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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 | |pikmin2 = y | ||
|image | |image = 41volatiledweevil.png | ||
|size | |size = 270px | ||
|name = Mandarachnia explodus | |||
|name | |family = Dweevil | ||
|family | |underground= [[Subterranean Complex]], [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | ||
|underground = [[Subterranean Complex]], [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes | |value = 0 | ||
|attacks = Self-destructs | |||
|attacks | |vitality = 150 | ||
}} | }} | ||
The '''Volatile Dweevil''' | The '''Volatile Dweevil''' is an enemy in [[Pikmin 2]]. At first glance they appear to be [[bomb-rock]]s with legs, but are actually [[Dweevils]] that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known ''only'' to carry bomb-rocks, and are never seen without one. | ||
A Volatile Dweevil's bomb-rock will start the | A Volatile Dweevil's bomb-rock will start the count-down fuse as soon as the creature is startled, and it will chase [[captain]]s and [[Pikmin family|Pikmin]] until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil simply to run away from it until it blows up. They cannot be directly attacked unless [[ultra-bitter spray|petrified]], which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a [[spray]] on an enemy which will drop no corpse. | ||
In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop | In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop form the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure. | ||
Volatile | ==Half-activated Dweevil== | ||
Start up the [[Piklopedia]]. Then go to the Volatile Dweevil archive. First [[ultra-bitter spray|petrify]] it, then wait. Right before it breaks free, petrify it again. If it is done correctly, bomb-rock should be turned into stone. Throw [[Pikpik carrot]]s at it, and if they hit it, it will wake up, but the bomb-rock won't activate. Before the rock breaks free, petrify the Dweevil, and only the body will be petrified, but the bomb-rock will activate. The bomb-rock may even explode and kill the petrified Dweevil. | |||
{{notes|enemy}} | |||
== | ==2-player battle== | ||
In battle mode if the roulette wheel lands on Volatile Dweevil a player can drop one on the enemy at any time by pushing Y. This is a good idea if the enemy is in the middle of plucking Pikmin. | |||
==Trivia== | |||
*The Volatile Dweevil is the only enemy that can be killed in the [[Piklopedia]]. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Volatiledweevil.jpg|Concept art of a Volatile Dweevil. | |||
</gallery> | </gallery> | ||
{{Enemies}} | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Explosion enemies]] | [[Category:Explosion enemies]] | ||