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|pikmin2 = y | |pikmin2 = y | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Wollyhop_P4_icon.png | ||
|size = 270px | |size = 270px | ||
|icon = | |icon = Wollyhop_P4_icon.png | ||
|namecustom = ''Amphicaris albino''<br>''Amphicaris frodendum'' (''Pikmin'' | |namecustom = ''Amphicaris albino''<br>''Amphicaris frodendum'' (''Pikmin'') | ||
|family = Amphituber | |family = Amphituber | ||
|areas = [[The Forest Navel]] | |areas = [[The Forest Navel]] | ||
|underground = [[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]], [[Engulfed Castle]], [[Cradle of the Beast]] | |underground = [[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]], [[Engulfed Castle]], [[Cradle of the Beast]] | ||
|challenge = [[Bully Den]] | |challenge = [[Bully Den]] | ||
|dandori_c = [[Cliff- | |dandori_c = [[Cliff-Hanger’s Hold]] | ||
|attacks = Crush Pikmin | |attacks = Crush Pikmin | ||
}} | }} | ||
{{otheruses|the white frog-like enemy|the yellow variant|Yellow Wollyhop}} | {{otheruses|the white frog-like enemy|the yellow variant|Yellow Wollyhop}} | ||
The '''Wollyhop''' ({{j|マロガエル|Maro Gaeru|''Maro'' Frog}}; known as the '''Wollywog''' [[#Naming| | The '''Wollyhop''' ({{j|マロガエル|Maro Gaeru|''Maro'' Frog}}); known as the '''Wollywog''' in [[#Naming|some games]]) is a frog-like creature found in subterranean areas in {{p1}}, {{p2}}, and {{p4}}. As an adaptation to environments with little or no sunlight, they have lost most of their skin pigmentation, giving them an albino-like appearance. | ||
==Stats== | ==Stats== | ||
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|weight1 = 7 |weight2 = 7 |weight4 = 5 | |weight1 = 7 |weight2 = 7 |weight4 = 5 | ||
|carriers1 = 14 |carriers2 = 14 |carriers4 = 10 | |carriers1 = 14 |carriers2 = 14 |carriers4 = 10 | ||
|seeds1 = 8 |seeds2 = 8 |seeds4 = 8 | |seeds1 = 8 |seeds2 = 8 |seeds4 = 8 | ||
|value2 = 7 |value4 = 7 | |value2 = 7 |value4 = 7 | ||
|hp1 = 1800 |hp2 = 1100 |hp4 = 1300 | |hp1 = 1800 |hp2 = 1100 |hp4 = 1300 | ||
|regen1 = Unknown |regen2 = 0 |regen4 = Unknown | |regen1 = Unknown |regen2 = 0 |regen4 = Unknown | ||
}} | }} | ||
==Behavior== | ==Behavior== | ||
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===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
Wollyhops are changed little behaviorally. They are | Wollyhops are changed little behaviorally. They are in general slightly weaker than they are in ''Pikmin'', with less hit points, a smaller radius on their attacks, and being easier to weigh down. Also, when one is killed midair, the falling body will not kill any Pikmin beneath it. Because they tend to dwell in darker areas, they are now only found in caves. They actually have more health than Yellow Wollyhop in this game, and can notice a player from anywhere, unlike the Yellow Wollyhop. | ||
===''Pikmin 4''=== | ===''Pikmin 4''=== | ||
{{stub|section=y}} | {{stub|section=y}} | ||
If a | If a Wollywog lands on another creature, it will [[crush]] it. If two Wollywogs jump against each other, they can crush one another.{{cite web|https://twitter.com/kattegirls/status/1688032230327873537|Video of two Wollywogs crushing one another|Twitter|published={{date|6|August|2023}}|retrieved={{date|11|August|2023}}}} | ||
==Strategy== | ==Strategy== | ||
====''Pikmin''==== | ====''Pikmin''==== | ||
[[Group move|Swarm]] it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the | [[Group move|Swarm]] it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollyhop will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollyhop's shadow (the area where it will land). Re-swarm when it lands. Note this strategy can cause the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] to occur. In reality, Pikmin only need to be touching the Wollyhop in order to weigh it down.{{cite youtube|KCDru_6Mx8M|of a Wollyhop being weighed down by bomb-rock Pikmin touching it|published={{date|7|June|2022}}|retrieved={{date|10|June|2022}}}} | ||
An alternative method is to get two [[Yellow Pikmin]] and give each a [[bomb-rock]]. [[Throw]] an armed Yellow Pikmin into the | An alternative method is to get two [[Yellow Pikmin]] and give each a [[bomb-rock]]. [[Throw]] an armed Yellow Pikmin into the Wollyhop's vicinity and the Wollyhop will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the bomb-rock will explode next to it. Repeat once more to kill it. In the ''[[New Play Control!]]'' version of the game, as Pikmin no longer drops the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollyhop while it is in the air so the Pikmin throws it while it is on the ground. | ||
The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming since throwing is slower in the first game. | The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming since throwing is slower in the first game. | ||
====''Pikmin 2''==== | ====''Pikmin 2''==== | ||
Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably [[Purple Pikmin]], onto its back. It appears to be easier to pin the Wollyhop to the ground here than in ''Pikmin'', so it is in fact easier to kill. Once again, in the event that it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if you don't have Purple Pikmin) is to use a group of about 10-20 Pikmin and throw all the Pikmin before the Wollyhop takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollyhop, and the fact that Pikmin | Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably [[Purple Pikmin]], onto its back. It appears to be easier to pin the Wollyhop to the ground here than in ''Pikmin'', so it is in fact easier to kill. Once again, in the event that it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if you don't have Purple Pikmin) is to use a group of about 10-20 Pikmin and throw all the Pikmin before the Wollyhop takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollyhop, and the fact that Pikmin is invincible when airborne, this is a very viable strategy. | ||
{{Notes|reel=y|olimar=y|louie=y|voyage=y}} | {{Notes|reel=y|olimar=y|louie=y|voyage=y}} | ||
===''Pikmin'' Nintendo Player's Guide=== | ===''Pikmin'' Nintendo Player's Guide=== | ||
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|size = Body length: {{mm|48}} | |size = Body length: {{mm|48}} | ||
|piklopedia = 44 | |piklopedia = 44 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
{{see more|Amphituber family#Naming}} | {{see more|Amphituber family#Naming}} | ||
{{naming | {{naming | ||
|common = Wollyhop or Wollywog, depending on game and version. | |common = Wollyhop or Wollywog, depending on game and version. The enemy is called the Wollywog in both American English and British English versions of {{p1}} and {{p2}}, but in {{npcp1}}, {{npcp2}}, {{p3}}, {{hp}}, and {{p3d}}, the enemy is called the Wollywog in the American English version and the Wollyhop in the British English version. In {{p1s}}, {{p2s}}, and {{p4}}, the enemy is called the Wollyhop in both English versions. The reason for the name change is that the term "{{w|wog}}" is a slur in British English. Either way, the name comes from pollywog, another word for tadpole. | ||
|jpcommon = {{j|マロガエル|Maro Gaeru}}. {{j|ガエル|gaeru}} means "frog | |jpcommon = {{j|マロガエル|Maro Gaeru}}. {{j|ガエル|gaeru}} means "frog", and {{j|マロ|Maro}} is a common name among the {{w|kuge}}, a class of individuals who wear makeup to make their faces pale white. It may also incorporate {{j|丸|maro|circle|f=tp}}, referring to its shape compared to the Yellow Wollyhop. | ||
|jpname = {{j|マロイモガエル|Maro Imo Gaeru|''Maro'' Potato Frog}}. | |jpname = {{j|マロイモガエル|Maro Imo Gaeru|''Maro'' Potato Frog}}. | ||
|scientific = ''Amphicaris albino''. ''{{w|Albino}}'' refers to the creature's pale skin. In the ''Pikmin'' Nintendo Player's Guide, the scientific name is instead ''Amphicaris frodendum'', the same as the Yellow Wollyhop's. | |scientific = ''Amphicaris albino''. ''{{w|Albino}}'' refers to the creature's pale skin and red eyes. In the ''Pikmin'' Nintendo Player's Guide, the scientific name is instead ''Amphicaris frodendum'', the same as the Yellow Wollyhop's. | ||
|internal = In ''Pikmin'', it is internally known as <code>frow</code>, which is <code>frog</code> (the [[Yellow Wollyhop]]'s internal name) but with <code>w</code>, likely short for "white", standing in for the last letter. In ''Pikmin 2'', the internal name is <code>marofrog</code>; "maro" is a part of its Japanese common name. | |internal = In ''Pikmin'', it is internally known as <code>frow</code>, which is <code>frog</code> (the [[Yellow Wollyhop]]'s internal name) but with <code>w</code>, likely short for "white", standing in for the last letter. In ''Pikmin 2'', the internal name is <code>marofrog</code>; "maro" is a part of its Japanese common name. | ||
|prerelease = In the GameCube Interactive Multi-Game Demo Disc Version 18, this enemy's genus name is mistakenly the same as the [[Water Dumple]]'s, making its scientific name ''Ichthyosa Albino''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries#044_-_Wollywog|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}} | |prerelease = In the GameCube Interactive Multi-Game Demo Disc Version 18, this enemy's genus name is mistakenly the same as the [[Water Dumple]]'s, making its scientific name ''Ichthyosa Albino''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries#044_-_Wollywog|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}} | ||
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===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{Foreignname | ||
|Jap = マロガエル | |Jap = マロガエル | ||
|JapR = Maro Gaeru | |JapR = Maro Gaeru | ||
|JapM = ''Maro'' Frog | |JapM = ''Maro'' Frog | ||
|Fra = Wog Sauteur | |||
|FraM = Hopper Wollyhop | |||
|Ger=Orcalog | |||
|GerM= | |||
|Ita=Ranuca idropica | |||
|ItaM= | |||
|Kor=둥글개구리 | |||
|KorR=Dunggeulgaeguri | |||
|Fra | |KorM=Round frog | ||
|FraM = Hopper Wollyhop | |Spa = Sapo gigante | ||
|Ger | |||
|GerM = | |||
|Ita | |||
|ItaM = | |||
|Kor | |||
|KorR = | |||
|KorM = | |||
|Spa | |||
|SpaM = Giant toad | |SpaM = Giant toad | ||
| | |PorB=Cururrã | ||
| | |PorBM=from "cururu" (cane toad) and "rã" (toad) | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
P1 Wollywog Render.png| | P1 Wollywog Render.png|A render of a Wollyhop from ''[[Pikmin (game)|Pikmin]]'' | ||
Reel26 Wollywog.png| | Reel26 Wollywog.png|A Wollyhop (then called Wollywog) in the [[enemy reel]] of ''[[Pikmin (game)|Pikmin]]''. | ||
P1 Wollyhop Regional Difference.png|The Wollyhop in the enemy reel | P1 Wollyhop Regional Difference.png|The creature renamed to "Wollyhop" in the European [[enemy reel]] of {{npcp1}}. | ||
P1 Wollywog Sketch.png|Drawings of the Wollyhop from the ''Pikmin'' Official Player's Guide. | P1 Wollywog Sketch.png|Drawings of the Wollyhop from the ''Pikmin'' Official Player's Guide. | ||
Wollywog Piklopedia.png|A Wollyhop in the [[Piklopedia (Pikmin 2)|Piklopedia]] of ''[[Pikmin 2]]'', rubbing its face. | |||
Wollywog back.jpg|The Wollyhop's back. Notice its "tail". | Wollywog back.jpg|The Wollyhop's back. Notice its "tail". | ||
Wollywogs Last4 P2 unused cave.png|Wollyhops and Yellow Wollyhops in the unused <code>Last_4</code> cave of ''Pikmin 2''. | |||
Wollywog E-Card.jpg|The creature's [[e-card]], #48 (5<sup>th</sup> blue card). | |||
Wollywogs Last4 P2 unused cave.png|Wollyhops and Yellow Wollyhops in the unused | |||
Wollywog E-Card.jpg|The | |||
</gallery> | </gallery> | ||
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*The Wollyhop and an alternate version with a [[crystal]] under its stomach were meant to appear in ''[[Pikmin 3]]'', but their data remains [[Unused content in Pikmin 3|unused]]. | *The Wollyhop and an alternate version with a [[crystal]] under its stomach were meant to appear in ''[[Pikmin 3]]'', but their data remains [[Unused content in Pikmin 3|unused]]. | ||
*The [[Shearwig]] and the Wollyhop can inflict the most damage to leaders in ''Pikmin 2'': 40% of their health without the Metal Suit Z, and 20% with the Metal Suit Z. | *The [[Shearwig]] and the Wollyhop can inflict the most damage to leaders in ''Pikmin 2'': 40% of their health without the Metal Suit Z, and 20% with the Metal Suit Z. | ||
==References== | ==References== | ||
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{{p4enemies}} | {{p4enemies}} | ||
[[Category:Crushing enemies]] | [[Category:Crushing enemies]] | ||
[[Category:Cavern of Chaos]] | |||
[[Category:Dream Den]] | |||
[[Category:The Forest Navel]] | [[Category:The Forest Navel]] | ||
[[Category:Bulblax Kingdom]] | [[Category:Bulblax Kingdom]] | ||
[[Category:Shower Room]] | [[Category:Shower Room]] | ||
[[Category:Submerged Castle]] | [[Category:Submerged Castle]] | ||
[[Category:Hole of Heroes]] | [[Category:Hole of Heroes]] | ||
[[Category: | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Super Smash Bros. series]] | [[Category:Super Smash Bros. series]] | ||