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{{game icons|p=y|p2=y}}
{{game icons|p=y|p2=y}}
[[File:Nintendo Wii.png|thumb|A Wii.]]
[[File:Wiimotea.png|thumb|A Wii.]]
{{external|Wii|[[nintendo:Wii|NintendoWiki]]|NintendoWiki logo.png}}
{{external|Wii|[[nintendo:Wii|NintendoWiki]]|NintendoWiki logo.png}}


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===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
Some ''Pikmin'' content can be found in the [[Super Smash Bros. Brawl|third installment]] of the {{ssbs}}. [[Captain Olimar]] was added as a new fighter in this game, and a stage based on [[PNF-404]], [[PNF-404#In the Super Smash Bros. series|Distant Planet]], made its first appearance.
Some Pikmin content can be found in the [[Super Smash Bros. Brawl|third installment]] of the ''[[Super Smash Bros.]]'' series. [[Captain Olimar]] was added as a new fighter in this game, and a stage based on the [[Awakening Wood]] is also available.


== Controller ==
== Controller ==
[[File:Pm2 whats new.png|thumb|Clay versions of the Wii Remote and Nunchuk.]]
[[File:Pm2 whats new.png|thumb|right|Clay versions of the Wii Remote and Nunchuk.]]
The Wii's main controller is the Wii Remote (also known as Wiimote), which has the shape of a regular television remote. This controller has several extra peripherals, most importantly, the Nunchuk. The Wii Remote has six buttons (plus the Home ({{button|wii|home}}) button, which allows reconnection of controllers, resetting the game and other options regardless of which game is being played) and a D-Pad ({{button|wii|pad}}), as well as a pointer on the front which can tell its own position in relation to a motion sensor (placed in front of the television set) and motion detection technology. The Nunchuk can be connected and disconnected from the Wii Remote and has two triggers, the Z ({{button|wii|z}}) and C ({{button|wii|c}}) buttons, as well as an analog stick ({{button|wii|stick}}), but limited motion detection.
The Wii's main controller is the Wii Remote (also known as Wiimote), which has the shape of a regular television remote. This controller has several extra peripherals, most importantly, the Nunchuk. The Wii Remote has six buttons (plus the Home ({{button|wii|home}}) button, which allows reconnection of controllers, resetting the game and other options regardless of which game is being played) and a D-Pad ({{button|wii|pad}}), as well as a pointer on the front which can tell its own position in relation to a motion sensor (placed in front of the television set) and motion detection technology. The Nunchuk can be connected and disconnected from the Wii Remote and has two triggers, the Z ({{button|wii|z}}) and C ({{button|wii|c}}) buttons, as well as an analog stick ({{button|wii|stick}}), but limited motion detection.


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NPC Pikmin Instruction Manual.jpg|Comparison of the sizes of Olimar and Pikmin with some real-life objects, such as a Wii and a Wii Remote, in the ''[[New Play Control! Pikmin]]'' instruction manual.
NPC Pikmin Instruction Manual.jpg|Comparison of the sizes of Olimar and Pikmin with some real-life objects, such as a Wii and a Wii Remote, in the ''[[New Play Control! Pikmin]]'' instruction manual.
</gallery>
</gallery>
==See also==
*[[Wii U]]


==External links==
==External links==
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{{consoles}}
{{consoles}}
[[Category:Consoles]]
[[Category:Consoles]]

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