Editing War Path
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game icons|p2=y}} | {{game icons|p2=y}} | ||
[[File:WarPath.png|thumb|300px|Stage preview.]] | [[File:WarPath.png|thumb|300px|Stage preview.]] | ||
'''War Path''' is the second [[2-Player Battle]] | '''War Path''' is the second [[2-Player Battle]] map in {{p2}}. Unlike other maps, players start with only one of each [[spray]] type on this map, instead of two. | ||
The [[cave]] is designed around tightly knit corridors, placing players' bases in close proximity to each other. Each layout makes use of concrete rooms and pipe corridors, scattering [[Snow Bulborb]] | The [[cave]] is designed around tightly knit corridors, placing players' bases in close proximity to each other. Each layout makes use of concrete rooms and pipe corridors, scattering [[Snow Bulborb|snow bulborbs]] and [[Female Sheargrub|female sheargrubs]] along the map. The first layout connects both bases with a concrete corridor, the second layout connects both bases with a trapezoid-shaped room and an independent corridor flank route, the third layout places both bases next to each other, and spaces yellow marbles along the corridors on the outskirts of the layout. | ||
== Level information == | == Level information == | ||
*'''Theme''': Concrete | *'''Theme''': Concrete |