Editing Volatile Dweevil
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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 = y | |pikmin2 = y | ||
|image = | |image = Volatiledweevil.jpg | ||
|size = 270px | |size = 270px | ||
|icon = Piklopedia Volatile Dweevil.png | |icon = Piklopedia Volatile Dweevil.png | ||
|name = Mandarachnia explodus | |name = Mandarachnia explodus | ||
|family = Dweevil | |family = Dweevil | ||
|underground = [[Subterranean Complex]], [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]] | |underground = [[Subterranean Complex]], [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | ||
|challenge = [[Concrete Maze]], [[Cave of Pain]], [[Bully Den]] | |challenge = [[Concrete Maze]], [[Cave of Pain]], [[Bully Den]] | ||
|value = {{tt|0|Although the creature cannot be carried, the Piklopedia states its value as specifically 0 instead of "----".}} | |||
|attacks = Self-destructs | |attacks = Self-destructs | ||
|hp2 = 150 | |||
|piklopedia = 41 | |||
}} | }} | ||
{{todo|"An enemy which will drop no corpse" or "an enemy which will drop no [petrification] spoils"?}} | |||
A Volatile Dweevil's bomb-rock will start the | The '''Volatile Dweevil''' (サクレショイグモ, ''Sakureshoigumo'', '''Sakureshoi Spider''') is an enemy in ''[[Pikmin 2]]''. At first glance, they appear to be [[bomb-rock]]s with legs, but are actually [[Dweevil]]s that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known to ''only'' carry bomb-rocks, and are never seen without one. | ||
A Volatile Dweevil's bomb-rock will start the count-down fuse as soon as the creature is startled, and it will chase [[captain]]s and [[Pikmin family|Pikmin]] until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil is simply to run away from it until it blows up. They cannot be directly attacked unless [[ultra-bitter spray|petrified]], which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a [[spray]] on an enemy which will drop no corpse. | |||
In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop from the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure. | In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop from the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure. | ||
Volatile Dweevils are roulette options in [[2-Player Battle]]. When activated, a Volatile Dweevil drops onto the opponent player and begins to detonate. It is best to use this power | Volatile Dweevils are roulette options in [[2-Player Battle]]. When activated, a Volatile Dweevil drops onto the opponent player, and begins to detonate. It is best to use this power up when the opponent is preoccupied with many tasks. | ||
== | {{Notes|olimar=y|louie=y}} | ||
==Strategy== | ==Strategy== | ||
Typically, Volatile Dweevils will fall from the ceiling in certain caves, so always be cautious in those caves. If a Volatile Dweevil drops down, it is best to stay near it long enough to begin its count-down process, and then run away to allow it to explode away from your Pikmin. Dealing with Volatile Dweevils while carrying treasures is a little more difficult, as it makes you call your Pikmin back, often more than once. When carrying objects back to your ship pod, and a Volatile Dweevil falls upon your group, you can lead the Dweevil away from the Pikmin with your [[Leader|captains]]. Just make sure to get out of the way of the explosion, as it deals a decent chunk of damage to your leaders. | |||
Typically, Volatile Dweevils will fall from the ceiling in certain caves, so always be cautious in those caves. If a Volatile Dweevil drops down, it is best to stay near it long enough to begin its count-down process, and then run away to allow it to explode away from your Pikmin. Dealing with Volatile Dweevils while carrying treasures is a little more difficult, as it makes you call your Pikmin back, often more than once. When carrying objects back to your ship pod, and a Volatile Dweevil falls upon your group, you can lead the Dweevil away from the Pikmin with your [[ | |||
==Technical information== | ==Technical information== | ||
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{{!}}- | {{!}}- | ||
{{p2 enemy property | fp21 | オタカラキャッチ | Unknown (remnant from other dweevils; treasure catch?) | 2.5 }} | {{p2 enemy property | fp21 | オタカラキャッチ | Unknown (remnant from other dweevils; treasure catch?) | 2.5 }} | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Volatile Dweevil explode.png|Olimar in front of a Volatile Dweevil. The Dweevil's black head is visible here. | File:Volatile Dweevil explode.png|Olimar in front of a Volatile Dweevil. The Dweevil's black head is visible here. | ||
File:41volatiledweevil.png|A Volatile Dweevil about to explode, on the [[Piklopedia]]. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In this enemy's [[ | *In this enemy's [[Piklopedia]] entry, [[ultra-bitter spray|petrifying]] the creature just as it breaks free from another spray makes it possible to freeze it and its bomb-rock separately. As such, it is the only creature that can die in the Piklopedia. | ||
* | *The Volatile Dweevil is one of only two enemies that can be killed in the [[Piklopedia]]. | ||
*As the Detonation Timer is tied to the Volatile Dweevil's Health Meter, Cheat Codes such as the One-Hit Kill Code will hasten the Explosion, making them even more difficult for the Player to avoid without getting hurt and/or losing Pikmin. | |||
* | |||
{{ | {{Enemies}} | ||
[[Category:Explosion enemies]] | [[Category:Explosion enemies]] | ||
[[Category:Pikmin 2 exclusive enemies]] | |||
[[Category:Dream Den]] | |||
[[Category:Subterranean Complex]] | [[Category:Subterranean Complex]] | ||
[[Category:Hole of Heroes]] | [[Category:Hole of Heroes]] |