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{{game icons|p2=y}}
{{infobox cave
{{infobox cave
|image    = P2 White Flower Garden Sublevel 3.png
|image    = White Flower Garden sublevel 3.jpg
|location  = Awakening Wood
|location  = Awakening Wood
|sublevels = 5
|sublevels = 5
|treasures = 7
|treasures = 7
|hazards  = {{fire}} {{poison}}
|hazards  = {{fire}} {{poison}}
|obstacles = {{buried}}
}}
}}
{{guide}}
{{guide}}
The '''White Flower Garden''' ({{j|白い花園|Shiroi Hanazono|White Flower Garden}}) is a [[cave]] in {{p2}}, and is typically the first or second accessed in the [[Awakening Wood]]. It is where [[White Pikmin]], the third type of Pikmin in the game, are discovered, with the title of the cave alluding to this. It has 5 sublevels and the last contains the cave's [[boss]], the [[Burrowing Snagret]]. In the US [[Region|version]], this cave has {{Pokos|580}} worth of treasure, in the European version, there are {{pokos|670}} worth of treasure, and in the Japanese version, there are {{pokos|520}} worth of treasure.
The '''White Flower Garden''' ({{j|白い花園|Shiroi Hanazono|White Flower Garden}}) is a [[cave]] in {{p2}}, and is typically the first or second accessed in the [[Awakening Wood]]. It is where [[White Pikmin]], the third type of Pikmin in the game, are discovered. It has 5 sublevels and the last contains the cave's [[boss]], the [[Burrowing Snagret]]. In the US [[Region|version]], this cave has {{Pokos|580}} worth of treasure. In the European version, there are {{pokos|670}} worth of treasure.


== How to reach ==
==How to reach==
{{location map | width = 242 | height = 334 | image = AW texture.png | bg = #111 | caption = Location of the cave. | icons =
{{location map | width = 242 | height = 334 | image = AW texture.png | bg = #111 | caption = Location of the cave. | icons =
{{map icon | cave | 157 | 121}}
{{map icon | cave | 157 | 121}}
}}
}}
This cave can be reached the same way that the [[Hole of Beasts]] was reached. However, before reaching the [[Creeping Chrysanthemum]], turning right will reveal a [[bag]] that requires the equivalent of 200 Pikmin to crush, so at least 11 Purple Pikmin are needed. Proceeding past it and the nearby [[Cloaking Burrow-Nit]] will lead to the cave. Defeating the Cloaking Burrow-Nit first is recommended, as the cave discovery cutscene can allow the Burrow-Nit a free shot at your squad if left unchecked.
This cave can be reached the same way that the [[Hole of Beasts]] was reached. However, before reaching the [[Creeping Chrysanthemum]], turning right will reveal a [[paper bag]] that requires the equivalent of 200 Pikmin to crush, so at least 11 Purple Pikmin are needed. Proceeding past it and the nearby [[Cloaking Burrow-Nit]] will lead to the cave. Defeating the Cloaking Burrow-Nit first is recommended, as the cave discovery cutscene can allow the Burrow-Nit a free shot at your squad if left unchecked.


Like the caves before it, your squad is likely limited. Bring as many [[Purple Pikmin]] as you can, and fill the rest of your [[squad]] with [[Red Pikmin]].
Like the caves before it, your squad is likely limited. Bring as many [[Purple Pikmin]] as you can, and fill the rest of your [[squad]] with [[Red Pikmin]].
{{clear}}
{{clear}}
{{Notes|ship=y}}
{{Notes|ship=y}}


== Sublevel 1 ==
==Sublevel 1==
[[File:WFGsub1.JPG|thumb|150px|A map of sublevel 1; the layout is always the same.]]
[[File:WFGsub1.JPG|thumb|right|150px|A map of sublevel 1; the layout is always the same.]]


* '''Theme''': Metal
*'''Theme''': Metal
* '''Music''': ''[[Music in Pikmin 2#Metal 1|Metal 1]]''
*'''Music''': ''[[Music in Pikmin 2#Metal 1|Metal 1]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Alien Billboard|y}} (US/Japan) / {{icon|Nutrient Silo|y}} (Europe)
** {{icon|Alien Billboard|y}} (US/Japan) / {{icon|Nutrient Silo|y}} (Europe)
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The first sublevel is simple, and only contains one treasure. The cave theme is metallic, with a sandy floor for the most part. You will encounter some [[Sheargrub]]s when you approach the opening at the far end of the first plateau. You will encounter some more on the second plateau. The [[Alien Billboard]] (or Nutrient Silo) will be in one of the three branching corridors, and the exit hole in another corridor.
The first sublevel is simple, and only contains one treasure. The cave theme is metallic, with a sandy floor for the most part. You will encounter some [[Sheargrub]]s when you approach the opening at the far end of the first plateau. You will encounter some more on the second plateau. The [[Alien Billboard]] (or Nutrient Silo) will be in one of the three branching corridors, and the exit hole in another corridor.


{{cavegen|wfg1}}
{{sublevel technical
{{sublevel technical
|cave        = forest_2
|cave        = forest_2
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| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


{{clear}}
{{clear}}


== Sublevel 2 ==
==Sublevel 2==
[[File:WFGsub2.JPG|thumb|175px|A map of sublevel 2; the layout is usually the same.]]
[[File:WFGsub2.JPG|thumb|175px|A map of sublevel 2; the layout is usually the same.]]


* '''Theme''': Metal
*'''Theme''': Metal
* '''Music''': ''[[Music in Pikmin 2#Metal 2|Metal 2]]''
*'''Music''': ''[[Music in Pikmin 2#Metal 2|Metal 2]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Drought Ender|y}}
** {{icon|Drought Ender|y}}
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The second sublevel features a donut-shaped plateau that has two triangular corridors branching inward and three corridors branching outwards. The [[Petrified Heart]] and [[Drought Ender]] will either be in one of the central corridors, or in one of the outer corridors. The exit hole is located either in one of the outer corridors, or the center of the room by the center corridors. You should scout the area with an army of [[Red Pikmin]], as there are two [[Fiery Blowhog]]s patrolling the sublevel.
The second sublevel features a donut-shaped plateau that has two triangular corridors branching inward and three corridors branching outwards. The [[Petrified Heart]] and [[Drought Ender]] will either be in one of the central corridors, or in one of the outer corridors. The exit hole is located either in one of the outer corridors, or the center of the room by the center corridors. You should scout the area with an army of [[Red Pikmin]], as there are two [[Fiery Blowhog]]s patrolling the sublevel.


{{cavegen|wfg2}}
{{sublevel technical
{{sublevel technical
|cave        = forest_2
|cave        = forest_2
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| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


== Sublevel 3 ==
==Sublevel 3==
[[File:WFGsub3.JPG|thumb|200px|A map of sublevel 3; the layout is always the same.]]
[[File:WFGsub3.JPG|thumb|right|200px|A map of sublevel 3; the layout is always the same.]]


* '''Theme''': Metal
*'''Theme''': Metal
* '''Music''': ''[[Music in Pikmin 2#Relax|Relax]]''
*'''Music''': ''[[Music in Pikmin 2#Rest|Rest]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Superstick Textile|y}} (fully buried)
** {{icon|Superstick Textile|y}} (fully buried)
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This sublevel has no enemies except for [[Honeywisps]], and it is recommended to defeat them as they will drop [[nectar]] for your new White Pikmin. They can be found from one of two corners on a wall with a branching narrow corridor. Once you're done with the sublevel, head to the hole for the next one.
This sublevel has no enemies except for [[Honeywisps]], and it is recommended to defeat them as they will drop [[nectar]] for your new White Pikmin. They can be found from one of two corners on a wall with a branching narrow corridor. Once you're done with the sublevel, head to the hole for the next one.


{{cavegen|wfg3}}
{{sublevel technical
{{sublevel technical
|cave        = forest_2
|cave        = forest_2
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| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


== Sublevel 4 ==
==Sublevel 4==
[[File:P2 White Flower Garden Sublevel 4.png|thumb|Sublevel 4.]]
[[File:White Flower Garden sublevel 4.jpg|thumb|Sublevel 4.]]


* '''Theme''': Soil
*'''Theme''': Soil
* '''Music''': ''[[Music in Pikmin 2#Soil 3|Soil 3]]''
*'''Music''': ''[[Music in Pikmin 2#Soil 3|Soil 3]]''
* '''Treasures''':
* '''Treasures''':
** {{icon|Survival Ointment|y}} (US) / {{icon|Container of Sea Bounty|y}} (Europe) / {{icon|Paper Slider|y}} (Japan)
** {{icon|Survival Ointment|y}} (US) / {{icon|Container of Sea Bounty|y}} (Europe) / {{icon|Paper Slider|y}} (Japan)
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** None
** None
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Poison emitter|v=P2|y}} × 5
** {{icon|Gas pipe|y}} × 5
* '''Vegetation''':
* '''Vegetation''':
** None
** None
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The fourth sublevel doesn't have any enemies, but it does have two treasures and a lot of poisonous gas pipes. There are two strategies you can use here.
The fourth sublevel doesn't have any enemies, but it does have two treasures and a lot of poisonous gas pipes. There are two strategies you can use here.


#Use the White Pikmin obtained on the previous sublevel to shut off all the poison pipes, then have the other Pikmin collect the treasures.
#Use the White Pikmin obtained on the previous sublevel to shut off all the gas pipes, then have the other Pikmin collect the treasures.
#Use the White Pikmin to obtain both of the treasures, while ignoring the poison pipes.
#Use the White Pikmin to obtain both of the treasures, while ignoring the gas pipes.


If one of the treasures is up on a swirled plateau, throw the Pikmin up onto the lower section of the plateau. Then head into the alcove under the plateau and whistle to the Pikmin, guiding them to the treasure via {{button|gc|c|wii|padd|switch|l}}.
If one of the treasures is up on a swirled plateau, throw the Pikmin up onto the lower section of the plateau. Then head into the alcove under the plateau and whistle to the Pikmin, guiding them to the treasure via {{button|gc|c|wii|padd}}.


The [[Toxic Toadstool]] will be partially buried.
The [[Toxic Toadstool]] will be partially buried.


{{cavegen|wfg4}}
{{sublevel technical
{{sublevel technical
|cave        = forest_2
|cave        = forest_2
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|-
|-
| 1
| 1
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 100%
| 100%
| None
| None
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| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


== Sublevel 5 ==
==Sublevel 5==
[[File:WFGsub5.JPG|thumb|200px|Sublevel 5; the layout is always the same.]]
[[File:WFGsub5.JPG|thumb|right|200px|Sublevel 5; the layout is always the same.]]


* '''Theme''': Soil
*'''Theme''': Soil
* '''Music''': ''[[Music in Pikmin 2#Common boss battle|Boss]]'' (only when combating)
*'''Music''': ''[[Music in Pikmin 2#Common boss battle|Boss]]'' (only when combating)
* '''Treasures''':
* '''Treasures''':
** {{icon|Five-man Napsack|y}} (inside Burrowing Snagret)
** {{icon|Five-man Napsack|y}} (inside Burrowing Snagret)
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Once the Burrowing Snagret has been defeated, it will leave behind the [[Five-man Napsack]]. After collecting this, you can hold {{button|gc|x|wii|c}} to have the controlled leader [[lie down|take a nap]]. After obtaining the Five-man Napsack, go across the arena to the exit geyser.
Once the Burrowing Snagret has been defeated, it will leave behind the [[Five-man Napsack]]. After collecting this, you can hold {{button|gc|x|wii|c}} to have the controlled leader [[lie down|take a nap]]. After obtaining the Five-man Napsack, go across the arena to the exit geyser.


{{cavegen|wfg5}}
{{sublevel technical
{{sublevel technical
|cave        = forest_2
|cave        = forest_2
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| Plant spots
| Plant spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


== Naming ==
==Naming==
The English name "White Flower Garden" is a direct translation of the Japanese name for the cave, {{j|白い花園|Shiroi Hanazono}}. Although in English, it is ambiguous whether it is the garden or the flowers that are white, the Japanese name makes it clear that it means "flower garden that is white", and not "garden of white flowers". This makes sense, considering that the flowers in question are the flowers atop a [[White Pikmin]]'s head, which are actually colored magenta.
The English name "White Flower Garden" is a direct translation of the Japanese name for the cave, {{j|白い花園|Shiroi Hanazono}}. Although in English, it is ambiguous whether it is the garden or the flowers that are white, the Japanese name makes it clear that it means "flower garden that is white", and not "garden of white flowers". This makes sense, considering that the flowers in question are the flowers atop a [[White Pikmin]]'s head, which are actually colored magenta.


In earlier versions of the game, the cave was to be called "Garden of White Flowers"{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Names|Pikmin 2/Early English Script|The Cutting Room Floor}}, which appears to be a mistranslation from the Japanese title.
In earlier versions of the game, the cave was to be called "Garden of White Flowers"{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Names|Pikmin 2/Early English Script|The Cutting Room Floor}}, which appears to be a mistranslation from the Japanese title.


=== Names in other languages ===
===Names in other languages===
{{Needs translation|Chinese}}
{{Foreignname
{{Foreignname
|Jap=白い花園
|Jap=白い花園
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|Ger=Weißer Garten
|Ger=Weißer Garten
|GerM=White garden
|GerM=White garden
|ChiTrad=白色花園
}}
}}


== Gallery ==
==Gallery==
<gallery>
<gallery>
White Flower Garden Location.png|The cave entrance.
White Flower Garden Location.png|The cave entrance.
White Flower Garden Entrance.png|The entrance to the cave while foggy.
White Flower Garden Entrance.png|The entrance to the cave while foggy.
P2 White Flower Garden Sublevel 1.png|Sublevel 1.
P2 White Flower Garden Sublevel 2.png|Sublevel 2.
P2 White Flower Garden Sublevel 5.png|Sublevel 5.
</gallery>
</gallery>


== See also ==
==See also==
*[[Awakening Wood]]
*[[Awakening Wood]]
*[[White Pikmin]]
*[[White Pikmin]]
*[[Five-man Napsack]]
*[[Five-man Napsack]]


== References ==
==References==
{{refs}}
{{refs}}
{{featured|{{date|2|April|2022}}|{{date|1|June|2022}}}}


{{Awakening Wood}}
{{Awakening Wood}}
{{p2 caves}}
{{Caves}}
[[Category:White Flower Garden| ]]
[[Category:White Flower Garden| ]]

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