Editing Wollyhop
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Latest revision | Your text | ||
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|pikmin = y | |pikmin = y | ||
|pikmin2 = y | |pikmin2 = y | ||
| | |pikmin3 = y | ||
|image = | |image = 44wollywog.png | ||
|size = 270px | |size = 270px | ||
|icon = | |icon = Piklopedia Wollywog.png | ||
| | |technical = Amphituber | ||
|name = Amphicaris albino | |||
|family = Amphituber | |family = Amphituber | ||
|areas = [[The Forest Navel]] | |areas = [[The Forest Navel]]<br>[[Garden of Hope]] | ||
|underground = [[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]] | |underground = [[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]]. | ||
|challenge = [[Bully Den]] | |challenge = [[Bully Den]] | ||
| | |weight = 7 | ||
|attacks = | |height = 48 | ||
|max_pikmin = 14 | |||
|seeds = 8 | |||
|value = 7 | |||
|attacks = Crushes Pikmin | |||
|vitality1 = 1800 | |||
|vitality2 = 1100 | |||
}} | }} | ||
'''Wollywogs''' are a species of frog-like creatures found in all three [[Pikmin (series)|''Pikmin'' games]] that live in the bowels of subterranean areas. As an adaptation to environments with little or no sunlight, they have lost most of their skin pigmentation, giving them an albino-like appearance. In the PAL version of ''[[New Play Control! Pikmin 2]]'' and ''[[Pikmin 3]]'' they are known as "Wollyhops", possibly because the older name could be considered racial or offensive (although unintended). | |||
[[File:Wollywog.jpg|thumb|Wollywog artwork.]] | |||
{{ | {{Notes|reel=y|olimar=y|louie=y|voyage=y}} | ||
= | |||
== | ===Brawl Trophy Description=== | ||
The Wollywog is seen as a trophy in ''[[Super Smash Bros. Brawl]]''. It reads as follows: | |||
''A member of the amphituber family known to be quite quick witted upon spotting enemies, despite its slow- moving, easygoing nature. Be aware that wollywogs will make aggressive attempts to smash Pikmin. It is believed that the wollywog's whitish coloration is a result of a lack of sunlight over its generations spent in caves.'' | |||
==Strategy== | ==Strategy== | ||
====''Pikmin''==== | ====''Pikmin''==== | ||
Swarm it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollywog will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollywog's shadow (the area where it will land). Re-swarm when it lands. Note this strategy can cause the [[Glitches in Pikmin#Crushing glitch|crushing glitch]]. | |||
An alternative method is to get two [[Yellow Pikmin]] and give each a [[ | An alternative method is to get two [[Yellow Pikmin]] and give each a [[Bomb-rock]]. Throw an armed Yellow Pikmin into the Wollywog's vicinity and the Wollywog will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the Bomb-rock will explode next to it. Repeat once more to kill it. In the ''[[New Play Control!]]'' version of the game, as Pikmin no longer drop the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollywog while it is in the air so the Pikmin throws it while it is on the ground. | ||
The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming since throwing is slower | The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming, since throwing is slower on the first game. | ||
====''Pikmin 2''==== | ====''Pikmin 2''==== | ||
Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably | Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably purples, onto its back. It appears to be easier to pin the Wollywog to the ground here than in Pikmin, so it is in fact easier to kill. Once again, in the event it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if one doesn't have [[Purple Pikmin]]) is to use a group of about 10-20 Pikmin, and throw all the Pikmin before the Wollywog takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollywog, and the fact that Pikmin are invincible when airborne, this is a very viable strategy. | ||
== | ====''Pikmin 3''==== | ||
Again, Wollywogs would mostly be defeated by throwing Pikmin at them. However, in ''Pikmin 3'', Wollywogs will take damage simply by landing on a [[Rock Pikmin]], so Rock Pikmin are therefore the best choice of Pikmin to use on the offense. | |||
{{ | {{Enemies}} | ||
[[Category:Pikmin 1 enemies]] | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Crushing enemies]] | [[Category:Crushing enemies]] | ||