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At the beginning of the game, [[Captain Charlie]] takes shelter in a cave, where he finds larval [[Phosbat]]s crawling on the cave floor. Whether or not he uses his [[Yellow Pikmin]] to attack them, the Vehemoth Phosbat abducts him. He is not playable until [[Alph]] and [[Brittany]] rescue him later in the game.
At the beginning of the game, [[Captain Charlie]] takes shelter in a cave, where he finds larval [[Phosbat]]s crawling on the cave floor. Whether or not he uses his [[Yellow Pikmin]] to attack them, the Vehemoth Phosbat abducts him. He is not playable until [[Alph]] and [[Brittany]] rescue him later in the game.


{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimarus=y|p3dpolimareu=y}}
==Notes==
===''Pikmin 3'' Prima Guide===
===''Pikmin 3'' Prima Guide===
{{transcript|The Vehemoth Phosbat is located in the Distant Tundra. This creature attacks by flying into the air and inhaling its victims. On their own, these attacks are relatively easy to avoid. However, the Vehemoth Phosbat uses a cloaking ability to approach its hapless victims without being detected.
{{transcript|The Vehemoth Phosbat is located in the Distant Tundra. This creature attacks by flying into the air and inhaling its victims. On their own, these attacks are relatively easy to avoid. However, the Vehemoth Phosbat uses a cloaking ability to approach its hapless victims without being detected.


The Vehemoth Phosbat is very sensitive to light. Use Yellow Pikmin to activate the Light Bulbs scattered around the area. Once you've illuminated the entire cave, the Vehemoth Phosbat loses its cloaking ability. Keep your squad away from the Vehemoth Phosbat's mouth as you use your Pikmin to attack it.|block=y}}
The Vehemoth Phosbat is very sensitive to light. Use Yellow Pikmin to activate the Light Bulbs scattered around the area. Once you've illuminated the entire cave, the Vehemoth Phosbat loses its cloaking ability. Keep your squad away from the Vehemoth Phosbat's mouth as you use your Pikmin to attack it.|block=y}}
===Alph's notes===
{{transcript|Structural flaw: light sensitivity / Weight: 15 / It uses some powerful suction mechanism to vacuum up its prey, but what interests me is how it's nearly invisible in the dark. If I could replicate the effect, it could be huge for stealth systems on our ships! I'd also love to figure out how the captain managed to survive inside this creature for so long without food or water. But that's more of a biological problem. Not my field.}}
===Brittany's notes===
{{transcript|It looks mean, but it's not so tough in the light. Why do you think it moves so slowly? Did it get indigestion from trying to eat the captain?}}
===Charlie's notes===
{{transcript|This is the thing that swallowed me! It may play dirty, but I respect its willingness to use any trick in the book to win. I'd accept a rematch anytime. It was more comfy in its stomach than I expected, but I'm still glad my team pulled me out when they did. I owe them a round of juice when we get back to Koppai!}}
===Louie's notes===
{{transcript|Lightly bread and fry whole. Slather a brioche bun with rémoulade, then top with fried beast and a handful of arugula. Serve with a lemon wedge.}}
===Olimar's notes===
{{transcript|It is forced to live in darkness due to its extreme photosensitivity. The specialized chromatophores on its skin can absorb faint light sources to turn completely transparent. Its wings and spines are covered in mildly toxic scales that paralyze small insects until it can inhale them with a powerful vortex. Often, creatures that evolve in darkness have atrophied eyes and albinism, but that is notably not the case here. It does, however, share a tendency to only venture out at night with other cave dwellers.}}


==Behavior==
==Behavior==

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