Red Pikmin or Blue Pikmin onto a Yellow Wollywog to weigh the creature down, then throw your Rock Pikmin at the enemy to deal heavy damage.|block=y}}
 
===Pikmin Garden===
'''Text'''
{{transcript|
自分より小さい動くものに反射的に飛びかかって、踏みつぶすカエルの一種。体の大きさに対して脚が短く、あまり泳ぎは得意ではないため、浅瀬やそのほとりに生息する。
 
特徴 その1 踏みつぶす
:跳び上がったあとに、体を膨らませてバランスを取る。
:(Image text: つぶした獲物の体液を皮膚から吸収する)
 
特徴 その2 イモのような体
:黄化色素が多い明るい体色で、眼と平行に並ぶ斑紋が3つある。
:(Image text: 獲物をつぶす体重を得るために、体に占める水分量 が多い)
 
特徴 その3 親子水入らず?
:幼生を誤って踏んでしまわないよう、離れた場所で活動することが多い。
|block=y}}
 
'''Translation'''
{{transcript|
A kind of frog that reflexively jumps on moving objects smaller than itself and squashes them. It has short legs relative to its body size and is not a good swimmer, so it lives in shallow water or nearby.
 
Feature #1: Squashing
:After jumping up, it inflates its body to keep its balance.
:(Image text: "It absorbs the body fluids of the prey it crushes through its skin")
 
Feature #2: Potato-like body
:It has a bright body color with high levels of yellowish pigmentation and three spots that run parallel to the eye.
:(Image text: "In order to gain the body weight to crush prey, its body has a large amount of water")
 
Feature #3: The parent and offspring are separated?
:They often live apart from each other in order to avoid accidentally stepping on the larvae.
|block=y}}
 
==Glitch==
In [[The Final Trial]] in [[Challenge Mode (Pikmin)|Challenge Mode]], there is a Yellow Wollyhop near a pipe. If the Yellow Wollyhop jumps on the hole in the pipe, it [[Glitches in Pikmin#Yellow Wollyhop stuck on pipe|gets stuck]] there; it can be coerced into doing so by moving [[Olimar]] onto it. While stuck, the Wollyhop cannot be harmed; it remains in its jumping animation and cannot be brought out of it.
 
==In ''Super Smash Bros. for Wii U''==
The Yellow Wollyhop appears as a collectible trophy and as a Smash Tour trophy in ''[[Super Smash Bros. for Wii U]]''. When used in Smash Tour, it makes the player's character immune to traps on the board, for the current round. The trophy is called "Yellow Wollywog" in the North American version of the game.
 
{{smash trophy
|image  = YellowWollywogTrophySSBU.png
|usdesc = {{Notes:Yellow Wollyhop/ssb4wiiuus}}
|eudesc = {{Notes:Yellow Wollyhop/ssb4wiiueu}}
|type  = Series Related
|box    = 61. Distant Planet & Indigenous Creatures
|obtain = Random appearance.
}}
 
==Technical information==
{{p1 enemy technical
|name = frog
|hp = 2000
}}
 
{{p2 enemy technical
|name = frog
|s000 = 0.5
|s001 = 0.2
|s002 = 0.25
|s003 = 0.05
|s004 = 0.3
|fp00 = 800
|fp01 = 25
|fp02 = 0.2
|fp03 = 0.25
|fp04 = 0.35
|fp05 = 0.1
|fp06 = 100
|fp08 = 0.03
|fp09 = 200
|fp10 = 75
|fp11 = 75
|fp12 = 360
|fp13 = 120
|fp14 = 0
|fp15 = 0
|fp16 = 1
|fp17 = 200
|fp18 = 1
|fp19 = 40
|fp20 = 200
|fp21 = 30
|fp22 = 30
|fp23 = 180
|fp24 = 10
|fp25 = 50
|fp26 = 0
|fp27 = 70
|fp28 = 4
|fp29 = 15
|fp30 = 30
|fp31 = 0
|fp32 = 100
|fp33 = 35
|fp34 = 20
|fp35 = 1
|fp36 = 50
|fp37 = 0.3 (30%)
|fp38 = 5
|ip01 = 3
|ip02 = 5
|ip03 = 5
|ip04 = 10
|ip05 = 15
|ip06 = 20
|ip07 = 20
|spec = {{p2 enemy property | fp01 | 空中時間 | Time spent in mid-air | 1 }}
{{!}}-
{{p2 enemy property | fp02 | ジャンプ速度 | Jump speed | 320 }}
{{!}}-
{{p2 enemy property | fp03 | 失敗確率 | Chance of getting stunned when latched with Pikmin | 0.2 (20%) }}
{{!}}-
{{p2 enemy property | fp04 | 落下初速度 | Initial fall speed | 300 }}
}}
 
{{p3 enemy technical
|name      = frog
|hp        = 900
|brout    = 1
|brin      = 0
|white    = 0
|rock      = 15
|direct    = 0
|damage    = 10
|territory = 200
|value    = 30
}}
 
==Other information==
{{enemy other info
|technical  = Amphituber
|size      = Body length: {{mm|46}}
|piklopedia = 43
|piklopedia4 = 89
}}
*'''This enemy triggers the [[Rescue Journal##5 Auto Target Lock|Auto Target Lock note]] in the [[Rescue Journal]]'''
 
==Naming==
{{see more|Amphituber family#Naming|Wogpole#Naming}}
{{naming
|common    = Yellow Wollyhop or Yellow Wollywog, depending on game and version.<br> The enemy is called the Yellow Wollywog in both American English and British English versions of {{p1}} and {{p2}}, but in {{npcp1}}, {{npcp2}}, {{p3}}, {{hp}}, and {{p3d}}, the enemy is called the Yellow Wollywog in the American English version and the Yellow Wollyhop in the British English version. In [[Pikmin 1+2|the Nintendo Switch Versions of ''Pikmin'' and ''Pikmin 2'']] and {{p4}}, the enemy is called the Yellow Wollyhop in both English versions.<br> Although never addressed by Nintendo, it is a common belief among fans that the change was made due to the word "{{w|wog}}" being a racial slur in British and Australian English.<br>  The "Yellow" in its name distinguishes it from the regular [[Wollyhop]]. Although the Yellow Wollyhop is the one whose name uses a color identifier to distinguish it from the "common" Wollyhop, the reality is that the Yellow Wollyhop is the vastly more common one. This is because the Wolpole grows into a mature Yellow Wollyhop, and there is no tadpole equivalent for the while coloured Wollyhop, and because this creature's internal name is the one to use the common "frog" name.
|jpcommon  = {{j|イモガエル|Imo Gaeru|Potato Frog}}. {{j|イモ|imo}} means potato, which refers to its shape, while {{j|ガエル|gaeru}} is close to {{j|カエル|kaeru}}, which means frog.
|jpname    = {{j|ダルマイモガエル|Daruma Imo Gaeru|Daruma Potato Frog}}. It is shared with the [[Wolpole]].
|scientific = ''Amphicaris frondiferorum''.  Prior to the ''[[Pikmin 2 (Nintendo Switch)|Switch port of Pikmin 2]]'', the species name was ''frondendum'', which is similar to the Latin ''frondeum'', meaning "leaf-like". This may refer to the leaf-like tail of the [[Wolpole]], which is its larval form.
|internal  = Internally, it is known as <code>frog</code> in all games besides ''Hey! Pikmin'', which uses the written English translation of the Japanese name without a space, <code>Imogaeru</code>.  
}}
 
===Names in other languages===
{{foreignname
|Jap  = イモガエル
|JapR = Imo Gaeru
|JapM = Potato Frog
|ChiTrad  = 薯薯蛙
|ChiTradR = Shǔshu Wā
|ChiTradM = Potato Frog
|ChiSimp  = 薯薯蛙
|ChiSimpR = Shǔshu Wā
|ChiSimpM = Potato Frog
|Dut  = Gele pletterpad
|DutM = Yellow crushtoad
|Fra  = Wog jaune (''Pikmin 4'')
|FraM = Yellow wollywog (''Pikmin 4'')
|FraA = Wog sauteur jaune
|FraAM = Yellow jumping Wollyhop
|FraE = Wog jaune
|FraEM = Yellow Wollywog
|Ger  = Gelber Orcalog
|GerM = Yellow Wollywog
|Ita  = Ranuca idropica gialla
|ItaM = Yellow hydropic frogwart
|Kor  = 덩이줄기개구리
|KorR = Deong'ijulgi-Gaeguri
|KorM = Tuber Frog
|Spa  = Sapo gigante amarillo
|SpaM = Yellow giant toad
|Por  = Cururrã amarelo (''Pikmin 4'')
|PorM = Yellow wollyhop
|PorN = "Cururrã" is the name for the Wollyhop, it comes from "cururu" (cane toad) and "rã" (toad)
|PorP  = Wollyhop Amarelo
|PorPM = Yellow Wollyhop
|PorPN = Name taken from the ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' trophy.
|notes=y
}}


==Gallery==
==Gallery==
{{image|The creature hopping and floating in {{hp}}.}}
===''Pikmin''===
<gallery>
Yellow Wollywog P1 art.png|Artwork of the Yellow Wollyhop.
Reel27 Yellow Wollywog.png|The Yellow Wollyhop (then known as the Yellow Wollywog) in the [[enemy reel]].
NPCP1 Yellow Wollyhop EU Enemy Reel.png|The Yellow Wollyhop in the enemy reel of the European version of [[New Play Control! Pikmin]].
Dead Yellow Wollywog Pikmin.jpg|A dead Yellow Wollyhop in [[The Distant Spring]].
Pikmin carrying items P1 early.jpg|Pikmin carrying a Yellow Wollyhop in an [[Pikmin prerelease information|earlier version]] of the game.
P1 Yellow Wollywog Sketch.png|Drawings of the Yellow Wollyhop from the ''Pikmin'' Official Player's Guide.
P1 Yellow Wollywog idle.jpg|A close-up of a Yellow Wollyhop.
</gallery>
===''Pikmin 2''===
<gallery>
P2 Yellow Wollywog Screenshot.png|A Yellow Wollyhop in the [[Piklopedia (Pikmin 2)|Piklopedia]].
Idle Yellow Wollyhop.png|An idle Yellow Wollyhop in the waters of the [[Awakening Wood]].
Yellow Wollyhop jumping.png|A Yellow Wollyhop mid jump.
Pikmin attacking Yellow Wollyhop.png|Blue Pikmin attacking a Yellow Wollyhop.
Yellow Wollyhop corpse.png|The corpse of a Yellow Wollyhop.
Yellow Wollyhop P2S icon.png|The Piklopedia icon of the Yellow Wollyhop in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
</gallery>
===''Pikmin 3''===
<gallery>
P3 Yellow Wollywog Render.png|Artwork of the Yellow Wollyhop.
P3 Yellow Wollywog Screenshot.jpg|Frontal view of a Yellow Wollyhop.
Yellow Wollywog P3 cleaning.jpg|A Yellow Wollyhop rubbing its chin.
Wollywog-Pikmin3.jpg|A Yellow Wollyhop sitting in a pool of water in the rain.
Yellow Wollywogs attack Rock Pikmin P3.png|Screenshot of a Yellow Wollyhop attacking some Rock Pikmin while another sits in the water.
YellowWollywogJumping-Pikmin3.jpg|A Yellow Wollyhop about to flatten a [[Yellow Pikmin]].
Dead Yellow Wollywog Pikmin 3.jpg|Two Yellow Wollyhop corpses.
YellowWollywogDataFile.jpg|The data file on the Yellow Wollyhop.
P3 Indigenous Life Yellow Wollywog Icon.jpg|The icon for the Yellow Wollyhop in the Exploration Notes.
Yellow Wollywogs P3 prerelease.png|Two Yellow Wollyhops near [[Alph]] and some [[Winged Pikmin]] in an [[Pikmin 3 prerelease information|prerelease version]] of ''Pikmin 3''.
</gallery>
===''Pikmin 4''===
<gallery>
Pikmin Garden Yellow Wollyhop render.png|A render of the Yellow Wollyhop from the [[Pikmin Garden]] Piklopedia.
YellowWollyhopWater.jpg|A Yellow Wollyhop sitting in a pool of water.
YellowWollyhopBathe.jpg|A Yellow Wollyhop next to a water spout.
YellowWollyhopAttack.jpg|A Yellow Wollyhop jumping into the air.
YellowWollyhopGotWhatWasComingForHim.jpg|The corpse of a Yellow Wollyhop.
Yellow_Wollyhop_P4_Serene_Shores_OST.jpg|A Yellow Wollyhop in [[Serene Shores]]; [[Olimar's Shipwreck Tale]].
</gallery>
===''Hey! Pikmin''===
<gallery>
Downpour Thicket Wollywog cutscene.jpg|The Yellow Wollyhop [[cutscene]] in [[Downpour Thicket]].
HP Yellow Wollywog Defeated.jpg|The same Yellow Wollyhop, defeated.
Yellow Wollywog Creature Log.png|A Yellow Wollyhop in the [[Creature Log]].
</gallery>
===Other===
<gallery>
<gallery>
Yellow Wollywog E-Card.jpg|The Yellow Wollyhop's [[e-card]], #47 (4<sup>th</sup> blue card).
Image:Yellowwollywog.jpg|Artwork of the Yellow Wollywog from ''Pikmin 2''.
Image:Pikmin related beasts.jpg|''Pikmin'' artwork, showing different-color Pikmin attacking a Yellow Wollywog.
yellow wollywog toy.jpg|A Yellow Wollywog figurine.
Reel27 Yellow Wollywog.png
Yellow Wollywog.png
Screen Shot 2013-04-17 at 10.06.04 AM.png|Two Yellow Wollywogs in Pikmin 3 near a captain and some Winged Pikmin.
Screen Shot 2013-07-12 at 12.02.25 AM.png|A Yellow Wollywog attacking some Rock Pikmin. Another sits in the water.
Wollywog-Pikmin3.jpg|A Yellow Wollywog as seen in ''Pikmin 3''. This photo was taken using the Gamepad.
zlCfzREdmsUf5_YBKN.jpg|A Yellow Wollywog/hop cleaning itself
</gallery>
</gallery>


==Trivia==
{{Enemies}}
[[File:YellowWollywogToy.jpg|thumb|120px|A Yellow Wollyhop figurine.]]
<!--Challenge Mode appearance only-->
*The Yellow Wollyhop is one of the few enemies to have a [[Merchandise/Figures|figurine]] modeled after it.
[[Category:Pikmin 1 enemies]]
*In a [[Pikmin prerelease information|prototype version]] of ''Pikmin'', Yellow Wollyhops were capable of crushing Pikmin as they fall over when defeated.
[[Category:Pikmin 2 enemies]]
*In ''Pikmin 3'', Yellow Wollyhops cannot jump when Winged Pikmin are flying above them. {{cite web|https://twitter.com/pkoctobot/status/1631534551414587392|Twitter post|Twitter|published={{date|3|March|2023}}|retrieved={{date|6|March|2023}}}}
[[Category:Pikmin 3 Enemies]]
 
[[Category:Pikmin 3]]
==See also==
*[[Wollyhop]]
*[[Young Yellow Wollywog]]
*[[Wolpole]]
*[[Chillyhop]]
*[[Masterhop]]
 
==References==
{{refs}}
 
{{p1enemies}}
{{p2enemies}}
{{p3enemies}}
{{p4enemies}}
{{hpenemies}}
[[Category:Crushing enemies]]
[[Category:Enemy-harming enemies]]
[[Category:The Distant Spring]]
[[Category:The Distant Spring]]
[[Category:Awakening Wood]]
[[Category:The Final Trial]]
[[Category:Perplexing Pool]]
[[Category:Perplexing Pool]]
[[Category:Dream Den]]
[[Category:Citadel of Spiders]]
[[Category:Water enemies]]
[[Category:Wistful Wild]]
[[Category:Wistful Wild]]
[[Category:Citadel of Spiders]]
[[Category:Amphitubers]]
[[Category:Subterranean Complex]]
[[Category:Bulblax Kingdom]]
[[Category:Submerged Castle]]
[[Category:Hole of Heroes]]
[[Category:Hole of Heroes]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:2-Player Battle]]
[[Category:Tropical Wilds]]
[[Category:Tropical Wilds]]
[[Category:Garden of Hope]]
[[Category:Garden of Hope]]
[[Category:Twilight River]]
[[Category:Blossoming Arcadia]]
[[Category:Secluded Courtyard]]
[[Category:Leafswirl Lagoon]]
[[Category:Super Smash Bros. series]]
[[Category:Pikmin 1 Challenge Mode]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:2-Player Battle]]
[[Category:Mission Mode]]
[[Category:Side Stories]]
[[Category:Bingo Battle]]
[[Category:Dandori Challenge]]
[[Category:Dandori Battle]]
[[Category:Olimar's Shipwreck Tale]]

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