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|pikmin = y | |pikmin = y | ||
|pikmin2 = y | |pikmin2 = y | ||
|image = P1 Wollywog Render.png | |||
|image = | |||
|size = 270px | |size = 270px | ||
|icon = | |icon = Piklopedia Wollywog.png | ||
| | |name = Amphicaris albino | ||
|family = Amphituber | |family = Amphituber | ||
|areas = [[The Forest Navel]] | |areas = [[The Forest Navel]] | ||
|underground = [[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den | |underground = [[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]] | ||
|challenge = [[Bully Den]] | |challenge = [[Bully Den]] | ||
|attacks = Crush Pikmin | |attacks = Crush Pikmin | ||
}} | }} | ||
{{otheruses|the white frog-like enemy|the yellow variant|Yellow | {{otheruses|the white frog-like enemy|the yellow variant|Yellow Wollywog}} | ||
'''Wollywogs''' ({{j|マロガエル|Maro Gaeru|''Maro'' Frog}}, also known as '''Wollyhops''') are a species of frog-like creatures found in the first two [[Pikmin series|''Pikmin'' games]] that live in the bowels of subterranean areas. As an adaptation to environments with little or no sunlight, they have lost most of their skin pigmentation, giving them an albino-like appearance. | |||
==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight1 = 7 |weight2 = 7 | |weight1 = 7 |weight2 = 7 | ||
|carriers1 = 14 |carriers2 = 14 | |carriers1 = 14 |carriers2 = 14 | ||
|seeds1 = 8 |seeds2 = 8 | |seeds1 = 8 |seeds2 = 8 | ||
|value2 | |value2 = 7 | ||
|hp1 = 1800 |hp2 = 1100 | |hp1 = 1800 |hp2 = 1100 | ||
|regen1 = Unknown |regen2 = 0 | |regen1 = Unknown |regen2 = 0 | ||
}} | }} | ||
==Behavior== | ==Behavior== | ||
===''Pikmin''=== | ===''Pikmin''=== | ||
Frequently found in or near a body of water, | Frequently found in or near a body of water, Wollywogs are slow and stocky creatures. Generally passive, they will only attack by leaping into the air if a leader or Pikmin comes nearby. Once on the attack, a Wollywog will likely not pursue if its target is on the move, rather it will return to its general starting location in short hops. Their attacks are sometimes sudden, and they can shake all attacking Pikmin from their bodies. Upon falling, a Wollywog's attack covers a considerable radius, killing all Pikmin within it. Even if a Wollywog is defeated as it is about to fall, any Pikmin caught beneath it will still be killed. Such an attack can be prevented if the Wollywog is weighed down with at least 10 or so Pikmin. | ||
Compared to their counterparts, the [[Yellow | Compared to their counterparts, the [[Yellow Wollywog]]s, Wollywogs jump with less vertical movement, but greater horizontal movement. They also have slightly less [[health]]. | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
Wollywogs are changed little behaviorally. They are in general slightly weaker than they are in ''Pikmin'', with less hit points, a smaller radius on their attacks, and being easier to weigh down. Also, when one is killed midair, the falling body will not kill any Pikmin beneath it. Because they tend to dwell in darker areas, they are now only found in caves. They actually have more health than Yellow Wollywogs in this game, and can notice a player from anywhere, unlike the Yellow Wollywogs. | |||
==Strategy== | ==Strategy== | ||
====''Pikmin''==== | ====''Pikmin''==== | ||
[[Group move|Swarm]] it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollywog will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the | [[Group move|Swarm]] it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollywog will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollywog's shadow (the area where it will land). Re-swarm when it lands. Note this strategy can cause the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] to occur. In reality, Pikmin only need to be touching the Wollywog in order to weigh it down.{{cite youtube|KCDru_6Mx8M|of a Wollywog being weighed down by bomb-rock Pikmin touching it|published={{date|7|June|2022}}|retrieved={{date|10|June|2022}}}} | ||
An alternative method is to get two [[Yellow Pikmin]] and give each a [[bomb-rock]]. [[Throw]] an armed Yellow Pikmin into the | An alternative method is to get two [[Yellow Pikmin]] and give each a [[bomb-rock]]. [[Throw]] an armed Yellow Pikmin into the Wollywog's vicinity and the Wollywog will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the bomb-rock will explode next to it. Repeat once more to kill it. In the ''[[New Play Control!]]'' version of the game, as Pikmin no longer drop the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollywog while it is in the air so the Pikmin throws it while it is on the ground. | ||
The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming since throwing is slower | The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming, since throwing is slower on the first game. | ||
====''Pikmin 2''==== | ====''Pikmin 2''==== | ||
Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably [[Purple Pikmin]], onto its back. It appears to be easier to pin the | Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably [[Purple Pikmin]], onto its back. It appears to be easier to pin the Wollywog to the ground here than in Pikmin, so it is in fact easier to kill. Once again, in the event that it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if you don't have Purple Pikmin) is to use a group of about 10-20 Pikmin, and throw all the Pikmin before the Wollywog takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollywog, and the fact that Pikmin are invincible when airborne, this is a very viable strategy. | ||
{{Notes|reel=y|olimar=y|louie=y|voyage=y}} | {{Notes|reel=y|olimar=y|louie=y|voyage=y}} | ||
===''Pikmin'' Nintendo Player's Guide=== | ===''Pikmin'' Nintendo Player's Guide=== | ||
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===''Pikmin 2'' Nintendo Player's Guide=== | ===''Pikmin 2'' Nintendo Player's Guide=== | ||
{{transcript|Standard Wollywogs are pale because they never get any sun. You'll find them | {{transcript|Standard Wollywogs are pale because they never get any sun. You'll find them underground areas exclusively, and often in the water. Attack the hoppers with small squads of tossed Pikmin. If you swarm them, chances are some of your troops will get squashed.}} | ||
===''New Play Control! Pikmin'' European website=== | ===''New Play Control! Pikmin'' European website=== | ||
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===In ''Super Smash Bros. Brawl''=== | ===In ''Super Smash Bros. Brawl''=== | ||
The | The Wollywog appears as a trophy in ''[[Super Smash Bros. Brawl]]''. | ||
{{smash trophy | {{smash trophy | ||
|image = Wollywog trophy SSBB.png | |image = Wollywog trophy SSBB.png | ||
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|size = Body length: {{mm|48}} | |size = Body length: {{mm|48}} | ||
|piklopedia = 44 | |piklopedia = 44 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
{{see more|Amphituber family#Naming}} | {{see more|Amphituber family#Naming}} | ||
{{naming | {{naming | ||
|common = | |common = Wollywog. Like the [[Yellow Wollywog]] and [[Wogpole]], this enemy had to be renamed to "Wollyhop" for the European [[Region|version]] of {{npcp1}} and {{npcp2}}. | ||
|jpcommon = {{j|マロガエル|Maro Gaeru}}. {{j|ガエル|gaeru}} means "frog | |jpcommon = {{j|マロガエル|Maro Gaeru}}. {{j|ガエル|gaeru}} means "frog", and {{j|マロ|Maro}} is a common name among the {{w|kuge}}, a class of individuals who wear makeup to make their faces pale white. It may also incorporate {{j|丸|maro|circle|f=tp}}, referring to its shape compared to the Yellow Wollywog. | ||
|jpname = {{j|マロイモガエル|Maro Imo Gaeru|''Maro'' Potato Frog}}. | |jpname = {{j|マロイモガエル|Maro Imo Gaeru|''Maro'' Potato Frog}}. | ||
|scientific = ''Amphicaris albino''. ''{{w|Albino}}'' refers to the creature's pale skin | |scientific = ''Amphicaris albino''. ''{{w|Albino}}'' refers to the creature's pale skin and red eyes. | ||
|internal = In ''Pikmin'', it is internally known as <code>frow</code>, which is <code>frog</code> (the [[Yellow | |internal = In ''Pikmin'', it is internally known as <code>frow</code>, which is <code>frog</code> (the [[Yellow Wollywog]]'s internal name) but with <code>w</code>, likely short for "white", standing in for the last letter. In ''Pikmin 2'', the internal name is <code>marofrog</code>; "maro" is a part of its Japanese common name. | ||
|prerelease = In the GameCube Interactive Multi-Game Demo Disc Version 18, this enemy's genus name is mistakenly the same as the [[Water Dumple]]'s, making its scientific name ''Ichthyosa Albino''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries#044_-_Wollywog|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}} | |prerelease = In the GameCube Interactive Multi-Game Demo Disc Version 18, this enemy's genus name is mistakenly the same as the [[Water Dumple]]'s, making its scientific name ''Ichthyosa Albino''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries#044_-_Wollywog|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}} | ||
}} | }} | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{Foreignname | ||
|Jap = マロガエル | |Jap = マロガエル | ||
|JapR = Maro Gaeru | |JapR = Maro Gaeru | ||
|JapM = ''Maro'' Frog | |JapM = ''Maro'' Frog | ||
|Fra = Wog Sauteur | |||
|FraM = Hopper Wollywog | |||
|Ger=Orcalog | |||
|GerM= | |||
|Ita=Ranuca idropica | |||
|ItaM= | |||
|Kor=둥글개구리 | |||
|KorR=Dunggeulgaeguri | |||
|Fra | |KorM=Round frog | ||
|FraM = Hopper | |Spa = Sapo gigante | ||
|Ger | |||
|GerM = | |||
|Ita | |||
|ItaM = | |||
|Kor | |||
|KorR = | |||
|KorM = | |||
|Spa | |||
|SpaM = Giant toad | |SpaM = Giant toad | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Wollywog E-Card.jpg|The | Reel26 Wollywog.png|A Wollywog in the [[enemy reel]] of ''[[Pikmin (game)|Pikmin]]''. | ||
P1 Wollywog Sketch.png|A drawing of a Wollywog from the ''Pikmin'' Official Player's Guide. | |||
P1 Wollyhop Regional Difference.png|The creature renamed to "Wollyhop" in the European [[enemy reel]] of {{npcp1}}. | |||
Wollywog Piklopedia.png|A Wollywog in the [[Piklopedia (Pikmin 2)|Piklopedia]] of ''[[Pikmin 2]]'', rubbing its face. | |||
Wollywog back.jpg|The Wollywog's back. Notice its "tail". | |||
Wollywogs Last4 P2 unused cave.png|Wollywogs and Yellow Wollywogs in the unused <code>Last_4</code> cave of ''Pikmin 2''. | |||
Wollywog E-Card.jpg|The creature's [[e-card]], #48 (5<sup>th</sup> blue card). | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The | *The Wollywog and an alternate version with a [[crystal]] under its stomach were meant to appear in ''[[Pikmin 3]]'', but their data remains [[Unused content in Pikmin 3|unused]]. | ||
*The [[Shearwig]] and the | *The [[Shearwig]] and the Wollywog can inflict the most damage to leaders in ''Pikmin 2'': 40% of their health without the Metal Suit Z, and 20% with the Metal Suit Z. | ||
==References== | ==References== | ||
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{{p1enemies}} | {{p1enemies}} | ||
{{p2enemies}} | {{p2enemies}} | ||
[[Category:Crushing enemies]] | [[Category:Crushing enemies]] | ||
[[Category:Cavern of Chaos]] | |||
[[Category:Dream Den]] | |||
[[Category:The Forest Navel]] | [[Category:The Forest Navel]] | ||
[[Category:Bulblax Kingdom]] | [[Category:Bulblax Kingdom]] | ||
[[Category:Shower Room]] | [[Category:Shower Room]] | ||
[[Category:Submerged Castle]] | [[Category:Submerged Castle]] | ||
[[Category:Hole of Heroes]] | [[Category:Hole of Heroes]] | ||
[[Category: | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Super Smash Bros. series]] | [[Category:Super Smash Bros. series]] | ||