Editing Venom Dweevil
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== Behavior == | == Behavior == | ||
As with most Dweevils, Venom Dweevils will attempt to pick up and carry nearby treasures, corpses, and Castaways; it is often necessary to defeat them in order to obtain certain [[treasure]]s, or to prevent them from interrupting transit. If left alone after it picks up something, it will hide under it, only moving when Pikmin or a Leader approach. On top of being able to carry these items, Venom Dweevils (and all other Dweevils) can actually carry any object that is directly carryable by Pikmin, notably useable items from the [[Pack]], can be carried by the Dweevil. This even includes Firestarters, although this can only be seen with [[Fiery Dweevil]] | As with most Dweevils, Venom Dweevils will attempt to pick up and carry nearby treasures, corpses, and Castaways; it is often necessary to defeat them in order to obtain certain [[treasure]]s, or to prevent them from interrupting transit. If left alone after it picks up something, it will hide under it, only moving when Pikmin or a Leader approach. On top of being able to carry these items, Venom Dweevils (and all other Dweevils) can actually carry any object that is directly carryable by Pikmin, notably useable items from the [[Pack]], can be carried by the Dweevil. This even includes Firestarters, although this can only be seen with [[Fiery Dweevil|Fiery Dweevils]] in [[Giant's Hearth]] ingame. Items that can explode, like [[Bomb rock|Bomb Rocks]] or [[Ice Blast|Ice Blasts]] can be used by the Dweevil when it has a target in its sights, replicating the ability of the [[Volatile Dweevil]] from ''Pikmin 2''. It should be noted that Dweevils are not immune to the effects of these bombs, and will immediately die or become [[ice|frozen]] as a result of the blast. This can be directly observed ingame in the [[Engulfed Castle]], where Venom Dweevils spawn holding Bomb Rocks. | ||
They are largely passive to Pikmin, and will attempt to run away from them, only attacking in self-defense. If provoked by attacks, they will defend themselves by emitting a cloud of toxic gas. This gas will poison any non-[[White Pikmin]] and will additionally poison Oatchi if he does not have his {{oatchi|Sniff Saver}} upgrade, requiring the player to [[whistle]] to save them. | They are largely passive to Pikmin, and will attempt to run away from them, only attacking in self-defense. If provoked by attacks, they will defend themselves by emitting a cloud of toxic gas. This gas will poison any non-[[White Pikmin]] and will additionally poison Oatchi if he does not have his {{oatchi|Sniff Saver}} upgrade, requiring the player to [[whistle]] to save them. |