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|pikmin      = y
|pikmin      = y
|pikmin2    = y
|pikmin2    = y
|pikmin4    = y
|image      = P1 Wollywog Render.png
|image      = Wollyhop P4 icon.png
|size        = 270px
|size        = 270px
|icon        = Wollyhop P4 icon.png
|icon        = Piklopedia Wollywog.png
|namecustom  = ''Amphicaris albino''<br>''Amphicaris frodendum'' (''Pikmin'' Player's Guide)
|namecustom  = ''Amphicaris albino''<br>''Amphicaris frodendum'' (''Pikmin'')
|family      = Amphituber
|family      = Amphituber
|areas      = [[The Forest Navel]]
|areas      = [[The Forest Navel]]
|underground = [[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]], [[Engulfed Castle]], [[Cradle of the Beast]]
|underground = [[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]]
|challenge  = [[Bully Den]]
|challenge  = [[Bully Den]]
|dandori_c = [[Cliff-Hanger's Hold]], [[Trial of the Sage Leaf]]
|attacks    = Crush Pikmin
|attacks    = Crush Pikmin
}}
}}
{{otheruses|the white frog-like enemy|the yellow variant|Yellow Wollyhop}}
{{otheruses|the white frog-like enemy|the yellow variant|Yellow Wollywog}}


The '''Wollyhop''' ({{j|マロガエル|Maro Gaeru|''Maro'' Frog}}; known as the '''Wollywog''' [[#Naming|depending on the game and region]]) is a frog-like [[enemy]] found in subterranean areas in {{p1}}, {{p2}}, and {{p4}}. As an adaptation to environments with little or no sunlight, Wollyhops have lost most of their skin pigmentation, giving them an albino-like appearance.
'''Wollywogs''' ({{j|マロガエル|Maro Gaeru|''Maro'' Frog}}, known as '''Wollyhops''' in Europe ever since [[New Play Control! Pikmin]]) are a species of frog-like creatures found in the first two [[Pikmin series|''Pikmin'' games]] that live in the bowels of subterranean areas. As an adaptation to environments with little or no sunlight, they have lost most of their skin pigmentation, giving them an albino-like appearance.


==Stats==
==Stats==
{{enemy stats
{{enemy stats
|weight1 = 7    |weight2 = 7 |weight4 = 5
|weight1 = 7    |weight2 = 7
|carriers1 = 14 |carriers2 = 14 |carriers4 = 10
|carriers1 = 14 |carriers2 = 14
|seeds1 = 8    |seeds2 = 8 |seeds4 = 8<ref group="note">This enemy cannot be delivered to Onions in-game. This information is obtained from the [[Piklopedia (Pikmin 4)|Piklopedia]].</ref>
|seeds1 = 8    |seeds2 = 8
|value2 = 7 |value4 = 7
                |value2 = 7
|hp1 = 1800    |hp2 = 1100 |hp4 = 1300
|hp1 = 1800    |hp2 = 1100
|regen1 = Unknown |regen2 = 0 |regen4 = Unknown
|regen1 = Unknown |regen2 = 0
}}
}}
{{refs|note}}


==Behavior==
==Behavior==
===''Pikmin''===
===''Pikmin''===
Frequently found in or near a body of water, Wollyhops are slow and stocky creatures. Generally passive, they will only attack by leaping into the air if a leader or Pikmin comes nearby. Once on the attack, a Wollyhop will likely not pursue if its target is on the move, rather it will return to its general starting location in short hops. Their attacks are sometimes sudden, and they can shake all attacking Pikmin from their bodies. Upon falling, a Wollyhop's attack covers a considerable radius, killing all Pikmin within it. Even if a Wollyhop is defeated as it is about to fall, any Pikmin caught beneath it will still be killed. Such an attack can be prevented if the Wollyhop is weighed down with at least 10 or so Pikmin.
Frequently found in or near a body of water, Wollywogs are slow and stocky creatures. Generally passive, they will only attack by leaping into the air if a leader or Pikmin comes nearby. Once on the attack, a Wollywog will likely not pursue if its target is on the move, rather it will return to its general starting location in short hops. Their attacks are sometimes sudden, and they can shake all attacking Pikmin from their bodies. Upon falling, a Wollywog's attack covers a considerable radius, killing all Pikmin within it. Even if a Wollywog is defeated as it is about to fall, any Pikmin caught beneath it will still be killed. Such an attack can be prevented if the Wollywog is weighed down with at least 10 or so Pikmin.


Compared to their counterparts, the [[Yellow Wollyhop]]s, Wollyhops jump with less vertical movement, but greater horizontal movement. They also have slightly less [[health]].
Compared to their counterparts, the [[Yellow Wollywog]]s, Wollywogs jump with less vertical movement, but greater horizontal movement. They also have slightly less [[health]].


===''Pikmin 2''===
===''Pikmin 2''===
Wollyhops are changed little behaviorally. They are much weaker than they are in ''Pikmin''. They are much more stubborn, and will very rarely be weighed down, unless [[Purple Pikmin]] are on top of it. Because they tend to dwell in darker areas, they are now only found in caves. They actually have more health than Yellow Wollyhops in this game, and are much more observant, being able to detect nearby Leaders or Pikmin from any direction.
Wollywogs are changed little behaviorally. They are in general slightly weaker than they are in ''Pikmin'', with less hit points, a smaller radius on their attacks, and being easier to weigh down. Also, when one is killed midair, the falling body will not kill any Pikmin beneath it. Because they tend to dwell in darker areas, they are now only found in caves. They actually have more health than Yellow Wollywogs in this game, and can notice a player from anywhere, unlike the Yellow Wollywogs.
 
===''Pikmin 4''===
{{stub|section=y}}
If a Wollyhop lands on another creature, it will [[crush]] it. Wollyhops will jump as soon as you get close. If two Wollyhops jump against each other, they can crush one another.{{cite web|https://twitter.com/kattegirls/status/1688032230327873537|Video of two Wollyhops crushing one another|Twitter|published={{date|6|August|2023}}|retrieved={{date|11|August|2023}}}}


==Strategy==
==Strategy==
====''Pikmin''====
====''Pikmin''====
[[Group move|Swarm]] it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollywog will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollywog’s shadow (the area where it will land). Re-swarm when it lands. Note this strategy can cause the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] to occur. In reality, Pikmin only need to be touching the Wollywog in order to weigh it down.{{cite youtube|KCDru_6Mx8M|of a Wollywog being weighed down by bomb-rock Pikmin touching it|published={{date|7|June|2022}}|retrieved={{date|10|June|2022}}}}
[[Group move|Swarm]] it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollywog will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollywog's shadow (the area where it will land). Re-swarm when it lands. Note this strategy can cause the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] to occur. In reality, Pikmin only need to be touching the Wollywog in order to weigh it down.{{cite youtube|KCDru_6Mx8M|of a Wollywog being weighed down by bomb-rock Pikmin touching it|published={{date|7|June|2022}}|retrieved={{date|10|June|2022}}}}


An alternative method is to get two [[Yellow Pikmin]] and give each a [[bomb-rock]]. [[Throw]] an armed Yellow Pikmin into the Wollywog’s vicinity and the Wollywog will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the bomb-rock will explode next to it. Repeat once more to kill it. In the ''[[New Play Control!]]'' version of the game, as Pikmin no longer drops the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollywog while it is in the air so the Pikmin throws it while it is on the ground.
An alternative method is to get two [[Yellow Pikmin]] and give each a [[bomb-rock]]. [[Throw]] an armed Yellow Pikmin into the Wollywog's vicinity and the Wollywog will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the bomb-rock will explode next to it. Repeat once more to kill it. In the ''[[New Play Control!]]'' version of the game, as Pikmin no longer drop the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollywog while it is in the air so the Pikmin throws it while it is on the ground.


The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming since throwing is slower in the first game.
The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming, since throwing is slower in the first game.


====''Pikmin 2''====
====''Pikmin 2''====
Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably [[Purple Pikmin]], onto its back. It appears to be easier to pin the Wollyhop to the ground here than in ''Pikmin'', so it is in fact easier to kill. Once again, in the event that it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if you don't have Purple Pikmin) is to use a group of about 10-20 Pikmin and throw all the Pikmin before the Wollyhop takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollyhop, and the fact that Pikmin are invincible when airborne, this is a very viable strategy.
Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably [[Purple Pikmin]], onto its back. It appears to be easier to pin the Wollywog to the ground here than in Pikmin, so it is in fact easier to kill. Once again, in the event that it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if you don't have Purple Pikmin) is to use a group of about 10-20 Pikmin, and throw all the Pikmin before the Wollywog takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollywog, and the fact that Pikmin are invincible when airborne, this is a very viable strategy.


{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
=== Dalmo's notes ===
{{Transcript|With a distinct pallor, almost like it was painted with white face paint, it gives off an air of a performing mime. This cutie can jump with quiet refinement, never moving its plump jowls at all. It's graceful and expressive in the most unexpected ways.|block=y}}
=== Olimar's notes (''Pikmin 4'') ===
{{Transcript|It is believed that juvenile Wollyhops were once carried by underground currents into caverns, where they thrived in the dark habitat. This troglodytic species of Wollyhop's coloration results from generations of cave dwelling and lack of sunlight.
Comparative differences between the size and shape of this Wollyhop and other species are thought to be the result of natural selection at work, choosing traits better suited to life in a subterranean environment.|block=y}}
=== Louie's notes (''Pikmin 4'') ===
{{Transcript|Wollyhops are best ground up, shaped into a patty, and flame broiled on a grill. Slap on tomato slices, lettuce, onions, and ketchup, then slide the patty between a sesame-seed bun for the ultimate beast-burger experience.|block=y}}


===''Pikmin'' Nintendo Player's Guide===
===''Pikmin'' Nintendo Player's Guide===
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===''Pikmin 2'' Nintendo Player's Guide===
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|Standard Wollywogs are pale because they never get any sun. You'll find them in underground areas exclusively, and often in the water. Attack the hoppers with small squads of tossed Pikmin. If you swarm them, chances are some of your troops will get squashed.}}
{{transcript|Standard Wollywogs are pale because they never get any sun. You'll find them underground areas exclusively, and often in the water. Attack the hoppers with small squads of tossed Pikmin. If you swarm them, chances are some of your troops will get squashed.}}


===''New Play Control! Pikmin'' European website===
===''New Play Control! Pikmin'' European website===
Line 82: Line 63:


===In ''Super Smash Bros. Brawl''===
===In ''Super Smash Bros. Brawl''===
The Wollyhop appears as a trophy in ''[[Super Smash Bros. Brawl]]''.
The Wollywog appears as a trophy in ''[[Super Smash Bros. Brawl]]''.
{{smash trophy
{{smash trophy
|image  = Wollywog trophy SSBB.png
|image  = Wollywog trophy SSBB.png
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|size      = Body length: {{mm|48}}
|size      = Body length: {{mm|48}}
|piklopedia = 44
|piklopedia = 44
|piklopedia4 = 90
}}
}}
*'''This enemy triggers the [[Rescue Journal##5 Auto Target Lock|Auto Target Lock note]] in the [[Rescue Journal]]'''


==Naming==
==Naming==
{{see more|Amphituber family#Naming}}
{{see more|Amphituber family#Naming}}
{{naming
{{naming
|common    = Wollyhop or Wollywog, depending on game and version.<br> The enemy is called the Wollywog in both American English and British English versions of {{p1}} and {{p2}}, but in {{npcp1}} and {{npcp2}}, the enemy is called the Wollywog in the American English version and the Wollyhop in the British English version. In [[Pikmin 1+2|the Nintendo Switch Versions of ''Pikmin'' and ''Pikmin 2'']] and {{p4}}, the enemy is called the Wollyhop in both English versions.<br> Although never addressed by Nintendo, it is a common belief among fans that the change was made due to the word "{{w|wog}}" being a racial slur in British and Australian English.<br> The Wollyhop's original name, and its current name by extension, seems to be derived from pollywog, another word for tadpole.
|common    = Wollywog. Like the [[Yellow Wollywog]] and [[Wogpole]], this enemy had to be renamed to "Wollyhop" for the European [[Region|version]] of {{npcp1}} and {{npcp2}} and in all regions of the HD version of {{P1}} and {{P2}} on Switch.
|jpcommon  = {{j|マロガエル|Maro Gaeru}}. {{j|ガエル|gaeru}} means "frog." {{j|マロ|Maro}} could be interpreted multiple ways. {{j|麻呂|Maro}} is a common name among the {{w|kuge}}, a class of individuals who wear makeup to make their faces pale white. It could also be the tail end of the word {{j|マシュマロ|Mashumaro|Marshmallow|f=tp}}, given that the Wollyhop looks marshmallow-like. Another word it could come from is the front of the word {{j|マロン|Maron}}, meaning "Chestnut."
|jpcommon  = {{j|マロガエル|Maro Gaeru}}. {{j|ガエル|gaeru}} means "frog", and {{j|マロ|Maro}} is a common name among the {{w|kuge}}, a class of individuals who wear makeup to make their faces pale white. It may also incorporate {{j||maro|circle|f=tp}}, referring to its shape compared to the Yellow Wollywog.
|jpname    = {{j|マロイモガエル|Maro Imo Gaeru|''Maro'' Potato Frog}}.
|jpname    = {{j|マロイモガエル|Maro Imo Gaeru|''Maro'' Potato Frog}}.
|scientific = ''Amphicaris albino''. ''{{w|Albino}}'' refers to the creature's pale skin. In the ''Pikmin'' Nintendo Player's Guide, the scientific name is instead ''Amphicaris frodendum'', the same as the Yellow Wollyhop's.
|scientific = ''Amphicaris albino''. ''{{w|Albino}}'' refers to the creature's pale skin and red eyes. In the ''Pikmin'' Nintendo Player's Guide, the scientific name is instead ''Amphicaris frodendum'', the same as the Yellow Wollywog's.
|internal  = In ''Pikmin'', it is internally known as <code>frow</code>, which is <code>frog</code> (the [[Yellow Wollyhop]]'s internal name) but with <code>w</code>, likely short for "white", standing in for the last letter. In ''Pikmin 2'', the internal name is <code>marofrog</code>; "maro" is a part of its Japanese common name.
|internal  = In ''Pikmin'', it is internally known as <code>frow</code>, which is <code>frog</code> (the [[Yellow Wollywog]]'s internal name) but with <code>w</code>, likely short for "white", standing in for the last letter. In ''Pikmin 2'', the internal name is <code>marofrog</code>; "maro" is a part of its Japanese common name.
|prerelease = In the GameCube Interactive Multi-Game Demo Disc Version 18, this enemy's genus name is mistakenly the same as the [[Water Dumple]]'s, making its scientific name ''Ichthyosa Albino''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries#044_-_Wollywog|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}}
|prerelease = In the GameCube Interactive Multi-Game Demo Disc Version 18, this enemy's genus name is mistakenly the same as the [[Water Dumple]]'s, making its scientific name ''Ichthyosa Albino''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries#044_-_Wollywog|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}}
}}
}}


===Names in other languages===
===Names in other languages===
{{foreignname
{{Foreignname
|Jap  = マロガエル
|Jap  = マロガエル
|JapR = Maro Gaeru
|JapR = Maro Gaeru
|JapM = ''Maro'' Frog
|JapM = ''Maro'' Frog
|ChiTrad  = 栗栗蛙
|Fra = Wog Sauteur
|ChiTradR = Lìlì Wā
|FraM = Hopper Wollywog
|ChiTradM = Chestnut Frog
|Ger=Orcalog
|ChiSimp  = 栗栗蛙
|GerM=
|ChiSimpR = Lìlì Wā
|Ita=Ranuca idropica
|ChiSimpM = Chestnut Frog
|ItaM=
|Dut  = Pletterpad
|Kor=둥글개구리
|DutM = Crushtoad
|KorR=Dunggeulgaeguri
|Fra = Wog Sauteur<br>Wog sauteur (''Pikmin 4'')
|KorM=Round frog
|FraM = Hopper Wollyhop<br>Hopper wollyhop (''Pikmin 4'')
|Spa = Sapo gigante
|Ger = Orcalog
|GerM =  
|GerN = Orcalog doesnt have a translation
|Ita = Ranuca idropica
|ItaM = Hydropic frogwart
|ItaN = "Ranuca" is from "rana" (frog) and "verruca" (wart)
|Kor = 동글개구리
|KorR = Donggeul-Gaeguri
|KorM = Rotund Frog
|Spa = Sapo gigante
|SpaM = Giant toad
|SpaM = Giant toad
|Por  = Cururrã
|PorM = Canetoad
|PorN = From "cururu" (cane toad) and "rã" (toad)
|notes = y
}}
}}


==Gallery==
==Gallery==
===''Pikmin''===
<gallery>
P1 Wollywog Render.png|Artwork of the Wollyhop from {{p1}}.
Reel26 Wollywog.png|The Wollyhop (then known as the Wollywog) in the [[enemy reel]] of ''Pikmin''.
P1 Wollyhop Regional Difference.png|The Wollyhop in the enemy reel of the European version of {{Npcp1}}.
P1 Wollywog Sketch.png|Drawings of the Wollyhop from the ''Pikmin'' Official Player's Guide.
P1 Wollywog idle.jpg|A close-up of an idle Wollyhop.
Wollywog back.jpg|The Wollyhop's back. Notice its "tail".
P1 Wollywog jump.jpg|A Wollyhop mid jump.
P1 Wollywog corpse.jpg|The corpse of a Wollyhop.
</gallery>
===''Pikmin 2''===
<gallery>
Wollywog Piklopedia.png|A Wollyhop in {{p2}}'s [[Piklopedia (Pikmin 2)|Piklopedia]] rubbing its face.
Wollywogs Last4 P2 unused cave.png|Wollyhops and Yellow Wollyhops in the unused cave <code>Last_4</code>.
Wollyhop P2S icon.png|The [[Piklopedia (Pikmin 2)|Piklopedia]] icon of the Wollyhop in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
P2 Wollywog jump.jpg|A Wollyhop jumping over [[Captain Olimar]] and his Pikmin.
P2 Wollywog corpse.jpg|The corpse of a Wollyhop.
</gallery>
===''Pikmin 4''===
<gallery>
Wollyhop P4.jpg|A Wollyhop in ''Pikmin 4'''s [[Piklopedia (Pikmin 4)|Piklopedia]].
P4 Wollyhop Back.jpg|The back of a Wollyhop in the [[Engulfed Castle]].
Albino Wollyhop P4 Attack.jpg|The Wollyhop attempting to crush the captain.
Wollyhop P4 Idle.jpg|A Wollyhop rubbing its face in [[Cradle of the Beast]].
P4 Dead Wollyhops.jpg|Two defeated Wollyhops in the Piklopedia.
</gallery>
===Other===
<gallery>
<gallery>
Wollywog E-Card.jpg|The Wollyhop's [[e-card]], #48 (5<sup>th</sup> blue card).
Reel26 Wollywog.png|A Wollywog in the [[enemy reel]] of ''[[Pikmin (game)|Pikmin]]''.
P1 Wollywog Sketch.png|A drawing of a Wollywog from the ''Pikmin'' Official Player's Guide.
P1 Wollyhop Regional Difference.png|The creature renamed to "Wollyhop" in the European [[enemy reel]] of {{npcp1}}.
Wollywog Piklopedia.png|A Wollywog in the [[Piklopedia (Pikmin 2)|Piklopedia]] of ''[[Pikmin 2]]'', rubbing its face.
Wollywog back.jpg|The Wollywog's back. Notice its "tail".
Wollywogs Last4 P2 unused cave.png|Wollywogs and Yellow Wollywogs in the unused <code>Last_4</code> cave of ''Pikmin 2''.
Wollywog E-Card.jpg|The creature's [[e-card]], #48 (5<sup>th</sup> blue card).
</gallery>
</gallery>


==Trivia==
==Trivia==
*The Wollyhop and an alternate version with a [[crystal]] under its stomach were meant to appear in ''[[Pikmin 3]]'', but their data remains [[Unused content in Pikmin 3|unused]].
*The Wollywog and an alternate version with a [[crystal]] under its stomach were meant to appear in ''[[Pikmin 3]]'', but their data remains [[Unused content in Pikmin 3|unused]].
*The [[Shearwig]] and the Wollyhop can inflict the most damage to leaders in ''Pikmin 2'': 40% of their health without the Metal Suit Z, and 20% with the Metal Suit Z.
*The [[Shearwig]] and the Wollywog can inflict the most damage to leaders in ''Pikmin 2'': 40% of their health without the Metal Suit Z, and 20% with the Metal Suit Z.
 
==See also==
*[[Yellow Wollyhop]]
*[[Wolpole]]


==References==
==References==
Line 258: Line 194:
{{p1enemies}}
{{p1enemies}}
{{p2enemies}}
{{p2enemies}}
{{p4enemies}}
[[Category:Crushing enemies]]
[[Category:Crushing enemies]]
[[Category:Cavern of Chaos]]
[[Category:Dream Den]]
[[Category:The Forest Navel]]
[[Category:The Forest Navel]]
[[Category:Bulblax Kingdom]]
[[Category:Bulblax Kingdom]]
[[Category:Shower Room]]
[[Category:Shower Room]]
[[Category:Submerged Castle]]
[[Category:Submerged Castle]]
[[Category:Cavern of Chaos]]
[[Category:Hole of Heroes]]
[[Category:Hole of Heroes]]
[[Category:Dream Den]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Engulfed Castle]]
[[Category:Cradle of the Beast]]
[[Category:Super Smash Bros. series]]
[[Category:Super Smash Bros. series]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Dandori Challenge]]
[[Category:Trial of the Sage Leaf]]

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